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Commit Graph

160 Commits

Author SHA1 Message Date
smoogipooo
2d11a8bdf0 Update with pattern changes. 2017-05-22 10:20:42 +09:00
Dan Balasescu
4ce3a78066 Update Pattern.cs 2017-05-22 10:18:42 +09:00
smoogipooo
e9f7be8dce Merge branch 'mania-pattern-changes' into mania-endtime-object-conversion 2017-05-22 10:17:54 +09:00
smoogipooo
cd66e2af14 Update with pattern changes. 2017-05-22 10:17:08 +09:00
smoogipooo
9fd4ab2302 Merge branch 'mania-pattern-changes' into mania-distance-object-conversion 2017-05-22 10:14:32 +09:00
smoogipooo
0a0139aded Remove the concept of beatmap events, rename BreakEvent -> BreakPeriod. 2017-05-22 10:12:33 +09:00
smoogipooo
8c260e3364 Renamings + refactorings to Pattern. 2017-05-22 10:04:25 +09:00
smoogipooo
9de18d45a5 Use bitshifted notation. 2017-05-22 10:00:11 +09:00
smoogipooo
9f2ca1acbf Remove siblings. 2017-05-22 09:57:03 +09:00
smoogipooo
3041b55aac Remove siblings. 2017-05-22 09:50:36 +09:00
smoogipooo
ecf81fa8d2 Cleanup. 2017-05-22 08:25:48 +09:00
smoogipooo
8d94c2ef8b Fix CI errors (for now). 2017-05-19 21:17:14 +09:00
smoogipooo
f8270f31a9 Fix build errors. 2017-05-19 21:15:29 +09:00
smoogipooo
6ab7a91415 Add generator to generate patterns from HitObjects. 2017-05-19 20:57:20 +09:00
smoogipooo
e76cb4cc31 Update to match base branch. 2017-05-19 17:51:59 +09:00
smoogipooo
0a596ef1e4 Merge branch 'mania-beatmap-conversion' into mania-endtime-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:50:19 +09:00
smoogipooo
90270ac586 Update to match base branch. 2017-05-19 17:48:23 +09:00
smoogipooo
5d8f0a4707 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-19 17:42:24 +09:00
smoogipooo
7b05930fc2 Revert "Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects."
This reverts commit 6821197a6a.
2017-05-19 17:38:06 +09:00
smoogipooo
860b607f45 A bit more cleanup. 2017-05-19 16:49:05 +09:00
smoogipooo
1cb3fc7262 Oops fix unused using. 2017-05-19 16:45:06 +09:00
smoogipooo
6821197a6a Fix converters possibly not converting from new-style beatmaps that hold mode-specific objects. 2017-05-19 16:40:01 +09:00
smoogipooo
2cea5f0fa3 Add comments. 2017-05-19 16:39:02 +09:00
smoogipooo
9191c4f3e3 Remove LegacyBeatmapConverter. 2017-05-19 16:31:56 +09:00
smoogipooo
67cf64062a Add flag to determine whether the beatmap requested for conversion is for the current ruleset. 2017-05-19 16:02:40 +09:00
Dan Balasescu
e52b87bc58 Fix incorrect comment. 2017-05-18 19:47:16 +09:00
Dan Balasescu
b5674c8f30 Update DistanceObjectPatternGenerator.cs 2017-05-18 19:33:02 +09:00
smoogipooo
1f6939f57b Add IHasEndTime object pattern generation. 2017-05-18 19:31:56 +09:00
smoogipooo
a239411808 Fix warnings/errors. 2017-05-18 19:10:32 +09:00
smoogipooo
78453c7ce3 Merge branch 'mania-beatmap-conversion' into mania-distance-object-conversion
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/LegacyBeatmapConverter.cs
2017-05-18 19:06:27 +09:00
smoogipooo
c80e2e8f0a Attempt to solve warnings... 2017-05-18 18:46:50 +09:00
smoogipooo
35bd608a4a Simplify method parameters, make conversion work again. 2017-05-18 18:41:44 +09:00
smoogipooo
a30e49d21b Add hold end samples. 2017-05-18 18:19:29 +09:00
smoogipooo
53a2f34f8b Set siblings, removing warning. 2017-05-18 18:15:09 +09:00
smoogipooo
eae4f8b412 Fix compilation due to previously-removed function. 2017-05-18 18:11:09 +09:00
smoogipooo
2af025e630 Add IHasDistance object pattern generation. 2017-05-18 18:09:13 +09:00
smoogipooo
afd3eb4b8d Implement things a bit more to remove warnings. 2017-05-18 18:04:32 +09:00
smoogipooo
873ff34487 This function can't be used for all pattern generations. So let's not use it. 2017-05-18 17:43:59 +09:00
smoogipooo
af34777f44 Trim whitespace. 2017-05-18 17:00:11 +09:00
smoogipooo
164a1bb743 Remove distance object pattern generator for now (next PR). 2017-05-18 15:38:15 +09:00
smoogipooo
1fa1897d71 Define the concept of patterns + additional comments. 2017-05-18 15:05:45 +09:00
smoogipooo
618c162535 Move more functions to ObjectConversion + resharper cleanup. 2017-05-18 14:17:23 +09:00
smoogipooo
de8271ad6b Fix out of range exceptions due to out-of-order hitobjects. 2017-05-18 14:08:48 +09:00
smoogipooo
6dae5cbacf Fix distance object conversion not calculating end time. 2017-05-18 14:08:32 +09:00
smoogipooo
7c48fb2b92 General fixes. 2017-05-18 13:37:22 +09:00
smoogipooo
c1a44ea6b4 Renaming + commenting. 2017-05-18 13:25:55 +09:00
smoogipooo
16eda2467f Make compile. 2017-05-18 12:50:12 +09:00
smoogipooo
f6dc85c2f8 Fix incorrect note count probabilities. 2017-05-18 12:39:51 +09:00
smoogipooo
e9275138e1 Finish up DistanceObjectConversion. 2017-05-18 12:39:37 +09:00
smoogipooo
22128f158c Fix a few errors. 2017-05-18 12:10:01 +09:00
smoogipooo
b52ec11260 Add (almost finished) basis of slider hit object conversion... 2017-05-17 20:47:02 +09:00
smoogipooo
2f8556a44a Fix hold notes + make it compile again. 2017-05-17 13:20:33 +09:00
smoogipooo
fdd98e23bd Fix generation. 2017-05-17 13:08:59 +09:00
smoogipooo
1ded043778 Add basic mania-specific beatmap conversion.
# Conflicts:
#	osu.Game.Rulesets.Mania/Beatmaps/ManiaBeatmapConverter.cs
2017-05-17 13:07:56 +09:00
smoogipooo
0597a95db0 Resharper is too smart. 2017-05-11 22:17:10 +09:00
smoogipooo
a6b71f8ccb Resharper fixes. 2017-05-11 14:11:52 +09:00
smoogipooo
185e98aa14 Add basic column conversion to ManiaBeatmapConverter. 2017-05-11 12:32:30 +09:00
smoogipooo
bcc8a94e36 Construct mania playfield with proper column count. 2017-05-10 16:32:11 +09:00
smoogipooo
5328793693 ManiaBaseHit -> ManiaHitObject. 2017-05-03 12:44:19 +09:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset. 2017-04-18 16:05:58 +09:00