Sheepposu
288eed53df
new features + improvements
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Hit & aim markers are skinnable. Hidden can be toggled off. Aim line with skinnable color was added. The fadeout time is based on the approach rate. Cursor hide fixed.
2024-02-10 02:02:26 -05:00
Bartłomiej Dach
f89923aeae
Annotate mods that give pp
2024-01-31 14:59:35 +01:00
Bartłomiej Dach
e71c95f1fe
Reintroduce IMod.Ranked
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What goes around, comes around.
2024-01-31 14:48:35 +01:00
Bartłomiej Dach
aa83b84bb2
Fix Cinema mod being compatible with mods that can force failure
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Addresses
https://github.com/ppy/osu/pull/26080#issuecomment-1868833214 .
2024-01-08 22:34:41 +01:00
Dean Herbert
705f25e4b9
Make ScoreProcessor.Rank
read-only
2024-01-04 17:13:24 +09:00
Dan Balasescu
a6313c4ee8
Expose Mod.UsesDefaultConfiguration
2023-12-29 17:16:16 +09:00
Bartłomiej Dach
0cbf594a8c
Make cinema mod incompatible with no fail
2023-12-23 15:10:31 +01:00
Dean Herbert
15a9740eb6
Change "cinema" mod to never fail
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Addresses https://github.com/ppy/osu/discussions/26032 .
2023-12-23 21:12:47 +09:00
Dan Balasescu
5703546d71
Revert change to ModSuddenDeath
2023-12-22 16:43:17 +09:00
Dan Balasescu
ea778c6e0a
Fix perfect/sudden death not working on slider tails
2023-12-22 14:02:25 +09:00
Dan Balasescu
188c463c9c
Merge pull request #25934 from peppy/adjust-classic-mod-multiplier
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Adjust "classic" mod multiplier to 0.96x
2023-12-20 17:11:09 +09:00
Dean Herbert
14d2d0d215
Remove ModBlockFail
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Was only being used by `NoFail` now.
2023-12-20 14:50:45 +09:00
Dean Herbert
d7603e8021
Adjust "classic" mod multiplier to 0.96x
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Following discussions on discord, this seems like the most agreed upon
value. Increasing this is important so that imported legacy scores don't
lose too much value.
2023-12-20 14:33:14 +09:00
rushiiMachine
1b004dbebc
Allow Relax to fail and remove failable mod exclusions
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Allows the Relax mod to fail, and remove NF/PF/SD mod exclusion
ref: https://github.com/ppy/osu/discussions/13229
2023-12-19 12:33:00 -08:00
Dean Herbert
374425ea75
Fix keyboard precision of nightcore/daycore adjustments being incorrect
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Closes https://github.com/ppy/osu/issues/25854 .
2023-12-19 01:07:33 +09:00
Dan Balasescu
4b9aefa6f2
Change osu ruleset to use new HP algorithm by default
2023-12-17 19:33:04 +09:00
Dan Balasescu
d7aca2f641
Add IApplicableHealthProcessor
2023-12-17 19:27:03 +09:00
Dan Balasescu
8c7570525a
Merge pull request #25744 from peppy/adjust-mod-multipliers
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Adjust some mod multipliers for initial leaderboard sanity
2023-12-13 17:56:13 +09:00
Dean Herbert
4983845041
Update HT mod multiplier to match stable better
2023-12-13 15:53:39 +09:00
Dean Herbert
996bc659e4
Adjust some mod multipliers for initial leaderboard sanity
2023-12-13 14:31:19 +09:00
Dean Herbert
0be6743e87
Apply Bindable.Parse
refactorings
2023-12-13 14:07:38 +09:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes
2023-12-04 08:51:21 +09:00
Bartłomiej Dach
69c2c0e427
Fix touch device mod declared valid for multiplayer
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Mostly matters for web, so that it doesn't permit creation of playlist
items with touch device inside.
2023-11-14 16:30:10 +09:00
Bartłomiej Dach
204cd541e2
Use placeholder mod icon for touch device
2023-11-06 10:14:56 +01:00
Bartłomiej Dach
8e9006b5d5
Declare Touch Device incompatible with Autopilot
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With Autopilot active, Touch Device no longer matters.
