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Commit Graph

28789 Commits

Author SHA1 Message Date
Dean Herbert
7a5a612896 Move retry and exit hotkey overlays to same depth / container 2021-10-16 02:29:45 +09:00
Dean Herbert
e9f50179ab
Merge branch 'master' into fail-animation-update 2021-10-15 23:32:10 +09:00
Dean Herbert
91754450b2 Remove dispose method completely 2021-10-15 21:27:44 +09:00
Dean Herbert
6f947cacbd Fix test failures 2021-10-15 21:22:38 +09:00
smoogipoo
2fd101ad50 Reorder elements to follow designs 2021-10-15 20:25:32 +09:00
smoogipoo
a70d7e4feb Remove unnecessary extra GridContainer 2021-10-15 20:18:25 +09:00
smoogipoo
6f89e30f56 Add QueueingMode to MultiplayerRoomSettings 2021-10-15 20:17:19 +09:00
Dean Herbert
c47497923a Schedule drag events for now 2021-10-15 19:52:44 +09:00
Dean Herbert
30c3fcb4ea Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 19:45:04 +09:00
Dean Herbert
3909fd8caa Fix wonkiness when dragging slider end at high input refresh rates 2021-10-15 19:43:57 +09:00
Dean Herbert
b9fd1f52df Tweak animation slightly 2021-10-15 19:37:22 +09:00
Dean Herbert
b08743342b Fix incorrect nesting 2021-10-15 19:35:08 +09:00
Dean Herbert
66f3370a19 Add new fail animation to better match new sound effects 2021-10-15 19:14:59 +09:00
Dean Herbert
a59ee9ec1f
Merge pull request #15121 from nekodex/fail-highpass
Add high-pass filter to gameplay fail sequence
2021-10-15 19:14:44 +09:00
Dean Herbert
ae33b7b87f Update resources 2021-10-15 18:27:01 +09:00
Dan Balasescu
8d11f4ce48
Merge pull request #15075 from peppy/fix-editor-difficulty-name-update
Use actual `BeatmapInfo` rather than `PlayableBeatmap.BeatmapInfo` for editor writes
2021-10-15 18:12:12 +09:00
Dan Balasescu
3d314dad9f
Merge pull request #15115 from peppy/fix-realm-config-save-overhead
Fix changing osu!mania scroll speed causing game-wide lag
2021-10-15 17:33:42 +09:00
Dean Herbert
0e1f144bf4 Rename ArchiveModelImporter with Realm prefix to avoid confusion 2021-10-15 17:08:43 +09:00
Dean Herbert
cd64faa4f9 Tidy up importer difficulty creation code 2021-10-15 17:07:34 +09:00
Dean Herbert
49969ac328 Add beatmap import and file store tests 2021-10-15 17:07:34 +09:00
Jamie Taylor
8d6d7fcdbe
Add high-pass filter to gameplay fail sequence 2021-10-15 17:03:37 +09:00
Dean Herbert
d95a62fa56 Add models and stores for beatmap manager requirements 2021-10-15 16:58:41 +09:00
Dan Balasescu
3604a762d0
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 16:58:01 +09:00
Dan Balasescu
05150b34e5
Merge pull request #15117 from peppy/update-present-import-post-import
Update one missed instance of `PresentImport`
2021-10-15 16:57:47 +09:00
Dan Balasescu
56758435ee
Merge pull request #15043 from peppy/realm-ruleset-store
Add realm `RulesetStore`
2021-10-15 16:49:48 +09:00
Dean Herbert
8fb9aec730 Fix threaded realm usage not disposing context fast enough 2021-10-15 16:39:53 +09:00
Dan Balasescu
34d60b9e10
Merge branch 'master' into fix-realm-config-save-overhead 2021-10-15 16:30:39 +09:00
Dean Herbert
e9c3d09e0e Remove redundant specs 2021-10-15 16:27:16 +09:00
Dean Herbert
fdb734ac91 Also add spec directly to IModelImporter 2021-10-15 16:24:40 +09:00
Dean Herbert
2eb1170c0c Use AsNonNull instead 2021-10-15 16:15:34 +09:00
Dean Herbert
efaed4cba4 Revert "Attempt bumping inspectcode to fix remaining inspection"
This reverts commit e018a6d6a5.
2021-10-15 16:14:57 +09:00
Dean Herbert
a90f40e831 Update one missed instance of PresentImport 2021-10-15 16:00:09 +09:00
Dan Balasescu
745f319c7d
Merge branch 'master' into fix-realm-disposal-order 2021-10-15 15:44:14 +09:00
Dean Herbert
e018a6d6a5 Attempt bumping inspectcode to fix remaining inspection 2021-10-15 14:08:25 +09:00
Dan Balasescu
48a9ab9e89
Merge branch 'master' into fix-multiplayer-tests 2021-10-15 14:04:27 +09:00
Dean Herbert
e38eb31fd4 Merge branch 'fix-realm-disposal-order' into fix-realm-config-save-overhead 2021-10-15 14:00:31 +09:00
Dean Herbert
818fac6ac8 Make realm a non-drawable component to better order disposal
Until now, the `RealmContextFactory` would be disposed as part of the
drawable hierarchy. This is too early, as it may be being used by higher
level components (like `ConfigManager`s, see #15115) that perform final
operations after the drawables have been disposed.

