Update `TextFlowContainer` usages to consume `LocalisableString`s
Add basic elements of new beatmap cards
Fix score tracker not tracking non-online scores correctly
BeatmapCardContentBackground
PlaylistItem
OsuColour
ScreenEntry
.ToString()
LocalisableString
LinkFlowContainer
GetLocalised{-> Bindable}String
Fix multiplayer potentially getting incorrect beatmap availability state after changing beatmaps
Fix beatmap download notifications not showing beatmap name correctly
Fix unauthenticated API requests no longer working
Fix multiplayer panels not correctly showing star rating
Fix multiplayer score submission not working
Fix crash when attempting to view global leaderboards
There are cases these are shown in a long list. They shouldn't be running calculations.
BeatmapDifficultyCache
This was correct in the WIP branch I have, but pulled out alone (where usages of `ToBeatmapInfo` still exist) it was not enough.
osu! Difficulty Aim Overhaul: base change
Fix PP counter showing incorrect values with rate adjustment mods
In particular, "last" vs "prev" can get confusing because they mean the same thing.
Fix multiplayer room participants display not updating as new users join/leave
RecentParticipants
Can add tests on request, but not sure the code around this area is here to stay permanently. Should be pretty low risk. - Closes https://github.com/ppy/osu/issues/14788.