smoogipoo
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0f8e570b84
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Use top 1000 data
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2021-09-21 12:31:36 +09:00 |
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smoogipoo
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fa374e67e7
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Single line condition
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2021-09-21 12:31:36 +09:00 |
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smoogipoo
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e354287804
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Fix incorrect ruleset name
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2021-09-21 12:31:36 +09:00 |
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Dan Balasescu
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a3e329f961
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Merge pull request #14217 from MBmasher/fl-skill
Add difficulty skill for Flashlight mod
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2021-09-21 12:06:41 +09:00 |
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Dan Balasescu
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204ee2e281
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Merge branch 'master' into fl-skill
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2021-09-21 12:06:28 +09:00 |
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Dean Herbert
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9ea9fa5f20
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Remove issue template to avoid the average use submitting issues
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2021-09-21 11:38:04 +09:00 |
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Bartłomiej Dach
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46a39a4188
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Merge pull request #14602 from peppy/correct-reverse-arrow-depth
Fix repeat arrows being hidden beneath head circles in legacy skins
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2021-09-20 22:56:19 +02:00 |
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Bartłomiej Dach
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c911332540
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Merge branch 'master' into correct-reverse-arrow-depth
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2021-09-20 22:32:28 +02:00 |
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Bartłomiej Dach
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064e0659e0
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Merge pull request #14702 from sh0ckR6/14470-ur-not-updating
Clear UR bar marks after seeking
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2021-09-20 22:31:53 +02:00 |
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Bartłomiej Dach
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761548e533
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Merge branch 'master' into 14470-ur-not-updating
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2021-09-20 22:07:33 +02:00 |
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dependabot[bot]
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b715b89edc
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Bump SharpCompress from 0.28.3 to 0.29.0 in /osu.Game
Bumps [SharpCompress](https://github.com/adamhathcock/sharpcompress) from 0.28.3 to 0.29.0.
- [Release notes](https://github.com/adamhathcock/sharpcompress/releases)
- [Commits](https://github.com/adamhathcock/sharpcompress/compare/0.28.3...0.29)
---
updated-dependencies:
- dependency-name: SharpCompress
dependency-type: direct:production
...
Signed-off-by: dependabot[bot] <support@github.com>
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2021-09-20 19:54:05 +00:00 |
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Bartłomiej Dach
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9ec927a688
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Merge pull request #14759 from Opelkuh/add-legacy-star-particles
Implement legacy osu! cursor particles
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2021-09-20 21:40:47 +02:00 |
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sh0ckR6
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fb416c79e9
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Fully revert Player
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2021-09-20 15:01:03 -04:00 |
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Bartłomiej Dach
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d15bd5a15e
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Store grid size back to beatmap on change
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2021-09-20 20:39:39 +02:00 |
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Bartłomiej Dach
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0d7dac03f4
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Start with largest grid size
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2021-09-20 20:34:22 +02:00 |
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Bartłomiej Dach
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fe21577f11
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Adjust grid snap in line with new logic
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2021-09-20 20:32:34 +02:00 |
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Bartłomiej Dach
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52542374e8
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Fix rectangular grid snap being always active
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2021-09-20 20:14:28 +02:00 |
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Bartłomiej Dach
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b5af01f456
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Always show rectangular grid in osu! composer
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2021-09-20 20:13:06 +02:00 |
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Dean Herbert
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a3464c98a7
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Fix KeyCounterDisplay potentially getting stuck invisible due to autosize masking
Closes #14793.
