1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 10:42:54 +08:00
Commit Graph

3117 Commits

Author SHA1 Message Date
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7 Merge MaskContainer into BlueprintContainer 2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd DragLayer -> DragBox 2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91 Debounce editor summary timeline seeks 2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f Fix not being able to drag control points mid-snake 2018-11-02 04:09:33 +09:00
Dean Herbert
d7f3e51050
Merge branch 'master' into editor-mask-placement 2018-10-31 15:00:38 +09:00
Kyle Chang
214ed43b81 Check if SongSelect is current screen before playing selected song 2018-10-30 23:47:54 -04:00
Dean Herbert
5eaf80ab76 Add missing newline 2018-10-31 12:07:06 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement 2018-10-31 06:46:48 +09:00
Dean Herbert
5f5e30c378
Merge branch 'master' into mask-separation 2018-10-31 05:59:07 +09:00
Dean Herbert
6f1ef3243d Proportionally adjust width in line with change 2018-10-31 02:56:25 +09:00
Dean Herbert
4502fa39e9 Merge remote-tracking branch 'upstream/master' into reduce-handle-height 2018-10-31 02:55:38 +09:00
Paul Teng
4bc9161cd1 Leave bigger gap if replaying 2018-10-30 08:32:12 -04:00
smoogipoo
5712a52817 Merge remote-tracking branch 'origin/master' into mask-separation
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
smoogipoo
619a0dfd59 Merge branch 'separate-slider-body' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-29 15:24:15 +09:00
Kyle Chang
c7e950af7f Remove EditSelected in favor in inlining beatmapNoDebounce in Edit 2018-10-29 00:04:51 -04:00
Kyle Chang
886dd0f0d4 Remove unneeded using directive 2018-10-28 13:21:12 -04:00
Kyle Chang
2b736c3cd6 Make beatmap edit button reload beatmap without mods 2018-10-28 13:04:45 -04:00
Kyle Chang
f8a8c7cb6b Stop transferring track when editing 2018-10-28 12:43:19 -04:00
HoLLy
cf3b4447eb Fade only textContainer instead of entire MetadataSection 2018-10-26 13:35:51 +02:00
smoogipoo
8703db5cc1 Rename HitObjectMask -> SelectionMask 2018-10-26 13:31:23 +09:00
HoLLy
88aca46500 Fade MetadataSection back in if non-null Text is set 2018-10-24 18:53:22 +02:00
Paul Teng
b351aae93f Reduce height of song progress handle 2018-10-18 07:02:18 -04:00
smoogipoo
72d48aa7f5 Add xmldocs to IPlacementHandler 2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
eaa5ef5168
Merge branch 'master' into return_to_large_logo_after_idle 2018-10-12 22:14:23 +09:00
Dean Herbert
2babdc079c
Merge pull request #3568 from smoogipoo/fix-beatmap-details
Fix beatmap details not displaying
2018-10-10 20:14:58 +09:00
Dean Herbert
d28b9860ff Don't use "beatmapset" terminology 2018-10-10 19:26:35 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
Dean Herbert
3be50c2941
Merge branch 'master' into return_to_large_logo_after_idle 2018-10-09 18:02:36 +09:00
smoogipoo
6d24bde72b Fix beatmap details not displaying 2018-10-09 17:39:27 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
68980fc477 Adjust usage of Handle(Non)PositionalInput to follow framework update 2018-10-02 14:45:33 +09:00
ekrctb
b7a2ad1aa5 Use UIEvent level getters for modifier keys. 2018-10-02 13:26:36 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
Dean Herbert
6841d5c2ec Merge remote-tracking branch 'smoogipoo/fix-beatmapinfowedge' into update-framework 2018-09-28 18:32:59 +09:00
Roman Kapustin
baf9e028c3 Fix possible idleTracker nullref 2018-09-26 19:44:01 +03:00
Dean Herbert
a4bf21268b Merge remote-tracking branch 'upstream/master' into update-framework 2018-09-26 19:59:18 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Roman Kapustin
bdba22a576 Override Handle(UIEvent e) in IdleTracker 2018-09-25 20:11:10 +03:00
Roman Kapustin
c7b3fa51d5 Inject IdleTracker into ButtonSystem 2018-09-25 19:58:50 +03:00
UselessToucan
3c0b77658c
Merge branch 'master' into return_to_large_logo_after_idle 2018-09-25 19:48:38 +03:00
smoogipoo
cb500e80e4 Make BeatmapInfoWedge present until info is not null 2018-09-25 14:45:26 +09:00
Roman Kapustin
5c741eaa89 Fix possible game nullref 2018-09-21 17:07:46 +03:00
Paul Teng
ed0ea3ad41
Merge branch 'master' into patch-1 2018-09-21 06:31:15 -04:00
smoogipoo
4380ef15bf Fix potential exception during async load callback 2018-09-21 16:31:09 +09:00
Paul Teng
654345f380 Remove duplicate condition test 2018-09-20 22:32:24 -04:00
Paul Teng
1644719893 Update SongSelect.cs 2018-09-20 22:29:37 -04:00
Paul Teng
49fbe8443a Test if there are beatmaps when click on delete btn 2018-09-20 22:00:20 -04:00
Dean Herbert
83bf38f4bc Make menu background blurrable
Not actually blurring yet, needs further testing.