2023-11-02 22:57:05 +01:00
Bartłomiej Dach
8784dd42c0
Do not attempt to turn on Touch Device in song select with autoplay active
2023-11-02 22:56:43 +01:00
Bartłomiej Dach
2f6ff893b5
Automatically activate and deactivate touch device mod in song select
2023-11-02 19:45:48 +01:00
Bartłomiej Dach
68efb3c110
Mark ModTouchDevice
as always valid for submission
2023-11-02 19:25:57 +01:00
Bartłomiej Dach
9f11a04cc7
Generalise notion of 'touch device' mod
2023-11-02 19:14:05 +01:00
Bartłomiej Dach
a90f8dd4f6
Seal a few more multiplayer playability flags of rate-changing mods
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Not really changing anything, just tightening things down to curb
possible funny business.
2023-10-31 16:20:33 +01:00
Bartłomiej Dach
955e2ed051
Seal UnknownMod
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Not a class for extension.
2023-10-31 16:18:09 +01:00
Bartłomiej Dach
a644c75957
Mark ModScoreV2
as invalid for multiplayer
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Doesn't do much for the client; mostly a safety for osu-web's sake,
as without the change it could theoretically fail to validate the mod
properly in multiplayer contexts.
2023-10-31 16:16:59 +01:00
Bartłomiej Dach
456f4ebba2
Seal ModScoreV2
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Nobody should ever need to extend it.
2023-10-31 16:16:14 +01:00
Bartłomiej Dach
3a2645efb1
Seal ModAutoplay
playability flags
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Can't do much more than that due to the unfortunate fact of Cinema
inheriting from Autoplay.
2023-10-31 16:15:10 +01:00
Bartłomiej Dach
7ea298a1b6
Add xmldoc to Mod
playability flags
2023-10-31 16:13:44 +01:00
Bartłomiej Dach
cff69d63a6
Add inline commentary in Mod{Day,Night}core
about different speed adjustments
2023-10-18 12:27:16 +02:00
Dean Herbert
9907adc337
Take in IBindable
s and tidy up multiplier handling
2023-10-18 17:39:13 +09:00
Dean Herbert
161890292f
Move audio adjustment hookup to own method for clarity
2023-10-18 17:38:11 +09:00
Dean Herbert
e56ff33271
Also share ScoreMultiplier
implementation
2023-10-18 17:23:50 +09:00
Dean Herbert
43238b0cee
Split common functionality from rate adjust mods into helper class
2023-10-18 17:23:50 +09:00
Dean Herbert
eabfcfbf2a
Merge branch 'master' into pitch_change
2023-10-18 16:33:03 +09:00
Dean Herbert
3849b11644
Fix "Hard Rock" mod affecting CS/AR in osu!mania
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Closes https://github.com/ppy/osu/issues/25090 .
Not sure if there are other exceptions we should account for here.
2023-10-12 19:48:47 +09:00
Bartłomiej Dach
8215c4cb0e
Merge branch 'master' into mods-stable-ordering
2023-09-28 18:30:56 +02:00
Dean Herbert
e0e222c1fa
Include mention of what to do when not using field in xmldoc
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-09-28 22:10:30 +09:00
Dean Herbert
7d74d84e6c
Display mod icons using stable ordering
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In discussion with nanaya, we likely want this now that we're adding the
ability for some icons to be extended. Historically mod icons have been
displayed in a stable but arbitrary order (based on their position in
the `Mods` enum).
This change aims to make them stable across lazer scores (where they are
stored based on .. the order the user selected them).
2023-09-28 16:48:09 +09:00
Dean Herbert
16e752e07d
Add basic structure and test coverage for extended info on mod icon
2023-09-27 19:29:03 +09:00
Dean Herbert
d146da9546
Fix rate adjust mods not showing "x" prefix on customisation slider's tooltip
2023-09-13 16:43:48 +09:00
Bartłomiej Dach
9c6f77b26e
Fix too many things being exposed
2023-09-07 08:11:04 +02:00
Dean Herbert
e05d7d5f8d
Inline local control
2023-09-07 14:22:06 +09:00
Dean Herbert
d2a6235135
Fix code quality issues
2023-09-07 14:19:19 +09:00