OliBomby
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1a81e12192
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Refactor PlacementBlueprint to not be hitobject specific
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2024-09-23 16:33:36 +02:00 |
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Dean Herbert
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0ab0c52ad5
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Automated pass
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2023-06-24 01:00:03 +09:00 |
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Dean Herbert
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b58ab28765
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Make EditorClock non-nullable in PlacementBlueprint
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2023-05-17 21:40:52 +09:00 |
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Dan Balasescu
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ee62f3c0d3
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Fix test failure
Similar to SliderPlacementBlueprint.
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2022-12-02 18:32:43 +09:00 |
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Dean Herbert
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45ea183cc3
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Fix being able to place zero-length spinners
Also always snap a spinner's end time using beat snap (matches stable).
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2022-12-02 17:57:15 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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e582d9d5a8
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Remove unused using statements
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2022-10-28 01:17:09 +09:00 |
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Dean Herbert
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39e0362db1
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Reduce size of spinner blueprint to better represent gameplay size
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2022-10-27 16:15:22 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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smoogipoo
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ffb6135a1b
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Rework hitobject blueprints to take in hitobject models
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2021-05-13 19:53:32 +09:00 |
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ekrctb
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245be2c5ed
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Adjust namespace
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2020-12-04 20:21:53 +09:00 |
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Dean Herbert
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b1f7cfbd5b
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Reduce children levels in RingPiece
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2020-09-22 17:34:21 +09:00 |
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Dean Herbert
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a9a1c00cf1
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Move responsibility placement blueprint's StartTime set to within
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2020-05-21 14:50:33 +09:00 |
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Dean Herbert
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82d6549161
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Pass down snap result and remove local TimeAt usage
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2020-05-20 21:01:29 +09:00 |
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Dean Herbert
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0fe41fd50a
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Fix blueprint showing even when mouse outside of container
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2020-02-13 09:03:48 +09:00 |
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Dean Herbert
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91203c2b12
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Merge branch 'master' into placement-display-in-timeline
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2020-02-08 01:50:24 +09:00 |
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smoogipoo
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51edd88277
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Add back fade
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2020-02-08 00:28:52 +09:00 |
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Dean Herbert
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830afe5209
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Make spinner blueprint update values more frequently. Also handle right-click
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2020-02-07 19:09:47 +09:00 |
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Dean Herbert
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e31d69c749
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Add commit status to EndPlacement; call BeginPlacement on initial movement
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2020-02-07 18:02:48 +09:00 |
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smoogipoo
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79b2c7b480
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Make BeginPlacement() set the hitobject start time
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2019-10-16 20:04:15 +09:00 |
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Dean Herbert
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179cde917b
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Merge branch 'master' into rework-selection-updates
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2019-10-06 15:00:56 +08:00 |
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smoogipoo
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652acac87f
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Move placement movement event to BlueprintContainer
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2019-10-03 16:14:42 +09:00 |
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smoogipoo
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bddaead72e
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Make hitobject pieces able to update dynamically
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2019-09-27 18:45:22 +09:00 |
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smoogipoo
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4fc37d1137
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Remove SliderPiece + HitObjectPiece
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2019-09-27 18:01:55 +09:00 |
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smoogipoo
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f64fe22f36
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Remove bindables from osu! selection blueprints
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2019-09-27 18:00:24 +09:00 |
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Dean Herbert
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367bc53a06
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Revert some more instances of 'e' variable names
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2019-02-22 20:15:25 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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56032a4522
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Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
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2018-11-26 11:45:48 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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smoogipoo
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4cbda97b1e
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Move positional adjustment to SelectionBox
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2018-11-16 17:12:24 +09:00 |
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smoogipoo
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df7515b66f
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Pass all selected hitobjects to the selection blueprints
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2018-11-15 21:01:09 +09:00 |
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Dean Herbert
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1501e05c04
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Merge branch 'master' into fix-mask-disposal
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2018-11-14 21:27:37 +09:00 |
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smoogipoo
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819cba31ce
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Fix spinners not starting placement with the first click
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2018-11-13 12:52:44 +09:00 |
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smoogipoo
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13279f707b
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Cleanups
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2018-11-09 14:19:50 +09:00 |
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smoogipoo
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cc8531790a
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Use bindables for hitobject events
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2018-11-09 13:58:46 +09:00 |
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smoogipoo
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5d51719572
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Make selection blueprints handle position adjustments
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2018-11-07 16:21:32 +09:00 |
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smoogipoo
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2612fd3099
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Adjust ruleset-specific namespaces
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2018-11-07 16:10:21 +09:00 |
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