smoogipoo
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5b4cb71cc7
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Change terminology from "slave" to "player clock"
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2021-04-26 17:19:44 +09:00 |
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smoogipoo
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63a9484255
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Expose WaitingOnFrames as mutable bindable
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2021-04-23 19:11:47 +09:00 |
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smoogipoo
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575ec7c528
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Document + refactor max player limitation
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2021-04-23 19:11:35 +09:00 |
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smoogipoo
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4f0857f946
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Xmldocs and general refactorings
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2021-04-22 23:52:22 +09:00 |
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smoogipoo
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ee25949751
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Rename classes
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2021-04-22 23:39:02 +09:00 |
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smoogipoo
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8a0ba3a055
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Merge GameplayIsolationContainer into PlayerInstance, remove track
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2021-04-22 23:38:51 +09:00 |
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smoogipoo
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64579d50ac
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Use only single PlayerInstance for hit sample playback
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2021-04-22 22:59:47 +09:00 |
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smoogipoo
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6588859c32
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Remove loggings
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2021-04-22 22:29:18 +09:00 |
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smoogipoo
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1ca2152e61
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Privatise + rename to SlaveGameplayClockContainer
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2021-04-21 23:22:36 +09:00 |
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smoogipoo
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2bea625613
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Fix initial playback states not being correct
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2021-04-21 23:22:11 +09:00 |
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smoogipoo
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f32d00c0d9
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Fix post-merge errors
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2021-04-21 17:13:01 +09:00 |
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smoogipoo
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724fe3d378
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Remove unnecessary method
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2021-04-16 22:57:34 +09:00 |
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smoogipoo
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72ebcb157f
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Dispose track on dispose
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2021-04-16 22:57:27 +09:00 |
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smoogipoo
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4c5d4752b1
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Rename classes to reduce redundant naming
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2021-04-16 22:47:52 +09:00 |
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smoogipoo
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7d5d7088cd
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Remove now unnecessary override
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2021-04-16 20:51:07 +09:00 |
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smoogipoo
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1c086d99de
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Add loading spinner
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2021-04-16 13:28:32 +09:00 |
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smoogipoo
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5ac0eb02cd
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Always add player instances at first, populate later
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2021-04-16 12:25:29 +09:00 |
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smoogipoo
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b391a8f94e
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Properly bind WaitingOnFrames
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2021-04-15 19:37:45 +09:00 |
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smoogipoo
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33cc5c5cb3
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A few more xmldocs
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2021-04-15 19:35:57 +09:00 |
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smoogipoo
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82fcabb8f0
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More refactorings/renamespacings/xmldocs
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2021-04-15 19:32:55 +09:00 |
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smoogipoo
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df4fce2c57
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Rename classes
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2021-04-15 19:16:00 +09:00 |
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smoogipoo
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1705d472b5
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Reimplement multiplayer syncing using new master/slave clocks
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2021-04-15 19:12:52 +09:00 |
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smoogipoo
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33ad7850cb
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Remove LastFrameTime
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2021-04-15 16:45:59 +09:00 |
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smoogipoo
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6fc7488a67
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Reimplement syncing logic as a new component
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2021-04-15 16:33:59 +09:00 |
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smoogipoo
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774cca38c4
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Make spectating instances use custom GCC
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2021-04-14 20:39:14 +09:00 |
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smoogipoo
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69b01e7270
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Add some debugging
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2021-04-14 00:58:03 +09:00 |
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smoogipoo
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3039b7b0f9
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Make tests a bit more resilient
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2021-04-13 22:40:24 +09:00 |
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smoogipoo
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20823abb30
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Make resyncing a bit more resilient
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2021-04-13 22:10:35 +09:00 |
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smoogipoo
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627dd960b0
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Disable player input for now
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2021-04-13 20:52:20 +09:00 |
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smoogipoo
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5b53a2b211
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Merge branch 'master' into multiplayer-spectator-screen
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2021-04-13 20:07:56 +09:00 |
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Dean Herbert
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2884ed3ab9
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Merge pull request #12350 from smoogipoo/multiplayer-spectator-player-grid
Add the multiplayer spectator player grid
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2021-04-13 19:25:32 +09:00 |
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smoogipoo
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c531e38a36
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Rework to create a derived tracked user data instead
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2021-04-12 22:00:27 +09:00 |
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Dean Herbert
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dd1925aaed
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Remove temporary input ignore
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2021-04-12 14:29:27 +09:00 |
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smoogipoo
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4409c1a36f
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Increase sync offset to prevent constant catchups
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2021-04-09 22:01:21 +09:00 |
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smoogipoo
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3e46d6401e
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Remove some unnecessary code
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2021-04-09 20:23:11 +09:00 |
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smoogipoo
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eccd269cce
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Implement maximum start delay
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2021-04-09 20:17:57 +09:00 |
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smoogipoo
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49b7519c53
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Refactor gameplay starting logic
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2021-04-09 20:03:34 +09:00 |
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smoogipoo
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c93ce73123
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Move catchup logic inside PlayerInstance, fixup some edge cases
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2021-04-09 19:59:34 +09:00 |
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smoogipoo
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f8dfb9544b
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Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen
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2021-04-09 18:42:04 +09:00 |
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smoogipoo
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d2c37e6cf8
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Remove unnecessary parameter
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2021-04-09 18:41:58 +09:00 |
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smoogipoo
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4fa51d5ec8
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Add leaderboard to multiplayer spectate screen
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2021-04-09 18:41:48 +09:00 |
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smoogipoo
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950e4e05ef
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Merge branch 'multiplayer-spectator-leaderboard' into multiplayer-spectator-screen
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2021-04-09 18:30:21 +09:00 |
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smoogipoo
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90e243eea5
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Rename methods
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2021-04-09 18:15:27 +09:00 |
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smoogipoo
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3b86f0eb2f
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Fix exception with 0 frames
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2021-04-09 18:15:23 +09:00 |
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smoogipoo
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bb15baf118
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Add initial multiplayer spectator leaderboard
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2021-04-09 17:31:14 +09:00 |
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smoogipoo
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ecd0b84d94
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Use max_sync_offset constant
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2021-04-08 22:15:07 +09:00 |
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smoogipoo
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1b5679b0d7
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Refactor ctor
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2021-04-08 22:14:26 +09:00 |
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smoogipoo
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7d276144b8
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Fix player sizing + masking
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2021-04-08 22:13:54 +09:00 |
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smoogipoo
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709016f0d6
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Add initial multiplayer screen implementation
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2021-04-08 22:07:00 +09:00 |
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smoogipoo
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d64b236f86
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Add a container that provides an isolated gameplay context
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2021-04-08 21:27:16 +09:00 |
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smoogipoo
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5dc939c2f3
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More documentation
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2021-04-08 00:12:21 +09:00 |
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smoogipoo
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024adb699c
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Add test and fix several issues
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2021-04-08 00:12:21 +09:00 |
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smoogipoo
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648a9d5258
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Add multiplayer spectator player grid
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2021-04-08 00:12:21 +09:00 |
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