Dan Balasescu
0171078052
Move object counts to BeatmapInfo
2023-12-13 17:33:24 +09:00
Rodrigo Pina
c3ddf773b7
# osu.Game.Tournament.Models
...
+ Add: New property BanCount in TournamentRound to save the number of bans
# osu.Game.Tournament/Screens
+ Add: New slider setting in RoundEditorScreen to select the number of bans per round
* Change: Modified setNextMode behavior to get the round ban count, and select bans accordingly
2023-11-28 14:56:07 +00:00
Salman Ahmed
e2788a22b1
Add setting to configure team seed display
2023-10-28 08:30:33 +03:00
Dean Herbert
f2e56bbb65
Fix publicly-settable bindables
2023-10-06 16:51:24 +09:00
FreezyLemon
8d84ea3712
Allow "none" value in LastYearPlacing
...
This "none" value (zero) will be the default value for
any new team and will display as "N/A" in the SeedingScreen.
2023-08-18 21:05:12 +02:00
Dean Herbert
c88045dfc7
Fix weird usage of Cast
2023-08-09 18:21:57 +09:00
cdwcgt
99dd156d53
remove useless using
2023-07-30 02:50:16 +09:00
cdwcgt
033c9091c0
use cast instead AsNonNull
2023-07-30 01:39:31 +09:00
cdwcgt
8a06914438
remove #nullable disable in tournament
2023-07-29 22:25:06 +09:00
Dean Herbert
fa4992f05a
Apply NRT and avoid throws from null RoundBeatmap.Beatmap
s
2023-07-26 17:49:07 +09:00
Bartłomiej Dach
caf5673b68
Revert nullability enables in tournament client
...
Not trivial to fix right now and I'm not fixing in a 1k-line changeset.
2023-06-24 16:05:19 +02:00
Dean Herbert
df5b389629
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Salman Ahmed
90a5c75474
Add setting to ladder info and simplify changes
2023-06-14 10:03:13 +03:00
Dean Herbert
ec4ac77f14
Increase the maximum seed range for tournament client
2022-11-03 13:27:54 +09:00
Dean Herbert
9e42d6167f
Fix tournament match scores resetting if StartMatch
is called on an in-progress match
2022-09-08 16:07:21 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dean Herbert
93bc4b9294
Add toggle for tournament client "auto progression" behaviour
...
Addresses https://github.com/ppy/osu/discussions/20038 .
2022-08-31 13:44:07 +09:00
Salman Ahmed
100c53f9ef
Country
-> CountryCode
2022-07-18 08:40:34 +03:00
Salman Ahmed
b2b2a4adaf
Update tournament migration logic to check for null Country
2022-07-16 05:04:24 +03:00
Dean Herbert
4dff999ce6
Fix potential null referenced in SeedingScreen
...
Also ensure that any update operations only occur when the seeding
screen is displayed. They were running in the background until now.
2022-07-13 18:09:55 +09:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
Dean Herbert
f3c9f9a216
Merge pull request #18751 from frenzibyte/tournament-beatmap
...
Improve tournament beatmap JSON storage using lightweight model
2022-06-18 11:00:26 +09:00
Salman Ahmed
4c47996130
TournamentPlayer
-> TournamentUser
2022-06-18 02:33:26 +03:00
Salman Ahmed
60903be566
Standardise naming for online ID
...
Rather than continuing with `ID` or `Id`, this should follow the new
standards and use `OnlineID` instead. Only updating this since it's a
newly introduced class.
2022-06-18 01:48:16 +03:00
Salman Ahmed
9f97d1a7db
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
Salman Ahmed
200b23c689
Add lightweight TournamentBeatmap
model
2022-06-18 01:30:56 +03:00
Salman Ahmed
b977ce7995
Replace tournament player storage type with lightweight model
2022-06-17 21:35:04 +03:00
Salman Ahmed
f3793c8809
Add lightweight TournamentPlayer
model
2022-06-17 21:35:04 +03:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
218642c300
Update unsafe file write usages
2022-05-16 18:05:27 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
f1499641f3
Rename all usages of APIBeatmap
to beatmap
in tournament namespace
2021-10-27 18:42:48 +09:00
Dean Herbert
3130616300
Update tournament components to use APIBeatmap
directly
2021-10-27 18:26:44 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
672664dce7
Fix all remaining cases of incorrect Bindable<string>
defaults
2021-10-08 13:55:22 +09:00
Dean Herbert
879b1ab046
Avoid unnecessary casts
2021-04-04 21:58:27 +09:00
Shivam
4ee8224f8b
change naming to be less confusing
2021-04-04 14:31:08 +02:00
Shivam
5f1f8ec0ef
Fix IPC Source getting read from the incorrect location
2021-04-04 14:10:07 +02:00
Shivam
badf5ee4a2
Fix stable.json file directory location due to the change of how TournamentStorage works
2021-03-29 15:03:10 +02:00
Salman Ahmed
a845e96b7a
Replace Ranks.Global
completely with a GlobalRank
property
2021-02-17 08:52:04 +03:00
Dean Herbert
78c43641d1
Update imagesharp namespaces (and consume System.Drawing types instead)
2020-12-03 17:43:09 +09:00
Bartłomiej Dach
2cadab8d29
Add xmldoc
2020-06-13 16:20:59 +02:00
Bartłomiej Dach
1cd96b8002
Rework StableInfo into a DI'd data structure
2020-06-13 15:06:07 +02:00
Shivam
3731e76b10
Move stable_config declaration, rename testscene
2020-05-28 15:28:27 +02:00
Shivam
7ae2383288
move stable config declaration and initial reading
2020-05-28 15:03:49 +02:00
Shivam
e018d07441
Use one constant for STABLE_CONFIG location string
2020-05-20 16:30:38 +02:00
Shivam
80d188ec91
Update xmldoc with accurate information about the model
2020-05-17 22:26:42 +02:00
Shivam
08bb5cbcbf
Introduce model to store path of stable osu!
2020-05-16 02:57:58 +02:00
Dean Herbert
09759565fa
Add support for 3v3 tournament chroma key layout
2020-05-07 14:51:14 +09:00