NullifiedJosh
0f6a6287f2
Fix bugs and add test
2022-10-06 18:17:33 +08:00
ekrctb
9247ff3e0a
Allow changing scrolling speed in catch editor
...
Scroll speed is not saved and doesn't affect gameplay.
It is purely a feature for a better visualization.
It is currently bind to scroll speed increase/decrease.
Default F3/F4 crashes with editor shortcuts so it has to be changed.
2022-10-06 18:06:16 +09:00
ekrctb
e8cd9a5d11
Allow arbitrary height catch editor
...
Useful because can see more notes at once.
2022-10-06 17:26:03 +09:00
o-dasher
f3e25eacad
Removes unnecessary setting sources specifications
2022-09-27 09:25:58 -04:00
o-dasher
578f1e1e6c
Fixes SizeMultiplier binding
2022-09-25 16:28:03 -04:00
o-dasher
537796c3a1
Cleanup mod bindings
2022-09-25 15:49:22 -04:00
NullifiedJosh
0e38ff07c7
Check if relax is one of the mods, if so hide.
2022-09-23 20:19:56 +08:00
Drison64
86a09ad2cf
Rename ClampToPlayField
2022-09-21 17:14:02 +02:00
Ondřej Vajďák
cc21e42e35
Merge branch 'master' into fix-catch-clamp
2022-09-21 11:35:58 +02:00
Drison64
a4fae37013
Fixed tests failing
2022-09-20 19:45:39 +02:00
Drison64
6b1cd1bce3
Clamped JuiceStream to Playfield, but broke few tests
2022-09-20 19:13:40 +02:00
Drison64
4958421303
Moved X clamping from X to EffectiveX
2022-09-19 17:26:04 +02:00
Drison64
6d7d80a4fb
Made X position value of CatchHitObject clamp to CatchPlayfield's width
2022-09-18 17:29:08 +02:00
Dean Herbert
d0b8409de5
Apply more renames
2022-09-18 18:19:00 +09:00
Dean Herbert
c7f8f948b9
Rename CreateLegacySkinProvider
to CreateSkinTransformer
and apply to all skins
2022-09-15 20:18:10 +09:00
cdwcgt
857e943b8d
hide catchcombo when Hud hide
2022-09-12 19:14:08 +09:00
andy840119
3d7367a842
Move the CreateConvertibleReplayFrame() into the base ruleset class for avoid api breaking change in the customized ruleset.
2022-09-10 11:07:23 +08:00
andy840119
e62999fb16
Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Dean Herbert
8cfeaa28a0
Merge pull request #19774 from josh-codes/master
...
Add basic touch support for osu!catch
2022-09-09 17:15:46 +09:00
Dean Herbert
bffc9555bf
Adjust visuals slightly further (and remove double-gray application)
2022-09-09 16:12:54 +09:00
Dean Herbert
f3fc8af6ee
Adjust visuals
2022-09-09 16:04:37 +09:00
Dean Herbert
64eaf461ac
Simplify input handling even further
2022-09-09 16:04:37 +09:00
Dean Herbert
ba951b76f7
Unify and simplify input handling code
2022-09-09 15:28:40 +09:00
Dean Herbert
e6ba95ee16
Don't bother calculating active keys if input source was not handled
2022-09-09 15:22:12 +09:00
Dean Herbert
a42c1af09e
Tidy up highlighting code and ensure read-only access to dictionary by highlight areas
2022-09-09 15:21:20 +09:00
Dean Herbert
715e9018da
Tidy up code and naming
2022-09-09 15:11:26 +09:00
Dean Herbert
2709a4d398
Ensure overlay is always shown when movement is detected on mouse or keyboard
2022-09-09 15:04:25 +09:00
Josh
888d8b2817
Removed redudent code & converted use of OnDrag to
OnMouseMove`
2022-09-08 20:39:53 +08:00
Dean Herbert
b9afe6f4cf
Tidy up code quality
2022-09-08 19:44:29 +09:00
Dean Herbert
4f22616860
Rename class to match osu! version
2022-09-08 19:44:24 +09:00
Josh
161c54df1c
Refactor UI and add drag support
2022-09-03 14:14:34 +08:00
Josh
40ff2d50dd
Refactor UI and add drag support
2022-09-03 02:31:58 +08:00
Josh
7168cb27c5
Merge branch 'master' into master
2022-09-03 00:52:58 +08:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
105aa01e7d
Update usages of RemoveInternal
2022-08-29 15:57:40 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
Dean Herbert
90b9c02ac6
Remove "internal"
identifier as unnecessary
2022-08-29 14:01:15 +09:00
Dean Herbert
f5710d8000
Add ruleset API versioning
2022-08-22 16:35:08 +09:00
Josh
be7367b90e
Invert the dash and normal hits.
2022-08-15 17:52:26 +08:00
Josh
ff497c452f
Fix formatting + Add tests + fix touch UI
2022-08-15 17:23:29 +08:00
naoei
45e9eda9e7
Localise hit result name
2022-08-14 14:57:02 -04:00
Josh
09e45f39b2
Add the touchinputfield file because it was untracked
2022-08-13 19:55:47 +08:00
Josh
757d236e14
Add the UI file
2022-08-13 18:55:31 +08:00
Josh
fa2ebe1d5f
add basic touch functionality
2022-08-13 18:02:29 +08:00
naoei
3e38baca3c
Change ruleset mod description types
2022-08-10 16:09:11 -04:00
andy840119
1fe7e4d19a
Use non-nullable instead in the catch ruleset.
2022-08-02 00:45:47 +08:00
Nitrous
9088caa377
move LegacyComboCounter
to osu.Game.Skinning
2022-07-28 08:36:26 +08:00
andy
88db835e76
Merge branch 'master' into remove-nullable-disable-in-the-mods-for-catch-ruleset
2022-07-26 15:37:30 +08:00
andy840119
9c2f6103c5
Following the suggestion to mark the property as nullable.
2022-07-21 19:30:04 +08:00
Dean Herbert
aca19a005e
Add versioning to difficulty calculators
2022-07-21 18:15:25 +09:00