Seems to make sense moving this out of the drawable hierarchy and in
line with how we were doing things with EF.
2021-10-15 13:58:16 +09:00
Dan Balasescu
1e15b5a5a0
Merge pull request #15113 from peppy/rounded-button-colour-provider
Change `RoundedButton` to source from overlay colour provider
2021-10-15 13:52:52 +09:00
Dean Herbert
e47ccbd08a Fix realm transactional overhead when rapidly changing RulesetConfigManager values 2021-10-15 13:50:26 +09:00
smoogipoo
80dfd11c90 Remove unnecessary extra task
Further testing shows continuations also run before the .Wait() returns.
2021-10-15 13:28:02 +09:00
Dean Herbert
7ab028576e Change RoundedButton to source from overlay colour provider 2021-10-15 12:54:19 +09:00
Dean Herbert
f73e505ee6 Further adjustments to glow to be less bright on settings overlay 2021-10-15 12:35:19 +09:00
Dean Herbert
e1ac5fbed9 Remove externally exposed Expanded state and change behaviour and visuals surrounding it 2021-10-15 12:13:42 +09:00
Dean Herbert
35d776078c Ensure sliderbar nub stays glowing while dragging an adjustment 2021-10-15 11:51:08 +09:00
Dean Herbert
be3b88a5c3 Adjust glow to look good 2021-10-15 11:48:19 +09:00
Dean Herbert
3a25bdaf3d
Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-15 11:18:37 +09:00
Dean Herbert
874d722820
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-15 11:14:45 +09:00
Bartłomiej Dach
ed2f9dd443
Adjust settings slider spacings 2021-10-15 00:31:06 +02:00
Bartłomiej Dach
a10a7e7903
Refresh nub/slider appearance and use overlay theming 2021-10-15 00:31:05 +02:00
smoogipoo
eed8fa8d69 Expand comment a bit 2021-10-15 00:20:45 +09:00
smoogipoo
e6ee360511 Fix intermittent multiplayer tests 2021-10-15 00:10:39 +09:00
Dean Herbert
ad0732484f Just wait for metadata section to be loaded 2021-10-14 22:12:38 +09:00
Dean Herbert
9d54285b2e Merge branch 'master' into fix-multiplayer-sounds-during-gameplay 2021-10-14 21:34:04 +09:00
Dean Herbert
a31f5ca326 Update framework 2021-10-14 20:13:55 +09:00
Dean Herbert
06249c4ab2 Fix incorrect usages of Scheduler.AddOnce 2021-10-14 17:52:19 +09:00
Dean Herbert
0d86dab80a Fix multiplayer components updating when not alive
Should close https://github.com/ppy/osu/issues/15092.

- [ ] Depends on https://github.com/ppy/osu-framework/pull/4826.
2021-10-14 17:37:10 +09:00
smoogipoo
901f107b2e Merge branch 'master' into slider-timeline-velcotiy-adjust-v2 2021-10-14 17:25:51 +09:00
Dan Balasescu
fb9c3fe72e
Merge pull request #14619 from peppy/no-more-difficulty-control-points-info
Move `DifficultyControlPoint`s to be specified at a per-`HitObject` level
2021-10-14 17:24:32 +09:00
Dean Herbert
1212b08672 Fix gameplay audio ramping down in frequency a second time at the end of the fail sequence 2021-10-14 16:45:34 +09:00
smoogipoo
2784ba1423 Add queueing modes 2021-10-14 16:34:23 +09:00
Dean Herbert
8a4c0c0ac8 Lock one more case of usage 2021-10-14 16:22:43 +09:00
Dean Herbert
060bb1afbd Add locking around async beatmap (task) retrieval 2021-10-14 15:39:53 +09:00
Dean Herbert
4ed794e434 Throw and log instead of silently failing on type/instance creation failure 2021-10-14 14:24:36 +09:00
Dean Herbert
364fa068b3 Add non-null check to appease inspection 2021-10-14 14:20:34 +09:00
Dean Herbert
ccc8012fd4 Mark non-localisable strings 2021-10-14 14:16:39 +09:00
Dean Herbert
e0babe4b79 Add global logging of WorkingBeatmap changes 2021-10-14 14:07:43 +09:00
Dean Herbert
09536cd733 Add logging of WorkingBeatmapCache.Invalidate calls 2021-10-14 14:05:33 +09:00
Dean Herbert
b1fc870130 Adjust item selection and chevron animation slightly 2021-10-14 13:34:08 +09:00
Dean Herbert
bf1000000e
Merge branch 'master' into dropdown-refresh 2021-10-14 12:48:56 +09:00
smoogipoo
