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Merge pull request #17050 from peppy/skin-editor-ui
Replace skin editor buttons with menu bar
This commit is contained in:
commit
0727865305
@ -4,11 +4,9 @@
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using System;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Testing;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Tests.Visual.Editing
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{
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@ -22,7 +20,7 @@ namespace osu.Game.Tests.Visual.Editing
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AddStep("switch between all screens at once", () =>
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{
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foreach (var screen in Enum.GetValues(typeof(EditorScreenMode)).Cast<EditorScreenMode>())
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Editor.ChildrenOfType<EditorMenuBar>().Single().Mode.Value = screen;
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Editor.Mode.Value = screen;
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});
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}
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}
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@ -2,7 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -18,8 +17,6 @@ namespace osu.Game.Screens.Edit.Components.Menus
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{
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public class EditorMenuBar : OsuMenu
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{
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public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>();
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public EditorMenuBar()
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: base(Direction.Horizontal, true)
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{
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@ -28,25 +25,6 @@ namespace osu.Game.Screens.Edit.Components.Menus
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MaskingContainer.CornerRadius = 0;
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ItemsContainer.Padding = new MarginPadding { Left = 100 };
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BackgroundColour = Color4Extensions.FromHex("111");
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ScreenSelectionTabControl tabControl;
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AddRangeInternal(new Drawable[]
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{
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tabControl = new ScreenSelectionTabControl
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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X = -15
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}
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});
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Mode.BindTo(tabControl.Current);
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Mode.TriggerChange();
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}
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protected override Framework.Graphics.UserInterface.Menu CreateSubMenu() => new SubMenu();
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@ -89,6 +89,8 @@ namespace osu.Game.Screens.Edit
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[Resolved(canBeNull: true)]
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private NotificationOverlay notifications { get; set; }
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public readonly Bindable<EditorScreenMode> Mode = new Bindable<EditorScreenMode>();
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public IBindable<bool> SamplePlaybackDisabled => samplePlaybackDisabled;
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private readonly Bindable<bool> samplePlaybackDisabled = new Bindable<bool>();
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@ -115,8 +117,6 @@ namespace osu.Game.Screens.Edit
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[CanBeNull] // Should be non-null once it can support custom rulesets.
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private EditorChangeHandler changeHandler;
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private EditorMenuBar menuBar;
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private DependencyContainer dependencies;
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private TestGameplayButton testGameplayButton;
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@ -239,40 +239,49 @@ namespace osu.Game.Screens.Edit
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Name = "Top bar",
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RelativeSizeAxes = Axes.X,
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Height = 40,
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Child = menuBar = new EditorMenuBar
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Children = new Drawable[]
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Mode = { Value = isNewBeatmap ? EditorScreenMode.SongSetup : EditorScreenMode.Compose },
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Items = new[]
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new EditorMenuBar
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{
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new MenuItem("File")
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Items = new[]
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{
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Items = createFileMenuItems()
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},
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new MenuItem("Edit")
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{
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Items = new[]
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new MenuItem("File")
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{
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undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, Undo),
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redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, Redo),
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new EditorMenuItemSpacer(),
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cutMenuItem = new EditorMenuItem("Cut", MenuItemType.Standard, Cut),
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copyMenuItem = new EditorMenuItem("Copy", MenuItemType.Standard, Copy),
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pasteMenuItem = new EditorMenuItem("Paste", MenuItemType.Standard, Paste),
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}
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},
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new MenuItem("View")
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{
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Items = new MenuItem[]
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Items = createFileMenuItems()
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},
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new MenuItem("Edit")
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{
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new WaveformOpacityMenuItem(config.GetBindable<float>(OsuSetting.EditorWaveformOpacity)),
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new HitAnimationsMenuItem(config.GetBindable<bool>(OsuSetting.EditorHitAnimations))
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Items = new[]
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{
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undoMenuItem = new EditorMenuItem("Undo", MenuItemType.Standard, Undo),
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redoMenuItem = new EditorMenuItem("Redo", MenuItemType.Standard, Redo),
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new EditorMenuItemSpacer(),
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cutMenuItem = new EditorMenuItem("Cut", MenuItemType.Standard, Cut),
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copyMenuItem = new EditorMenuItem("Copy", MenuItemType.Standard, Copy),
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pasteMenuItem = new EditorMenuItem("Paste", MenuItemType.Standard, Paste),
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}
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},
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new MenuItem("View")
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{
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Items = new MenuItem[]
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{
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new WaveformOpacityMenuItem(config.GetBindable<float>(OsuSetting.EditorWaveformOpacity)),
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new HitAnimationsMenuItem(config.GetBindable<bool>(OsuSetting.EditorHitAnimations))
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}
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}
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}
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}
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}
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},
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new ScreenSelectionTabControl
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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X = -15,
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Current = Mode,
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},
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},
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},
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new Container
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{
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@ -340,14 +349,15 @@ namespace osu.Game.Screens.Edit
