Spent a couple days discussing this on the pp rework server about values that were the most acceptable, these seemed to be the best from the community standpoint of top players. Note: This is more to fix issues with the current system, not to be a final solution. Related Google Sheets Page: https://docs.google.com/spreadsheets/d/1P0AxfdKvMHwWBQder4ZkFGO1fC9eADSGCryA5-UGriU/edit?usp=sharing
Add handling of "unknown" beatmap availability in multiplayer flow
Use more correct localised string source for "sign out" text
Fix edge cases where selection buttons go outside playfield bounds
Reattach any orphaned scores when a beatmap is imported
Addresses https://github.com/ppy/osu/discussions/23599#discussioncomment-6300885.
.Run(r => r.Write(...))
Ensure "tablet support disabled" notification is only shown once
Increase the minimum size of the scroll bar
Allows easier targetting when there is a lot of content in the scroll view As discussed in https://github.com/ppy/osu/discussions/24095#discussioncomment-6332398.
PostImport
Never remove significant digits from star rating displays
Closes https://github.com/ppy/osu/issues/24079.
Localise chat related notifications
Trigger state change when flipping via hotkey in the editor
Fix incorrect realm copy logic when a beatmap becomes detached from its set
Due to being fundamentally incompatible with the `Debug.Fail()` call added in 99e55bb9c0. This reverts commit 4ecc724841.
99e55bb9c0
4ecc724841
MultiplayerRoomUser
Unknown
OnlinePlayBeatmapAvailabilityTracker
BeatmapAvailability
This will trigger a change even if nothing happens. But I think that's okay (not easy to avoid) because the change handler should be aware that nothing changed, if anything. Closes https://github.com/ppy/osu/issues/24065.
Debug.Fail
Add support for matching full terms at song select using suffixed `!`
Fix delete difficulty flow not actually deleting the difficulty from realm
Add support for `Ctrl` + `<` / `>` to rotate selection in editor