..
QueueModeTestScene.cs
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
TestSceneAllPlayersQueueMode.cs
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
TestSceneCreateMultiplayerMatchButton.cs
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
TestSceneDrawableLoungeRoom.cs
Remove redundant parenthesis
2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
TestSceneDrawableRoomParticipantsList.cs
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs
Merge branch 'master' into beatmap-decoder-ruleset-store
2022-02-18 16:52:33 +09:00
TestSceneFreeModSelectOverlay.cs
Rework MultiplayerTestScene to make use of OnlinePlayTestScene
2021-06-25 15:00:10 +09:00
TestSceneGameplayChatDisplay.cs
Fix gameplay chat display not losing focus on escape key press
2021-10-26 13:55:08 +09:00
TestSceneHostOnlyQueueMode.cs
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-16 14:24:57 +09:00
TestSceneLoungeRoomsContainer.cs
Fix test failures due to order change
2022-02-21 19:48:39 +09:00
TestSceneMatchBeatmapDetailArea.cs
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
TestSceneMatchLeaderboard.cs
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
TestSceneMatchStartControl.cs
Update tests in line with new button behaviour
2022-03-26 14:43:41 +09:00
TestSceneMultiHeader.cs
Rename I{Multiplayer -> OnlinePlay}SubScreen
2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs
Split MultiplayerReadyButton
2022-03-23 10:38:56 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs
Rework GetScore() method signatures + implementations
2022-03-08 22:30:44 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs
Rework GetScore() method signatures + implementations
2022-03-08 22:30:44 +09:00
TestSceneMultiplayerLoungeSubScreen.cs
Rename room managers
2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs
Fix incorrect clearing of room
2021-10-27 19:36:43 +09:00
TestSceneMultiplayerMatchSongSelect.cs
Fix dangerous realm operation in TestSceneMultiplayerMatchSongSelect
2022-04-06 14:01:41 +09:00
TestSceneMultiplayerMatchSubScreen.cs
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
TestSceneMultiplayerParticipantsList.cs
Add step for returning host back to local user
2022-03-18 08:08:31 +03:00
TestSceneMultiplayerPlayer.cs
Merge branch 'master' into remove-playlistitem-beatmap
2022-02-16 14:24:57 +09:00
TestSceneMultiplayerPlaylist.cs
Fix "server-side" room playlist not updated
2022-04-01 18:32:10 +09:00
TestSceneMultiplayerQueueList.cs
Merge branch 'master' into beatmap-decoder-ruleset-store
2022-02-18 16:52:33 +09:00
TestSceneMultiplayerResults.cs
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
TestSceneMultiplayerSpectateButton.cs
Rename Multiplayer prefix to button classes
2022-03-24 14:28:38 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs
Add test and fix several issues
2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
TestSceneMultiSpectatorLeaderboard.cs
Rework GetScore() method signatures + implementations
2022-03-08 22:30:44 +09:00
TestSceneMultiSpectatorScreen.cs
Merge branch 'master' into spectator-reliability
2022-02-25 20:20:30 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs
Fix some test failures due to now-async lookups
2022-02-16 00:01:22 +09:00
TestScenePlaylistsSongSelect.cs
Update existing usages to point to RealmRulesetStore
2022-02-16 17:13:54 +09:00
TestSceneRankRangePill.cs
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
TestSceneStarRatingRangeDisplay.cs
Remove beatmap bindable from PlaylistItem
2022-02-15 23:50:08 +09:00
TestSceneTeamVersus.cs
Merge branch 'master' into beatmap-decoder-ruleset-store
2022-02-18 16:52:33 +09:00