# Conflicts: # osu.Game.Rulesets.Catch/CatchRuleset.cs # osu.Game.Rulesets.Mania/ManiaRuleset.cs # osu.Game.Rulesets.Taiko/TaikoRuleset.cs
Move CreateScoreProcessor() to Ruleset
Changed CreateReourceStore() to CreateResourceStore()
This moves implementation of osu! skinnables to OsuLegacySkin.
Prevents potential multiple evaluations of enumerable.
The -1 default was getting stored to the database.