2018-09-21 03:13:34 +09:00
Dean Herbert
78d78b5510 Fade menu background a bit when menu is active 2018-09-21 03:13:15 +09:00
Dean Herbert
07a1c39fe5 Use random default background on starting the game 2018-09-21 03:12:20 +09:00
Dean Herbert
37f3035437 Merge remote-tracking branch 'upstream/master' into update-framework 2018-09-20 18:39:48 +09:00
smoogipoo
62135c39aa Cleanup 2018-09-20 12:56:39 +09:00
smoogipoo
7b8094d731 Move text size/padding out of constructor 2018-09-20 12:53:45 +09:00
Dean Herbert
ae4c371bec Merge branch 'update-framework-event-handling' into update-framework 2018-09-20 00:29:42 +09:00
Dean Herbert
b2cf636ab5 Merge branch 'localisation-changes' into update-framework 2018-09-20 00:29:31 +09:00
smoogipoo
38a3c2a820 Fix song select wedge sometimes not updating when localisation changes 2018-09-19 14:57:32 +09:00
smoogipoo
28f31540c4 Apply changes in-line with framework localisation changes 2018-09-19 14:07:46 +09:00
ekrctb
b790e16217 Use Click instead of now removed TriggerOnClick 2018-09-19 11:42:32 +09:00
ekrctb
a3e6973b41 Replace usage of now removed TriggerKeyPress and similar methods. 2018-09-19 11:36:55 +09:00
Dan Balasescu
d3bb78d139
Merge branch 'master' into add-rank-status 2018-09-18 14:10:42 +09:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
41be757a11
Merge branch 'master' into fix-logo-overhead 2018-09-15 18:33:22 +09:00
Dean Herbert
79b56cb35c Make saveState private 2018-09-15 16:34:08 +09:00
Dean Herbert
65b2bceef2 Simplify implementation 2018-09-15 14:51:04 +09:00
Dean Herbert
1662575f88
Merge branch 'master' into replay_keycounter 2018-09-14 19:08:54 +09:00
Unknown
04853b8c83 don't show StatusPill without a difficulty 2018-09-13 13:49:57 +02:00
Unknown
5414ce9932 add StatusPill to BeatmapInfoWedge and DrawabelCarouselBeatmapSet 2018-09-13 10:18:20 +02:00
Roman Kapustin
749e89bd25 Introduce IdleTracker 2018-09-12 20:34:52 +03:00
Roman Kapustin
761d7629cd Return to large logo after idle period 2018-09-12 18:09:19 +03:00
Dean Herbert
7c7f0e11e3
Merge branch 'master' into fix-logo-overhead 2018-09-11 01:22:44 +09:00
smoogipoo
92386edb32 Scale the results screen score to keep it in view 2018-09-10 18:13:44 +09:00
Dean Herbert
e6d5bbd886
Merge branch 'master' into multiplayer-room-settings 2018-09-09 22:40:08 +09:00
Dean Herbert
f149a66a4d Use LargeTextureStore for all online texture retrieval
Until now, many online textures were retrieved via the default texture store, which causes them to never be removed from GPU memory. It also has a performance overhead due to mipmap generation (which will be avoided via ppy/osu-framework#1885.
2018-09-09 02:45:37 +09:00
Dean Herbert
0f9aa834e5 Fix osu! logo being present throughout the whole game 2018-09-08 16:31:59 +09:00
Roman Kapustin
125b569ccb Change AudioClock type to IFrameBasedClock and comment its usage 2018-09-07 21:39:41 +03:00
Roman Kapustin
dae54d252d Remove redundant checks in RestoreState 2018-09-07 21:35:32 +03:00
Dean Herbert
cc533a05c5 Update framework 2018-09-07 19:00:43 +09:00
Dean Herbert
81da7ce298
Merge branch 'master' into add-skin-import-delete 2018-09-07 16:48:01 +09:00
Dean Herbert
a1780fddc9 DrawInfo -> DrawColourInfo 2018-09-06 18:02:04 +09:00
Dean Herbert
c23b9b61a8 Simplify implementation in line with framework improvements 2018-09-06 17:28:08 +09:00
Dean Herbert
e63f60231a Optimise carousel memory usage by unloading off-screen panels 2018-09-06 13:31:37 +09:00
Roman Kapustin
7a1fdd9dc8 Reset KeyCounter if targetState was not found 2018-09-06 01:01:36 +03:00
Dean Herbert
5aff19eaea
Merge branch 'master' into replay_keycounter 2018-09-05 08:53:02 +09:00
Dean Herbert
fa569e5ae4 Offer to import skins on first startup 2018-09-03 10:10:39 +09:00
Dean Herbert
144e80dff6 Add "import all skins from stable" option (and mass delete) 2018-09-03 10:10:04 +09:00
Dean Herbert
03084aa04b Revert async changes 2018-08-31 07:07:10 +09:00
Dean Herbert
919e78a89a Attempt to fix cross-thread database usage 2018-08-29 01:42:25 +09:00
smoogipoo
e7a5816d27 Use GetAsync for all samples 2018-08-27 17:30:16 +09:00
smoogipoo
1b279d383f Use GetAsync on all textures 2018-08-27 17:26:44 +09:00
DrabWeb
c72281d0f2 Change local bindings instead of room bindings. 2018-08-24 19:27:16 -03:00