smoogipoo
2ed8d42d22
Remove whitespace
2020-07-10 15:37:13 +09:00
smoogipoo
a9faa11dcb
Add back playlist header
2020-07-10 15:37:08 +09:00
Dean Herbert
35d3292200
Remove nesting of components inside overlined component
...
I think this makes things a bit more readable. The only weird case is
the transfer of details from the component to the `OverlinedHeader`, but
bindables make it not too bad.
2020-07-08 14:45:51 +09:00
Dean Herbert
4b4fcd39e3
Further layout adjustments based on fedback
2020-07-07 18:40:21 +09:00
Dean Herbert
4a1bea4874
Adjust layout to be two columns (and more friendly to vertical screens)
2020-07-07 18:28:43 +09:00
smoogipoo
23f569351a
Add back missing beatmap results button
2020-06-25 22:22:19 +09:00
smoogipoo
01fa664b7d
Add recent participants
2020-06-25 20:53:48 +09:00
smoogipoo
54f087b933
Re-layout match subscreen columns
2020-06-25 20:40:15 +09:00
smoogipoo
b7c1cfbe63
Adjust display to avoid overlaps
2020-06-11 15:07:14 +09:00
smoogipoo
7f05c16c9f
Merge branch 'master' into timeshift-results-2
2020-06-09 15:59:13 +09:00
smoogipoo
3c07defa1a
Push to main multiplayer screen instead
2020-06-03 15:57:01 +09:00
smoogipoo
22f4e9012c
Remove temporary code
2020-06-03 12:54:16 +09:00
smoogipoo
fac96f6ddd
Fix match beatmap not updating after re-download
2020-06-02 17:02:01 +09:00
smoogipoo
a606f41297
Add button to open results
2020-05-28 22:25:00 +09:00
smoogipoo
ee59182989
Implement initial structure for room scores
2020-05-28 22:09:11 +09:00
Dean Herbert
f989f1aa00
Change event flow to avoid firing store delete events on update
2020-05-27 16:08:47 +09:00
Dean Herbert
052ad79fc6
Convert dangerous events to IBindables
2020-05-19 16:44:22 +09:00
Dean Herbert
063fe191ef
Add back missing using
2020-02-20 18:15:40 +09:00
Dean Herbert
e25e9b6164
Merge branch 'master' into multiplayer-header-background
2020-02-20 18:04:02 +09:00
smoogipoo
e966689044
Add beatmap background to multiplayer
2020-02-19 19:42:25 +09:00
smoogipoo
ec73e8f0c7
Allow different sizing modes for OverlinedParticipants
2020-02-19 17:40:38 +09:00
smoogipoo
380d200b46
Allow different sizing modes for OverlinedDisplay
2020-02-19 17:34:47 +09:00
Dean Herbert
e2e157b455
Add minimum size rules to fix overlap at non-wide resolutions
2020-02-15 15:52:27 +09:00
Dean Herbert
19d61c1255
Merge branch 'master' into match-subscreen-redesign
2020-02-15 15:29:33 +09:00
Dean Herbert
f54844d8a5
Schedule selection update handling in MatchSubScreen to avoid firing when not the current screen
2020-02-15 15:07:10 +09:00
smoogipoo
61d539dc67
Fix first playlist item not getting selected
2020-02-14 23:39:39 +09:00
smoogipoo
b92f1ad68d
Implement match subscreen re-design
2020-02-14 20:48:09 +09:00
smoogipoo
c0dba63278
Remove match info
2020-02-14 20:14:25 +09:00
smoogipoo
b0793b06ed
Re-implement the match header
2020-02-14 20:10:36 +09:00
smoogipoo
75bef15583
Remove "current" multiplayer room item
2020-02-13 18:48:28 +09:00
smoogipoo
91edadfe9d
Make playlist beatmap and ruleset into bindables
2020-02-13 18:12:47 +09:00
Joehu
5f700f2ae9
Simplify exit logic of screens with textboxes using back button receptor
2019-10-01 08:26:34 -07:00
smoogipoo
7c9c9f1ce1
Simplify caching
2019-08-13 17:38:21 +09:00
smoogipoo
6b57c9801d
Cull some unnecessary whitespace
2019-08-13 17:32:43 +09:00
Andrei Zavatski
cb910a6518
Replace if/else statement
2019-08-12 10:02:45 +03:00
Andrei Zavatski
5b68a2f34a
Rename trackManager to previewTrackManager
2019-08-12 09:50:49 +03:00
Andrei Zavatski
9ab132520c
Testcase improvements
2019-08-08 12:25:46 +03:00
Andrei Zavatski
8668bce25d
Fix preview can be played on start
2019-08-08 09:52:42 +03:00
Andrei Zavatski
cbcdc28900
Fix hard crash when clicking on a preview button
2019-08-08 09:04:24 +03:00
Andrei Zavatski
ffed642929
Implement MatchBeatmapPanel
2019-08-08 07:08:51 +03:00
Dean Herbert
c34f6180e6
Merge branch 'master' into generic-download-model-manager
2019-06-26 20:37:56 +09:00
Dean Herbert
9e1cb90dd8
Remove existing argument for ItemAdded event
...
For all usages, it looks like this was unnecessary.
2019-06-26 11:40:41 +09:00
Andrei Zavatski
9dedd62d9a
Revert a hotfix in multi screen
...
since it's been fixed in a framework
2019-06-24 22:57:18 +03:00
Andrei Zavatski
bbdb114f04
Add missing blank line
2019-06-24 02:09:00 +03:00
Andrei Zavatski
94e819578e
Finally fix the problem when we can't apply a ruleset in the multi screen
...
because it's disabled
2019-06-24 01:55:35 +03:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
f26a1cff6c
Fix beatmap import crashing during room creation
2019-05-07 12:14:57 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
smoogipoo
56496d28ba
Reset mods when exiting match
2019-04-09 12:59:32 +09:00