Fix `MultiplayerMatchFooter` test crash due to missing `PopoverContainer`
Refactor `TestSceneRankRangePill` to not depend on `TestMultiplayerClient`
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
MultiplayerMatchFooter
PopoverContainer
Clicking the countdown button would crash. I did consider removing the test altogether but maybe it'll be useful in the future?
GameplayChatDisplay
MultiplayerTestScene
TestSceneRankRangePill
TestMultiplayerClient
MultiplayerGameplayLeaderboard
DrawableRoom
TestResources
TestSceneMultiplayerMatchSongSelect
The import process was running on the async load thread, but then accessed from the access thread later on. This seemed to somehow pass fine in headless runs, but would fail on visual test execution (specifically on `TestBeatmapConfirmed()`).
Remove unused using
Add multiplayer auto-start countdown timer
async
This reverts commit 6b712be97d.
6b712be97d
FinishCountdown
TestManyUsers