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2021-09-20 23:52:01 +09:00 |
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sh0ckR6
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9a1db04920
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Resolve GameplayClockContainer instead of Player
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2021-09-20 10:28:58 -04:00 |
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sh0ckR6
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36a20ab0b3
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Resolve failed test compilation
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2021-09-20 10:26:07 -04:00 |
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sh0ckR6
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10fe2382b0
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Address most issues
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2021-09-20 10:07:42 -04:00 |
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Dean Herbert
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20eeb36567
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Avoid AliveObject enumeration when not in kiai section
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2021-09-20 18:49:36 +09:00 |
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Dean Herbert
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7812c33ddd
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Merge branch 'master' into add-legacy-star-particles
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2021-09-20 18:15:12 +09:00 |
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Dean Herbert
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cdef6d0cf5
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Add key binding support for grid mode cycle
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2021-09-20 16:43:15 +09:00 |
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Dean Herbert
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98f1c1cc29
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Avoid allocating list storage in Pattern until first usage
Patterns can often be constructed only to never be used.
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2021-09-20 16:02:03 +09:00 |
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Dean Herbert
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d96d1b3e47
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Update framework
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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03291e3897
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Avoid LINQ overhead in PatternGenerator.isValid
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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16e60eed56
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Reduce NestedHitObject enumerator overhead
This was especially bad due to it allocating on any and every start time
change, even the first (see usage in `HitObject.ctor`).
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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0d58530dbe
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Reduce overhead of ColumnHasObject calls by storing column usage separately
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2021-09-20 15:09:27 +09:00 |
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Dean Herbert
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f5a5b87cf6
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Merge pull request #14807 from bdach/missing-licence-headers
Add missing licence headers
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2021-09-20 11:40:46 +09:00 |
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Bartłomiej Dach
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ab213e2010
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Add missing licence headers
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2021-09-19 21:09:03 +02:00 |
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Bartłomiej Dach
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4e094b2127
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Implement grid size toggling matching stable
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2021-09-19 20:26:02 +02:00 |
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sh0ckR6
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93ca615c02
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Add tests for clearing HitErrorMeter
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
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2021-09-19 14:15:22 -04:00 |
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Bartłomiej Dach
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c403e628dd
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Add test coverage for distance/rectangular grid exclusivity
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2021-09-19 18:08:34 +02:00 |
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Bartłomiej Dach
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e1738025d4
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Add basic integration of rectangular grid to osu! composer
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2021-09-19 18:07:20 +02:00 |
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Bartłomiej Dach
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56e80a0706
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Add rectangular position snap grid
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2021-09-19 18:07:19 +02:00 |
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Opelkuh
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366dbf5c3d
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Add test for time jumps
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2021-09-19 15:35:03 +02:00 |
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Opelkuh
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9c90dd539f
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Use Interpolation.Lerp
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2021-09-19 15:06:15 +02:00 |
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Opelkuh
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0b593fac5c
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Scope down DrawNode's source parameter
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2021-09-19 14:49:09 +02:00 |
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Opelkuh
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d5a10e9221
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Fix particles not spawning if Time.Current is negative
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2021-09-19 14:47:20 +02:00 |
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Opelkuh
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761da45f6a
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Revert af4c3727d77a16e2534df9bbf452336b5c544342
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2021-09-19 14:00:56 +02:00 |
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Opelkuh
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af4c3727d7
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Fix build errors
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2021-09-19 04:39:35 +02:00 |
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Opelkuh
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1d7d779f66
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Merge branch 'master' into add-legacy-star-particles
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2021-09-19 04:34:35 +02:00 |
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Opelkuh
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3f8454cb76
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Remove abstract from ParticleSpewer
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2021-09-19 03:19:16 +02:00 |
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Opelkuh
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ef530ed87c
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Normalize particle velocity based on max duration
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2021-09-18 23:45:58 +02:00 |
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Opelkuh
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846cde53b3
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Add RelativePositionAxes support
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2021-09-18 22:54:12 +02:00 |
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Bartłomiej Dach
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36237398fa
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Remove accidental leftover nullable BDL spec
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2021-09-18 18:24:36 +02:00 |
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sh0ckR6
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04715a5471
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Add null-check when invoking OnSeek
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2021-09-18 12:20:36 -04:00 |
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sh0ckR6
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f6e279baa1
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Add xmldoc to HitErrorMeter.Clear
Explains how the method is called and what inheritors should do when implementing it.
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2021-09-18 12:18:11 -04:00 |
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