Set static locally in test to ensure tests always run correctly
Fix classic "welcome" intro not looping as expected
Handle beatmap import from a stable installation with a custom Songs directory
Show URLs in tooltips when custom text has replaced the link
Fix header background being invisible in multiplayer/playlists
Fix MessageFormatter not working for custom endpoints
Fix osu-web beatmap links not linking to specific beatmap
Fix newly placed sliders in the editor not playing hitsounds
Fix hover sounds playing too often
Decrease the game-wide track playback volume to give samples some head-room
Display descriptions in tooltips of mod settings adjustments
Update resources
Adjust osu! autoplay generation to ensure constant SPM with rate-changing mods
This isn't actually required to fix the behaviour but it does feel like a better place to put this logic.
Add classic mod for the osu! ruleset
Allow ModDifficultyAdjustment to extend beyond the sane limits of the game
Prevent the default on-click sample from playing for OsuCheckbox
Add local user customisation for freemod mod settings
Use unique sample for edit button click (ButtonSystem)
Update resources with new samples
This also removed a previous attempt at the same thing, which happened to not be applying due to the reference to the applied bindable not being held. Whoops.