Dean Herbert
|
32a74f95a5
|
Normalize all the line endings
|
2018-04-13 18:26:38 +09:00 |
|
FreezyLemon
|
46d859a660
|
exit player earlier if a dummy map is loaded
|
2018-03-25 13:25:48 +02:00 |
|
FreezyLemon
|
a3d8048aca
|
abort loading and exit player for dummy maps
|
2018-03-22 21:46:35 +01:00 |
|
Dean Herbert
|
9ad4e9284a
|
Add skin source fallback chain
|
2018-03-20 16:40:11 +09:00 |
|
Dean Herbert
|
13f64a1d12
|
Merge branch 'master' into cursor-trail
|
2018-03-14 11:42:40 +09:00 |
|
smoogipoo
|
33c721bcbb
|
Fix post-merge errors
|
2018-03-12 09:51:32 +09:00 |
|
smoogipoo
|
6e51b74890
|
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
|
2018-03-12 09:47:05 +09:00 |
|
Dean Herbert
|
487a03d0d7
|
Merge branch 'master' into cursor-trail
|
2018-03-11 02:07:05 +09:00 |
|
Dean Herbert
|
6d91889ca6
|
Move player-specific configuration bindables back to player
|
2018-03-08 22:16:47 +09:00 |
|
TocoToucan
|
2cb197d0c4
|
Replace ConfigureBackgroundUpdate with OnEntering
|
2018-03-08 11:35:00 +03:00 |
|
Dean Herbert
|
6a768e378a
|
Merge branch 'master' into rewrite-break-overlay
|
2018-03-07 17:00:34 +09:00 |
|
TocoToucan
|
697ad63d72
|
Resolve merge conflicts
|
2018-03-05 22:24:25 +03:00 |
|
Dean Herbert
|
792a3ac469
|
SkipButton -> SkipOverlay
|
2018-03-06 00:10:53 +09:00 |
|
Dean Herbert
|
c6c55c40ed
|
Rewrite BreakOverlay
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
|
2018-03-04 00:51:24 +09:00 |
|
Dean Herbert
|
bd510e5356
|
Merge remote-tracking branch 'upstream/master' into clock-fixes
|
2018-03-02 21:01:53 +09:00 |
|
Dean Herbert
|
bda673e6fe
|
Merge branch 'master' into player-reduced-parallax
|
2018-02-28 23:15:25 +09:00 |
|
Dean Herbert
|
f9faf8e3d8
|
Localise offset clock usage out of Player as much as possible
|
2018-02-28 22:01:52 +09:00 |
|
Dean Herbert
|
01fcf9c813
|
Update in line with framework changes
|
2018-02-28 22:01:48 +09:00 |
|
Dean Herbert
|
dd6cf1379e
|
Reduce parallax effect during gameplay
This also cleans up some shared code in OsuScreen.
|
2018-02-28 11:42:47 +09:00 |
|
Dean Herbert
|
f64afc738d
|
Fix incorrect exit block conditional
Resolves #2130.
|
2018-02-27 23:59:34 +09:00 |
|
Dean Herbert
|
cff17f1864
|
Update in line with inverse ShoudProcessClock default
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
8e78a7b114
|
Fix HUD using incorrect clock for time display
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
37d2a2c3cc
|
Rename clock types to match across classes
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
3d52ead213
|
Rename sourceClock
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
fee258f2f2
|
Rework PauseContainer to better pause
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
d4f1723ae6
|
Remove unnecessary secondary argument from HUDOverlay
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
0635ae2293
|
Include missing offset
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
9c0dfb7c8c
|
Avoid creating an extra framed clock in SkipButton
|
2018-02-27 17:23:38 +09:00 |
|
Dean Herbert
|
e0faf14a3e
|
Actually consume ReplacesBackground
|
2018-02-19 12:33:07 +09:00 |
|
Dean Herbert
|
9760f30ce9
|
Tidy things up to make more sense
|
2018-02-16 12:08:36 +09:00 |
|
Dean Herbert
|
f22f9b5de0
|
Merge branch 'master' into PlayerBase
|
2018-02-16 11:26:57 +09:00 |
|
TocoToucan
|
c57e8785e2
|
Move all storyboard loading to Player itself
|
2018-02-15 23:57:53 +03:00 |
|
TocoToucan
|
86f200e257
|
Fix possible nullref
|
2018-02-09 22:04:39 +03:00 |
|
TocoToucan
|
a86a4f49cf
|
Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
|
2018-02-09 21:20:49 +03:00 |
|
TocoToucan
|
a860dd7208
|
Preview visual settings at the “loading” screen
|
2018-02-09 00:06:24 +03:00 |
|
TocoToucan
|
d437c1d7ec
|
Introduce PlayerBase class
|
2018-02-08 23:28:42 +03:00 |
|
Dean Herbert
|
df65443f07
|
Merge branch 'master'
Conflicts:
osu-framework
osu.Game/Screens/Play/Player.cs
|
2018-01-30 18:31:03 +09:00 |
|
smoogipoo
|
8d11596b2f
|
Minor cleanups
|
2018-01-24 17:48:42 +09:00 |
|
Michael Manis
|
794ae5380a
|
Intverted conditionals.
|
2018-01-22 01:06:27 -05:00 |
|
Michael Manis
|
530e0afa2c
|
Use IsCurrentScreen instead of a bool for both checks now.
|
2018-01-21 22:27:15 -05:00 |
|
Michael Manis
|
964c6da9a4
|
Use IsCurrentScreen instead of a bool
|
2018-01-21 22:00:18 -05:00 |
|
Michael Manis
|
806da21760
|
Removed rreduntant initialization.
|
2018-01-21 20:24:19 -05:00 |
|
Michael Manis
|
ad2df8d8df
|
Fixed tilde-key crash at end of beatmap.
|
2018-01-21 20:09:44 -05:00 |
|
TocoToucan
|
4875443e12
|
Resolve merge conflicts
|
2018-01-21 18:11:43 +03:00 |
|
smoogipoo
|
2ebb3d6e0e
|
Fix ReplayLoader not being treated as having a replay loaded
Player checks for HasReplayLoaded in Player.load(), but the replay is attached in ReplayPlayer.LoadComplete(), which is too late.
|
2018-01-17 17:37:14 +09:00 |
|
Dean Herbert
|
0796d33e66
|
Merge branch 'master' into fix-skipbutton-ordering
|
2018-01-15 15:54:18 +09:00 |
|
smoogipoo
|
7c41925144
|
ProvidesUserCursor -> ProvidingUserCursor, and update xmldoc
|
2018-01-15 14:07:09 +09:00 |
|
TocoToucan
|
0c4fcdf6d8
|
Remove not used breakOverlay field
|
2018-01-12 23:59:36 +03:00 |
|
TocoToucan
|
3795411fd1
|
Do not assign hudOverlay's and breakOverlay's members in Player class
|
2018-01-12 23:33:24 +03:00 |
|
smoogipoo
|
d0b177e233
|
Proxying isn't needed anymore
|
2018-01-12 19:50:09 +09:00 |
|