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Add test for import
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@ -18,6 +18,7 @@ using osu.Game.Extensions;
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using osu.Game.Models;
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using osu.Game.Overlays.Notifications;
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using osu.Game.Rulesets;
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using osu.Game.Scoring;
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using osu.Game.Tests.Resources;
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using Realms;
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using SharpCompress.Archives;
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@ -416,6 +417,51 @@ namespace osu.Game.Tests.Database
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});
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}
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[Test]
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public void TestImport_ThenChangeMapWithScore_ThenImport()
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{
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RunTestWithRealmAsync(async (realm, storage) =>
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{
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var importer = new BeatmapImporter(storage, realm);
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string? temp = TestResources.GetTestBeatmapForImport();
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var imported = await LoadOszIntoStore(importer, realm.Realm);
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await createScoreForBeatmap(realm.Realm, imported.Beatmaps.First());
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//editor work imitation
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realm.Run(r =>
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{
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r.Write(() =>
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{
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BeatmapInfo beatmap = imported.Beatmaps.First();
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beatmap.Hash = "new_hash";
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beatmap.ResetOnlineInfo();
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});
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});
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Assert.That(imported.Beatmaps.First().Scores.Any());
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var importedSecondTime = await importer.Import(new ImportTask(temp));
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EnsureLoaded(realm.Realm);
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// check the newly "imported" beatmap is not the original.
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Assert.NotNull(importedSecondTime);
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Debug.Assert(importedSecondTime != null);
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Assert.That(imported.ID != importedSecondTime.ID);
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var importedFirstTimeBeatmap = imported.Beatmaps.First();
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var importedSecondTimeBeatmap = importedSecondTime.PerformRead(s => s.Beatmaps.First());
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Assert.That(importedFirstTimeBeatmap.ID != importedSecondTimeBeatmap.ID);
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Assert.That(importedFirstTimeBeatmap.Hash != importedSecondTimeBeatmap.Hash);
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Assert.That(!importedFirstTimeBeatmap.Scores.Any());
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Assert.That(importedSecondTimeBeatmap.Scores.Count() == 1);
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});
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}
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[Test]
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public void TestImportThenImportWithChangedFile()
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{
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@ -1074,18 +1120,16 @@ namespace osu.Game.Tests.Database
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Assert.IsTrue(realm.All<BeatmapSetInfo>().First(_ => true).DeletePending);
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}
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private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap)
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{
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// TODO: reimplement when we have score support in realm.
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// return ImportScoreTest.LoadScoreIntoOsu(osu, new ScoreInfo
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// {
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// OnlineID = 2,
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// Beatmap = beatmap,
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// BeatmapInfoID = beatmap.ID
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// }, new ImportScoreTest.TestArchiveReader());
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return Task.CompletedTask;
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}
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private static Task createScoreForBeatmap(Realm realm, BeatmapInfo beatmap) =>
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realm.WriteAsync(() =>
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{
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realm.Add(new ScoreInfo
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{
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OnlineID = 2,
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BeatmapInfo = beatmap,
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BeatmapHash = beatmap.Hash
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});
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});
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private static void checkBeatmapSetCount(Realm realm, int expected, bool includeDeletePending = false)
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{
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