Dean Herbert
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1ddf292ad6
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Fix vertical alignment of hit error display ticks
Wasn't correctly centered before.
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2019-08-31 12:20:50 +09:00 |
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smoogipoo
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fc813347ac
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Make JudgementLine private
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2019-08-30 19:54:36 +09:00 |
|
smoogipoo
|
dfccc60361
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Reorder HitErrorDisplay
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2019-08-30 19:53:38 +09:00 |
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smoogipoo
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fab12fa9cd
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Centre align the icons
Seems to look better this way.
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2019-08-30 19:53:38 +09:00 |
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Dean Herbert
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665fc95d49
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Handle no hitobjects / no hitwindows (osu!catch)
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2019-08-30 19:37:20 +09:00 |
|
Dean Herbert
|
80671cefd7
|
Final visual polish
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2019-08-30 19:14:07 +09:00 |
|
Dean Herbert
|
c3abf0ccb7
|
Improve visuals
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2019-08-30 18:50:38 +09:00 |
|
Dean Herbert
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8fc177b743
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Fix namespacing and hitwindow source
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2019-08-30 18:46:42 +09:00 |
|
Andrei Zavatski
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70084b5553
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Move HitErrorDisplay outside of the HUD
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2019-08-19 20:28:03 +03:00 |
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Andrei Zavatski
|
dd6351b8ca
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Apply suggested changes
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2019-08-18 16:51:16 +03:00 |
|
Andrei Zavatski
|
6c60db550f
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Fix crash if ruleset has no Meh hit windows
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2019-08-18 16:24:13 +03:00 |
|
Andrei Zavatski
|
55cd1cecdf
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Add missing blank line
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2019-08-18 15:53:42 +03:00 |
|
Andrei Zavatski
|
8740ebd13f
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Simplify layout
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2019-08-18 15:45:18 +03:00 |
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Andrei Zavatski
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a59a14c9e6
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Add setting to enable/disable hit error visibility
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2019-08-18 15:01:04 +03:00 |
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Andrei Zavatski
|
ee5568e596
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Use Queue instead of List for stored Judgements
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2019-08-18 14:43:34 +03:00 |
|
Andrei Zavatski
|
50133ba863
|
naming adjustments
|
2019-08-18 02:57:12 +03:00 |
|
Andrei Zavatski
|
906984ad95
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Fix the math
|
2019-08-18 02:49:07 +03:00 |
|
Andrei Zavatski
|
f7024b513e
|
Visual improvements
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2019-08-18 01:43:43 +03:00 |
|
Andrei Zavatski
|
e7964c165f
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Make judgement lines alive for a bit longer
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2019-08-11 19:09:50 +03:00 |
|
Andrei Zavatski
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3136d46c7f
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Do not generate new judgement line on miss
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2019-08-11 19:04:56 +03:00 |
|
Andrei Zavatski
|
5e0ac28ca8
|
Add basic colours
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2019-08-11 18:30:03 +03:00 |
|
Andrei Zavatski
|
177a317a48
|
rename AccuracyBar to HitErrorDisplay
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2019-08-11 18:11:49 +03:00 |
|
Andrei Zavatski
|
2a35c3c3e2
|
Calculate real position for judgement lines
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2019-08-11 18:04:54 +03:00 |
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Andrei Zavatski
|
0a255fe4d1
|
Add moving arrow
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2019-08-11 16:38:03 +03:00 |
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Andrei Zavatski
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ed409d113b
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Add judgement lines generator
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2019-08-11 15:53:15 +03:00 |
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Andrei Zavatski
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fd334e0319
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Implement basic layout for AccuracyBar
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2019-08-11 14:57:21 +03:00 |
|
Dean Herbert
|
609a82bc94
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Update VisibilityContainer usage in line with framework
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2019-06-11 15:13:58 +09:00 |
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smoogipoo
|
6a957ad27f
|
Fix pause triggered when already paused
|
2019-05-10 15:51:12 +09:00 |
|
Dean Herbert
|
0693290ad4
|
Merge remote-tracking branch 'upstream/master' into refactor-select-footer
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2019-05-08 18:43:21 +09:00 |
|
Dean Herbert
|
bace829629
|
Add ability to avoid expand animation in ModDisplay
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2019-05-08 18:42:26 +09:00 |
|
Dean Herbert
|
8bc313fb33
|
Merge branch 'master' into fix-new-inspections
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2019-05-07 14:14:40 +09:00 |
|
Dean Herbert
|
f7a570d67a
|
Fix double confirmation
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2019-05-07 13:34:06 +09:00 |
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smoogipoo
|
d7c09e7dbd
|
Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
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2019-05-07 13:20:17 +09:00 |
|
Dean Herbert
|
3e3f12f277
|
Use more local bindables
|
2019-05-04 17:53:17 +09:00 |
|
Dean Herbert
|
b9a39fb788
|
Fix instant pausing when game becomes inactive
Resolves #4685.
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2019-05-04 14:54:29 +09:00 |
|
Dean Herbert
|
d40177f97c
|
Merge branch 'master' into drawnode-composability
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2019-04-27 18:41:19 +09:00 |
|
Dean Herbert
|
48e82d4b1c
|
Fix hold for menu button's icon being incorrect
|
2019-04-22 18:47:28 +09:00 |
|
smoogipoo
|
0222424aef
|
Make mods IReadOnlyList<Mod> gamewide
Prevents potential multiple evaluations of enumerable.
|
2019-04-10 17:20:36 +09:00 |
|
smoogipoo
|
772bef91fa
|
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
|
2019-04-08 23:01:12 +09:00 |
|
Dean Herbert
|
f1952c0816
|
Update font awesome usage
|
2019-04-02 19:55:24 +09:00 |
|
smoogipoo
|
a56e29347f
|
Adjust namespaces
|
2019-04-02 14:51:28 +09:00 |
|
Dean Herbert
|
612db31c38
|
Apply newline additions
|
2019-04-01 12:16:32 +09:00 |
|
Dean Herbert
|
de80fc0eac
|
Update icon usage to match framework changes
|
2019-03-27 19:29:27 +09:00 |
|
Dean Herbert
|
1be4c7b813
|
Fix excess newline
|
2019-03-12 02:23:23 +09:00 |
|
Dean Herbert
|
38e75421ab
|
Fix HoldForMenuButton getting stuck in a confirming state
Closes #4446.
|
2019-03-12 02:21:34 +09:00 |
|
Dean Herbert
|
58ef397f4f
|
Move all clock related gameplay logic inside GameplayClockContainer
|
2019-03-07 16:02:24 +09:00 |
|
Dean Herbert
|
0788a7e9f1
|
Merge branch 'master' into more-inspections
|
2019-02-28 14:32:57 +09:00 |
|
Dean Herbert
|
42be7857d1
|
Use expression body for property get/set where possible
|
2019-02-28 13:58:19 +09:00 |
|
Dean Herbert
|
26d53d06a9
|
Fix remaining issues
|
2019-02-28 13:31:40 +09:00 |
|
smoogipoo
|
d61dfe888e
|
Fix venera fonts not being correctly specified
|
2019-02-22 19:42:09 +09:00 |
|