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mirror of https://github.com/ppy/osu.git synced 2025-03-07 04:17:18 +08:00

38336 Commits

Author SHA1 Message Date
Dean Herbert
f7f1dff647 Fix incorrect case of localisable string for "corner radius" 2023-03-07 16:45:33 +09:00
Dean Herbert
6a7c4d0bf7 Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1 Add basic xmldoc to KeyCounter classes 2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
2cce785fa5 Fix storyboard videos not fading out on completion
Closes https://github.com/ppy/osu/issues/22802.

Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.

Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
Dean Herbert
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius values 2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies 2023-03-06 20:06:56 +00:00
cdwcgt
4858d3fd42 Added ability to edit mod presets 2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
OliBomby
1fcf41379d Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
tsrk
3a240aaa5f
style: use 64 radius 2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313 Use nullable comparison helper method instead of manual implementation 2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar 2023-03-05 23:17:39 +00:00
tsrk
20a610ea6c
style: a NRT pass on UpdateableFlag 2023-03-05 23:15:58 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius 2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar to PlayerAvatar 2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
b0cd801405 fix code quality 2023-03-04 19:34:22 +01:00
OliBomby
5146f7c978 using array again in GetSearchableTerms 2023-03-04 16:49:46 +01:00
OliBomby
70a925aab1 added extra early-returns 2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0 using List instead of Span in GetSearchableTerms 2023-03-04 15:42:35 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level 2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer directly in SkinBlueprintContainer
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.

The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen 2023-03-04 13:18:34 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius 2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface 2023-03-03 19:35:45 +00:00
EXtremeExploit
edd37a9a7c
cleanup 2023-03-03 16:16:45 -03:00
EXtremeExploit
e23db62386
Do list group'badges in a nicer way 2023-03-03 16:14:19 -03:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing 2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2 Optimised GetSearchableTerms
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-03 20:02:09 +03:00
mk56-spn
3bff415909 Change ResetDialogue text 2023-03-03 15:16:48 +01:00
mk56-spn
2b7111867c Adjust reversion header text naming. 2023-03-03 15:12:20 +01:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2 Show count of visible beatmaps at song select 2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a Adjust sizing to allow for timing point information now being longer than before 2023-03-02 18:57:54 +09:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long 2023-03-01 22:10:15 -08:00
Joseph Madamba
bb5791a714
Fix overlay sidebars not scrolling to end due to parent scroll view 2023-03-01 21:41:01 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Andrei Zavatski
31f58a33ac Use ColourInfo.Interpolate where possible 2023-02-28 18:47:27 +03:00
Dean Herbert
044b0604b2 Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
Dean Herbert
89e20a7962 Update resources 2023-02-28 14:47:51 +09:00
Dean Herbert
bd1460a8d5 Update framework 2023-02-28 14:32:58 +09:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22 Make ResetConfirmDialog inherit from DeleteConfirmationDialog 2023-02-27 21:50:27 +01:00