David Zhao
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527b77b07d
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Make all inheritors of drawablejudgement use new method
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2019-03-12 19:52:44 +09:00 |
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smoogipoo
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bca347427f
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Update with framework bindable changes
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2019-02-21 18:56:34 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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smoogipoo
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2ee181daf7
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Re-namespace replay-related classes
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2018-11-28 17:20:37 +09:00 |
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smoogipoo
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f27bd3ef3e
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OpenTK -> osuTK
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2018-11-20 17:14:59 +09:00 |
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jorolf
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41a0f9896e
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Merge branch 'master' into flashlight-mod
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2018-11-15 00:35:42 +01:00 |
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jorolf
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7d2958b7b0
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split shader, remove unnecessary clutter and fix some bugs
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2018-11-15 00:33:13 +01:00 |
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smoogipoo
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d8e7ad8241
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Fix post-rebase issues
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2018-11-12 17:36:19 +09:00 |
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smoogipoo
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10543cf1b6
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Move rest of ScrollingPlayfield into ScrollingRulesetContainer
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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ad45bc7666
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Move scroll direction to scrollinginfo
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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7f0f143a1b
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Move IScrollAlgorithm to ScrollingRulesetContainer + use DI
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2018-11-12 17:34:35 +09:00 |
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smoogipoo
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aee7a80e71
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ScrollAlgorithm -> ScrollVisualisationMethod
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2018-11-12 17:26:37 +09:00 |
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jorolf
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023924396d
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Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
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2018-11-11 18:38:12 +01:00 |
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smoogipoo
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f66a9f4f1e
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Rename IScrollChangeVisualiser -> IScrollAlgorithm
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2018-11-08 14:04:21 +09:00 |
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smoogipoo
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70f1d17b7e
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Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
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2018-10-16 17:28:16 +09:00 |
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Dean Herbert
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468f7fd1ea
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Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
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2018-10-12 19:25:08 +09:00 |
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Dean Herbert
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e09e38148b
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Merge branch 'master' into fix-scroll-speeds
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2018-10-12 18:25:24 +09:00 |
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smoogipoo
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ff559a3a1b
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Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
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2018-10-05 10:40:16 +09:00 |
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smoogipoo
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d0007c047a
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PlayfieldLayer -> PlayfieldAdjustmentContainer
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2018-10-05 10:39:18 +09:00 |
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smoogipoo
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540a010fbb
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Implement an intermediary EditRulesetContainer
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2018-10-03 15:36:24 +09:00 |
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Dan Balasescu
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0f51007867
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Merge branch 'master' into judgement-cleanup
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2018-10-02 09:37:04 +09:00 |
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smoogipoo
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08bd363827
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Adjust taiko scrolling speed
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2018-10-01 18:15:55 +09:00 |
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Kyle Chang
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88b0c234cc
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Move judgement text to internal container
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2018-09-30 04:01:33 -04:00 |
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smoogipoo
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0bc2bcaf14
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Remove GetAspectAdjustedSize() and PlayfieldArea
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2018-09-21 15:14:49 +09:00 |
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smoogipoo
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368ceec47c
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Simplify creation of a playfield
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2018-09-21 14:35:50 +09:00 |
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Hanamuke
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309d8c8cb4
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CI
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2018-09-19 18:43:39 +02:00 |
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Hanamuke
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e7d78b94ae
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Remove ScrollingVisualisation from settings
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2018-09-19 18:30:25 +02:00 |
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Dean Herbert
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03084aa04b
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Revert async changes
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2018-08-31 07:07:10 +09:00 |
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smoogipoo
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1b279d383f
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Use GetAsync on all textures
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2018-08-27 17:26:44 +09:00 |
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smoogipoo
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732dfde8ed
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DrawableStrongHandler -> DrawableNestedStrongHit
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2018-08-14 14:28:40 +09:00 |
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smoogipoo
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741ec0021e
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Rename more judgement-related methods to "result"
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2018-08-06 11:31:46 +09:00 |
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smoogipoo
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5fd4ed2f4e
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Rename judgement-related methods/events + commenting
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2018-08-06 10:55:25 +09:00 |
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smoogipoo
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38263714a1
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Cleanups
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2018-08-03 16:56:46 +09:00 |
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smoogipoo
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e6775c7a16
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Fix playfield display
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2018-08-03 16:46:03 +09:00 |
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smoogipoo
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19c541dbf5
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Migrate swells to use nested hitobjects for ticks
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2018-08-03 16:35:29 +09:00 |
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smoogipoo
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a0887a600f
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Fix swells showing hit circles on intermediate judgements
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2018-08-02 21:08:06 +09:00 |
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smoogipoo
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9c2122c0ca
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Make Rulesets.Taiko use the new judgement result structure
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2018-08-02 20:36:19 +09:00 |
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smoogipoo
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1139f0dbf2
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Centralise method of disabling playfield judgements
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2018-07-20 17:04:33 +09:00 |
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Dan Balasescu
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64cde1ebad
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Merge branch 'master' into use-switch-over-if
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2018-07-17 16:44:57 +09:00 |
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smoogipoo
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827c5c4939
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Remove scroll direction from ScrolingPlayfield constructor
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2018-07-17 15:14:03 +09:00 |
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Dean Herbert
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825941aff1
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Use switch with type matching in place of if-else where possible
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2018-07-17 14:35:09 +09:00 |
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Roman Kapustin
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2a72062c33
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Perhaps the '??' operator works in a different way than it was expected. Its priority is lower than priority of other operators in its left part.
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2018-06-26 00:53:31 +03:00 |
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Dean Herbert
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d7133f059d
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Fix incorrect implementation
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2018-06-25 16:53:12 +09:00 |
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nl-tatatat
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09b2025fad
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Update TaikoRulesetContainer.cs
Remove code that I am almost 100% sure that makes barlines every 1/1 instead of 4/1.
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2018-06-24 04:48:38 -05:00 |
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smoogipoo
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4575319102
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Privatise the proxied content
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2018-06-17 17:56:46 +09:00 |
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smoogipoo
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99ef44eca2
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Merge remote-tracking branch 'origin/master' into fix-taiko-proxies
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2018-06-17 17:54:50 +09:00 |
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smoogipoo
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22dfe46572
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Make taiko hitobject properly unproxy when rewound
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2018-06-11 21:46:45 +09:00 |
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smoogipoo
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8f3215f5a0
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Make sure taiko hitexplosions expire and get removed
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2018-06-11 20:42:04 +09:00 |
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smoogipoo
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4ecdea8b2e
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Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
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2018-05-07 10:17:54 +09:00 |
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smoogipoo
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03a5df84c6
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Initial rework of beatmap conversion process
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2018-04-19 22:04:12 +09:00 |
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