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mirror of https://github.com/ppy/osu.git synced 2024-09-22 16:07:25 +08:00
Commit Graph

1675 Commits

Author SHA1 Message Date
Dean Herbert
09536cd733 Add logging of WorkingBeatmapCache.Invalidate calls 2021-10-14 14:05:33 +09:00
Dean Herbert
02689a1b60 Use actual BeatmapInfo rather than PlayableBeatmap.BeatmapInfo for editor writes 2021-10-13 14:50:12 +09:00
Dean Herbert
ef64c64f0b
Merge branch 'master' into popup-filter-effect 2021-10-07 18:56:07 +09:00
Dean Herbert
f98dd1b811
Merge branch 'master' into popup-filter-effect 2021-10-07 18:40:21 +09:00
Dean Herbert
0df409c050 Move difficulty copy to BeatmapModelManager.Save 2021-10-07 17:16:45 +09:00
Dean Herbert
4ca97bc60a
Merge branch 'master' into difficulty-move-to-beatmap 2021-10-06 16:14:21 +09:00
Dean Herbert
222997f2b9 Copy difficulty settings back out to BeatmapInfo on editor changes 2021-10-06 15:19:26 +09:00
Dean Herbert
b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across 2021-10-06 15:10:45 +09:00
Dean Herbert
d9849bcf49 Fix dragging on an editor file selection text box causing repeated popover display
Local fix and no tests as this is a pretty weird usage of `TextBox`.
We'll probably want to change it to not use a textbox eventually.

Closes #14969.
2021-10-06 13:15:05 +09:00
Dean Herbert
ec61c3c5ee Rename all remaining cases 2021-10-03 00:55:29 +09:00
Jamie Taylor
4d91204faf
Pause Editor sample playback while popup dialog is shown 2021-09-29 20:46:41 +09:00
Bartłomiej Dach
ca6cbca04a
Fix range selection crashing after non-mouse selection 2021-09-27 20:54:29 +02:00
Dean Herbert
df85092426 Resolve inner items early in process and rename variable 2021-09-27 14:24:17 +09:00
Dean Herbert
41fb3371e5
Merge branch 'master' into blueprint-container-sorting 2021-09-27 14:12:09 +09:00
Bartłomiej Dach
d3203f83dd
Add implementation of range selection 2021-09-26 20:12:26 +02:00
Bartłomiej Dach
81d160c85a
Add test covering expected UX of range selection 2021-09-26 19:27:47 +02:00
Bartłomiej Dach
6dc3e66c93
Include combo information when determining ordering if available 2021-09-26 15:52:25 +02:00
Bartłomiej Dach
a86b9893ac
Always re-sort blueprints before adding/removing one 2021-09-26 15:48:56 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable 2021-09-19 20:26:02 +02:00
Bartłomiej Dach
56e80a0706
Add rectangular position snap grid 2021-09-19 18:07:19 +02:00
smoogipoo
e8dea0138c Fix one more issue 2021-09-16 18:34:13 +09:00
smoogipoo
f9d5abff8a Update with keybinding changes 2021-09-16 18:26:12 +09:00
Dean Herbert
fa693bb8a8 Move MusicController adjustment set to inside OsuScreen itself (and result nullable) 2021-09-16 16:08:09 +09:00
AbstractQbit
318f0941ca Move all the "inherit previous AllowTrackAdjustments" logic into OsuScreen 2021-09-15 21:25:39 +03:00
Dean Herbert
931e873a7e
Merge branch 'master' into inheritable-allow-track-adjust 2021-09-15 22:26:13 +09:00
AbstractQbit
b9193aae6d Make IOsuScreen.AllowTrackAdjustments nullable
Allows for inheriting value from the previous screen if undefined
2021-09-14 17:37:57 +03:00
Dean Herbert
57f8ccca16 Remove nullability from EditorState properties
Also update the xmldoc to not be specific to difficulty switching
2021-09-14 23:36:28 +09:00
Dean Herbert
f8bdca542d Make restoring state a public call on Editor 2021-09-14 23:36:17 +09:00
Dean Herbert
2a894e7a3f Make EditorLoader state private 2021-09-14 23:26:02 +09:00
Bartłomiej Dach
35ee889e5b
Restore clipboard content after difficulty switch 2021-09-13 21:04:27 +02:00
Bartłomiej Dach
79d0f4835e
Add failing tests for preserving clipboard content 2021-09-13 21:03:30 +02:00
Bartłomiej Dach
3fc72271f1
Restore editor clock time after difficulty switch 2021-09-13 20:59:31 +02:00
Dean Herbert
65fdceee79
Merge branch 'master' into editor-test-scenes-through-loader 2021-09-13 14:02:55 +09:00
Bartłomiej Dach
345cde251d
Add "samples match playback rate" to editor setup screen 2021-09-12 16:54:17 +02:00
Bartłomiej Dach
22fa9a303e
Expose test helper for switching between difficulties 2021-09-12 13:55:48 +02:00
Bartłomiej Dach
8357efc74f
Make EditorTestScene go through EditorLoader 2021-09-12 13:26:04 +02:00
Dean Herbert
9edd010b1d Fix unnecessary background screen transition 2021-09-07 14:34:54 +09:00
Dean Herbert
7921ad4516 Add loading spinner in case load takes longer than expected 2021-09-07 14:34:47 +09:00
Dean Herbert
ddaa95a1ca Fix pushEditor function running twice on returning to loader 2021-09-07 14:34:18 +09:00
Bartłomiej Dach
5b9f37702b
Remove unnecessary delay before pushing editor from loader 2021-09-06 21:32:23 +02:00
Bartłomiej Dach
2d59008f52
Move screen management logic to EditorLoader 2021-09-06 21:30:50 +02:00
Bartłomiej Dach
bd7d6dd35d
Rename method 2021-09-06 21:27:17 +02:00
Bartłomiej Dach
d6a47fd99c
Sort difficulties by ruleset and star rating in menu 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
7012a1d934
Fix issues with main menu -> editor loader transition 2021-09-05 21:48:11 +02:00
Bartłomiej Dach
382269b362
Test staying on same difficulty due to unsaved changes 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c72523bc14
Add basic test for difficulty switching 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
a9403b65b3
Eliminate dependency on OsuGame 2021-09-05 21:48:10 +02:00
Bartłomiej Dach
c397cc2027
Restructure proof of concept 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
fe2520c599
Add intermediary screen to avoid going back to menus 2021-09-05 21:48:09 +02:00
Bartłomiej Dach
7befd030df
Minimal working example of switching difficulties 2021-09-05 21:48:09 +02:00