aa380a11c1 Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-14 12:02:10 +09:00
Dean Herbert
8d479bbe56
Merge branch 'master' into fix-editor-difficulty-name-update 2021-10-14 10:17:01 +09:00
Bartłomiej Dach
c7db286b94
Merge branch 'master' into file-sanity-checks 2021-10-14 00:17:29 +02:00
Bartłomiej Dach
d2115824fa
Merge branch 'master' into dropdown-refresh 2021-10-13 23:53:14 +02:00
Bartłomiej Dach
d8450a7375
Recolour "slim dropdown" in online lounge screens 2021-10-13 22:57:37 +02:00
Bartłomiej Dach
f3647eb94e
Recolour room settings screens to match dropdown theming 2021-10-13 22:50:19 +02:00
Bartłomiej Dach
d067159435
Recolour elements of editor setup screen to match dropdown theming 2021-10-13 22:32:54 +02:00
Bartłomiej Dach
a6c2848460
Fix hovered dropdown item chevron not using OverlayColourProvider 2021-10-13 22:08:23 +02:00
Bartłomiej Dach
7e7b747755
Always use OverlayColourProvider in scroll containers if available 2021-10-13 22:05:48 +02:00
Bartłomiej Dach
d4e3460912
Always use OverlayColourProvider in dropdowns if available 2021-10-13 22:04:48 +02:00
Bartłomiej Dach
d205483a36
Revert ThemedDropdown-related changes 2021-10-13 21:57:50 +02:00
Dean Herbert
f7a5879fa6
Merge pull request #15056 from smoogipoo/fix-gamehost-tests
Fix GameHosts being run on TPL threads
2021-10-13 23:06:26 +09:00
smoogipoo
fdf7142711 Remove Room.Position 2021-10-13 21:24:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info 2021-10-13 20:17:57 +09:00
Dean Herbert
2af1e6acc7 Update framework 2021-10-13 18:02:22 +09:00
Dan Balasescu
d88daf0cc2
Merge pull request #15073 from peppy/fix-player-loader-low-pass
Improve `PlayerLoader` audio and visual transitions
2021-10-13 17:01:49 +09:00
Dean Herbert
93d7cdc509 Don't check whether the source realm was closed or not
Based on what we now know, this is not required, as long as there is
another realm context open on the same thread.
2021-10-13 15:50:06 +09:00
Dean Herbert
2fb5c85377
Merge branch 'master' into realm-ruleset-store 2021-10-13 15:25:18 +09:00
Dean Herbert
f5f0486e18
Merge branch 'master' into realm-live 2021-10-13 15:24:34 +09:00
Dean Herbert
29dfe33465 Rewrite AudioFilter to be easier to follow (and fix tests) 2021-10-13 15:17:20 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dan Balasescu
3445d915b9
Merge pull request #15074 from peppy/fix-storyboard-fail-test-fails
Fix storyboard outro during fail test not being lenient enough
2021-10-13 14:16:26 +09:00
Dan Balasescu
df5a76ad9d
Merge pull request #15041 from peppy/realm-file-store
Add realm `FileStore`
2021-10-13 13:54:56 +09:00
Dean Herbert
26a1e40d24 Fix storyboard outro during fail test not being lenient enough 2021-10-13 13:48:57 +09:00
Dean Herbert
ae4dcbd829 Improve PlayerLoader audio and visual transitions 2021-10-13 13:26:20 +09:00
Dean Herbert
b37096f440 Avoid using bindable for AudioFilter cutoff
It doesn't play nicely with screen exiting, as it is automatically
unbound during the exit process. Easiest to just avoid using this for
now.
2021-10-13 13:25:55 +09:00
smoogipoo
cf10239e70 Add a few nullabilities and DCC excludes 2021-10-13 12:51:46 +09:00
Dean Herbert
f69a56a26a Add test coverage of startup import sequence 2021-10-13 12:19:10 +09:00
Dean Herbert
94de24075e Ensure startup imports trigger notifications 2021-10-13 12:18:56 +09:00
Bartłomiej Dach
7c5bd2db7b
Allow using ThemedDropdown even if OverlayColourProvider not available
This is to accommodate `SettingsDropdown` usages without an available
`OverlayColourProvider`, such as mod settings controls and tournament
client usages.
2021-10-12 23:12:16 +02:00
Bartłomiej Dach
7139c832b0
Add support for changing scrollbar accent colour & use in themed dropdown 2021-10-12 22:20:07 +02:00