Sheepposu
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45444b39d4
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fix formatting issues
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2024-02-22 19:01:52 -05:00 |
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Sheepposu
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b5dbf24d27
|
early replay analysis settings version
committing early version for others in the discussion to do their own testing with it
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2024-02-01 10:19:09 -05:00 |
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Dean Herbert
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15df6b1da1
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Revert keyboard seek speed change
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2024-01-22 21:47:38 +09:00 |
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Dean Herbert
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c50534c819
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Move seek/step logic into ReplayPlayer
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2024-01-18 20:38:15 +09:00 |
|
Dean Herbert
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8c4af58109
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Keep replay controls expanded by default
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2024-01-18 20:13:32 +09:00 |
|
Dean Herbert
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e97b31d82e
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Fix test failures
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2024-01-17 16:40:45 +09:00 |
|
Dean Herbert
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e7732caaf7
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Make PlayerSettingsOverlay 's api more stringent
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2024-01-17 15:13:59 +09:00 |
|
Dean Herbert
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42f64c2c44
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Move load procedure to async method and simplify code
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2024-01-17 15:02:42 +09:00 |
|
Nitrous
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ccbba8a00b
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Avoid NRE due to a beatmap loading with no hit objects.
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2024-01-12 17:19:59 +08:00 |
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Nitrous
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c404628113
|
move creation of PlaybackSettings to ReplayPlayer
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2024-01-12 15:12:02 +08:00 |
|
Dean Herbert
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fbf14a0f7c
|
Allow autoplay to fail
Feels more correct.
|
2023-07-13 13:41:35 +09:00 |
|
Joseph Madamba
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afb66d8af4
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Make user activity class names more specific
|
2023-02-12 12:32:17 -08:00 |
|
tsrk
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bc89f8dc5b
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feat: add name and rulset verb display support
|
2023-02-06 12:44:00 +00:00 |
|
tsrk
|
bf273597ea
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feat: actually support status also for Replays
|
2023-02-06 00:41:10 +00:00 |
|
Dean Herbert
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896f2d8f74
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Fix multiple instances of last hitobject time being calculated incorrectly
|
2022-12-01 18:04:06 +09:00 |
|
Dan Balasescu
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7bc8908ca9
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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320f134634
|
Use same logic as KeyCounterDisplay
|
2022-09-27 15:01:18 +09:00 |
|
Dean Herbert
|
46db3ad96d
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Move implementation to individual classes
|
2022-09-20 00:06:02 +09:00 |
|
Dean Herbert
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2beed6d7b7
|
Allow failed scores to fail in replay playback
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2022-07-15 20:45:48 +09:00 |
|
Dean Herbert
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31a447fda0
|
Update parameter discards
|
2022-06-24 21:26:19 +09:00 |
|
Dan Balasescu
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f8830c6850
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
|
Dean Herbert
|
66c307e0ee
|
Remove usage of key repeat helper method
|
2021-11-18 13:13:36 +09:00 |
|
Dean Herbert
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e19be8ebe4
|
Make GameplayState.Score immutable
|
2021-10-05 14:55:40 +09:00 |
|
Dean Herbert
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32afd3f426
|
Replace all basic usages
|
2021-10-02 02:22:23 +09:00 |
|
smoogipoo
|
f9d5abff8a
|
Update with keybinding changes
|
2021-09-16 18:26:12 +09:00 |
|
Dean Herbert
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6a5f0e8237
|
Move handling of replay seek operations out of progress bar
This is in order to avoid using the now obsoleted property
`SliderBar.AllowKeyboardInputWhenNotHovered`
(see https://github.com/ppy/osu-framework/pull/4579).
|
2021-07-09 14:28:59 +09:00 |
|
Dean Herbert
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e0eb0adb0a
|
Remove unnecessary bind in ReplayPlayer
|
2021-06-02 18:32:14 +09:00 |
|
Dean Herbert
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a15cac6f53
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Change the way Score is initialised in Player to better lend to population of metadata
|
2021-06-02 15:44:04 +09:00 |
|
Dean Herbert
|
3ba0d29108
|
Fix incorrect beatmap being parsed down for autoplay generation
|
2021-06-01 15:44:24 +09:00 |
|
Dean Herbert
|
9221213fe5
|
Fix potential nullref is beatmap load failed
|
2021-06-01 14:19:23 +09:00 |
|
Dean Herbert
|
7c89dbcd35
|
Externalise autoplay generation
|
2021-05-25 18:37:04 +09:00 |
|
Dean Herbert
|
3c8f871b28
|
Move player constructor configuration to dedicated class; add AllowRestart parameter
|
2020-12-23 17:47:46 +09:00 |
|
smoogipoo
|
772dd0287e
|
Split submission and import into two methods
|
2020-12-19 03:32:05 +09:00 |
|
smoogipoo
|
2db7433c0b
|
Refactor player score creation and submission process
|
2020-12-18 16:51:59 +09:00 |
|
Dean Herbert
|
3346c06aca
|
Rename variable/text to be more verbose as to toggle purpose
|
2020-11-26 20:04:44 +09:00 |
|
Dean Herbert
|
72b8eef36e
|
Add ability to pause/resume replay playback
|
2020-11-24 15:41:56 +09:00 |
|
Dean Herbert
|
d5e0fa322b
|
Fix a couple of inspections
|
2020-10-27 22:30:45 +09:00 |
|
Dean Herbert
|
42b3aa3359
|
Fix spectating when starting from a point that isn't at the beginning of the beatmap
|
2020-10-27 18:58:37 +09:00 |
|
smoogipoo
|
261adfc4e6
|
Create a local playable beatmap instead
|
2020-06-22 18:38:41 +09:00 |
|
smoogipoo
|
49bdd89775
|
Cleanup ReplayPlayer adjustments
|
2020-06-19 21:54:09 +09:00 |
|
smoogipoo
|
9442fc00ac
|
Temporary hack to make replay player populate scores
|
2020-06-16 17:48:59 +09:00 |
|
smoogipoo
|
de0b6ec9f1
|
Create abstract implementation
|
2020-05-26 17:00:41 +09:00 |
|
Dean Herbert
|
de50b725d5
|
Fix mod failure checks executing actual game logic
|
2020-05-12 20:08:35 +09:00 |
|
Dean Herbert
|
6e68b968f8
|
Hide "retry" button on results screen after watching a replay
|
2020-03-29 23:52:50 +09:00 |
|
Dean Herbert
|
4f5557096c
|
Fix auto mod results not displaying correctly
|
2020-03-29 22:51:28 +09:00 |
|
Dean Herbert
|
617149fb27
|
Implement in player
|
2020-03-23 20:06:18 +09:00 |
|
iiSaLMaN
|
e793854735
|
Invert BypassFail usage
|
2019-09-19 08:00:41 +03:00 |
|
iiSaLMaN
|
775b90e066
|
Bypass fail on replays
|
2019-09-18 22:49:48 +03:00 |
|
Dean Herbert
|
a88f23e555
|
Convert remaining two flags to ctor parameters
|
2019-03-26 16:53:44 +09:00 |
|
Dean Herbert
|
baea7230bc
|
Rename RulesetContainer to DrawableRuleset
|
2019-03-19 23:47:31 +09:00 |
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