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Commit Graph

54 Commits

Author SHA1 Message Date
Dean Herbert
32852e5b21 Fix potentially thread-unsafe LocalUser usage 2022-08-09 16:01:04 +09:00
Dean Herbert
5d8bd1de28 Share localised strings with expanded display message 2022-08-09 15:57:16 +09:00
Dean Herbert
3f8cedff3a Add tooltips showing current connecting status 2022-08-09 15:51:27 +09:00
Dean Herbert
c35b4ef914 Display connecting / failing states on toolbar user display 2022-08-09 15:51:10 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Joseph Madamba
5e5c8e78a6 Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
Dean Herbert
0ecf5f201c Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
Jamie Taylor
8d1e43423e
Update calls to use new variable name 2021-09-10 14:18:40 +09:00
Dean Herbert
d9cc1c227b Allow UpdateableAvatar to handle displaying username as tooltip 2021-06-17 16:31:12 +09:00
Dean Herbert
5a00a05a95 Add missing schedule call 2020-10-22 14:49:48 +09:00
Dean Herbert
3fe6f77444 Fix cases of multiple bdl methods 2020-10-22 14:30:49 +09:00
Dean Herbert
303975ccb1 Remove unnecessary permitNulls 2020-10-22 14:27:49 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
KingLuigi4932
fec0db8fe1 Merge UpdateableAvatar.cs and Avatar.cs + Rename Avatar to DrawableAvatar 2019-06-17 21:55:07 +03:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Joehu
53f3dacdfb Fix login overlay behavior 2019-03-27 22:01:06 -07:00
Dean Herbert
f0114d776d Use interface to access API
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7 Made medium the default font weight 2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f47ac35522 Add click to avatar 2018-12-22 14:23:53 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
vperus
ba44813c00 Fixed exit from game save username instead of email. Resolve #2156 2018-03-13 12:10:47 +02:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipooo
ffbb46f668 Update in line with framework. 2017-06-12 12:48:47 +09:00
Dean Herbert
13272e6995
Make Avatar accept a user.
Add UpdateableAvatar to handle the toolbar use-case.
2017-03-28 00:08:26 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
Dean Herbert
1ae4c2dfbb
Remove a lot of customisation from Avatar (and add it in individual usages). 2017-03-15 15:22:28 +09:00
DrabWeb
650fc7563d ScoreRank, Avatar to own files, +DrawableRank 2017-03-14 10:58:28 -03:00
DrabWeb
8e90e05f23 Changed animation to match the one in Comp3 6c(will probably clean later), changed avatar sprite to a toolbar avatar(doesn't load in visual test since there's no OsuGame), removed random test case data, now static 2017-03-13 12:31:46 -03:00
Dean Herbert
da751804b6
Reduce error count. 2017-03-09 14:24:16 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Thomas Müller
37bc75a7b6 Remove unused variables 2017-02-23 22:32:49 +01:00
Thomas Müller
2689de0c0c Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
Dean Herbert
b6398a1c77
Centralise toolbar size variables and adjust to design. 2017-02-08 20:30:45 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework. 2017-02-06 22:19:47 +09:00
Dean Herbert
22ef576c64 Make LoginOverlay mask better. 2017-01-31 16:59:38 +09:00
Dean Herbert
4cf2993db1 Fix lack of visibility check causing weird hover regions. 2017-01-30 23:25:37 +09:00
Dean Herbert
74366c620b Move login screen to toolbar and update design (still not fully implemented).
# Conflicts:
#	osu.Game/Overlays/Options/General/LoginOptions.cs
#	osu.Game/Overlays/Toolbar/Toolbar.cs
2017-01-30 22:55:35 +09:00
Drew DeVault
c222be05c0 Add Color4.Opacity and OsuColor.Gray 2017-01-10 13:44:40 -05:00
Dean Herbert
3056bbda5d Add temporary workaround for crash. 2016-12-05 21:09:17 +09:00