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changeHandler?.CanUndo.BindValueChanged(v => undoMenuItem.Action.Disabled = !v.NewValue, true);
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changeHandler?.CanRedo.BindValueChanged(v => redoMenuItem.Action.Disabled = !v.NewValue, true);
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menuBar.Mode.ValueChanged += onModeChanged;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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setUpClipboardActionAvailability();
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Mode.Value = isNewBeatmap ? EditorScreenMode.SongSetup : EditorScreenMode.Compose;
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Mode.BindValueChanged(onModeChanged, true);
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}
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/// <summary>
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@ -517,23 +527,23 @@ namespace osu.Game.Screens.Edit
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return true;
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case GlobalAction.EditorComposeMode:
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menuBar.Mode.Value = EditorScreenMode.Compose;
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Mode.Value = EditorScreenMode.Compose;
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return true;
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case GlobalAction.EditorDesignMode:
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menuBar.Mode.Value = EditorScreenMode.Design;
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Mode.Value = EditorScreenMode.Design;
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return true;
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case GlobalAction.EditorTimingMode:
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menuBar.Mode.Value = EditorScreenMode.Timing;
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Mode.Value = EditorScreenMode.Timing;
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return true;
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case GlobalAction.EditorSetupMode:
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menuBar.Mode.Value = EditorScreenMode.SongSetup;
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Mode.Value = EditorScreenMode.SongSetup;
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return true;
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case GlobalAction.EditorVerifyMode:
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menuBar.Mode.Value = EditorScreenMode.Verify;
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Mode.Value = EditorScreenMode.Verify;
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return true;
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case GlobalAction.EditorTestGameplay:
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@ -8,14 +8,14 @@ using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Testing;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Resources.Localisation.Web;
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using osuTK;
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using osu.Game.Screens.Edit.Components.Menus;
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namespace osu.Game.Skinning.Editor
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{
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@ -57,13 +57,43 @@ namespace osu.Game.Skinning.Editor
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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headerText = new OsuTextFlowContainer
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new Container
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{
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TextAnchor = Anchor.TopCentre,
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Padding = new MarginPadding(20),
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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RelativeSizeAxes = Axes.X
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Name = "Top bar",
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RelativeSizeAxes = Axes.X,
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Depth = float.MinValue,
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Height = 40,
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Children = new Drawable[]
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{
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new EditorMenuBar
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativeSizeAxes = Axes.Both,
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Items = new[]
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{
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new MenuItem("File")
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{
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Items = new[]
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{
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new EditorMenuItem("Save", MenuItemType.Standard, Save),
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new EditorMenuItem("Revert to default", MenuItemType.Destructive, revert),
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new EditorMenuItemSpacer(),
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new EditorMenuItem("Exit", MenuItemType.Standard, Hide),
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},
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},
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}
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},
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headerText = new OsuTextFlowContainer
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{
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TextAnchor = Anchor.TopRight,
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Padding = new MarginPadding(5),
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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},
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},
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},
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new GridContainer
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{
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@ -89,46 +119,6 @@ namespace osu.Game.Skinning.Editor
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Children = new Drawable[]
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{
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new SkinBlueprintContainer(targetScreen),
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new TriangleButton
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{
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Margin = new MarginPadding(10),
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Text = CommonStrings.ButtonsClose,
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Width = 100,
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Action = Hide,
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},
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new FillFlowContainer
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{
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Direction = FillDirection.Horizontal,
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Spacing = new Vector2(5),
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Padding = new MarginPadding
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{
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Top = 10,
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Left = 10,
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},
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Margin = new MarginPadding
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{
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Right = 10,
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Bottom = 10,
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},
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Children = new Drawable[]
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{
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new TriangleButton
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{
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Text = "Save Changes",
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Width = 140,
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Action = Save,
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},
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new DangerousTriangleButton
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{
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Text = "Revert to default",
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Width = 140,
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Action = revert,
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},
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}
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},
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}
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},
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}
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@ -161,7 +151,7 @@ namespace osu.Game.Skinning.Editor
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{
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headerText.Clear();
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headerText.AddParagraph("Skin editor", cp => cp.Font = OsuFont.Default.With(size: 24));
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headerText.AddParagraph("Skin editor", cp => cp.Font = OsuFont.Default.With(size: 16));
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headerText.NewParagraph();
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headerText.AddText("Currently editing ", cp =>
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{
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