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mirror of https://github.com/ppy/osu.git synced 2024-12-14 14:03:21 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
Dean Herbert 220d7bc6db Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
The import process was running on the async load thread, but then
accessed from the access thread later on. This seemed to somehow pass
fine in headless runs, but would fail on visual test execution
(specifically on `TestBeatmapConfirmed()`).
2022-04-06 14:01:41 +09:00
..
QueueModeTestScene.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneAllPlayersQueueMode.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneCreateMultiplayerMatchButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
TestSceneFreeModSelectOverlay.cs Rework MultiplayerTestScene to make use of OnlinePlayTestScene 2021-06-25 15:00:10 +09:00
TestSceneGameplayChatDisplay.cs Fix gameplay chat display not losing focus on escape key press 2021-10-26 13:55:08 +09:00
TestSceneHostOnlyQueueMode.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
TestSceneLoungeRoomsContainer.cs Fix test failures due to order change 2022-02-21 19:48:39 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMatchStartControl.cs Update tests in line with new button behaviour 2022-03-26 14:43:41 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Split MultiplayerReadyButton 2022-03-23 10:38:56 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs Rework GetScore() method signatures + implementations 2022-03-08 22:30:44 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Rework GetScore() method signatures + implementations 2022-03-08 22:30:44 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Fix incorrect clearing of room 2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect 2022-04-06 14:01:41 +09:00
TestSceneMultiplayerMatchSubScreen.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneMultiplayerParticipantsList.cs Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
TestSceneMultiplayerPlayer.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
TestSceneMultiplayerPlaylist.cs Fix "server-side" room playlist not updated 2022-04-01 18:32:10 +09:00
TestSceneMultiplayerQueueList.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
TestSceneMultiplayerResults.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMultiplayerSpectateButton.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMultiSpectatorLeaderboard.cs Rework GetScore() method signatures + implementations 2022-03-08 22:30:44 +09:00
TestSceneMultiSpectatorScreen.cs Merge branch 'master' into spectator-reliability 2022-02-25 20:20:30 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs Fix some test failures due to now-async lookups 2022-02-16 00:01:22 +09:00
TestScenePlaylistsSongSelect.cs Update existing usages to point to RealmRulesetStore 2022-02-16 17:13:54 +09:00
TestSceneRankRangePill.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneStarRatingRangeDisplay.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneTeamVersus.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00