Henry Lin
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04c0db6dce
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Code cleanup
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2021-06-14 21:34:34 +08:00 |
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Henry Lin
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12a17d0983
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Extract seed setting contorl to IHasSeed
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2021-06-10 15:31:20 +08:00 |
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Henry Lin
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80f38b347b
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Merge branch 'ppy:master' into osu-target-mod
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2021-06-10 15:13:27 +08:00 |
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Henry Lin
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7815b3c72b
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Display results after fail
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2021-06-10 10:58:42 +08:00 |
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Pasi4K5
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b214f2ae0e
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Remove repeat and simplify getMinSliderMargin
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2021-06-05 17:13:08 +02:00 |
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Pasi4K5
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f59263932a
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Use SliderPath.GetPathToProgress for getting the SliderPath 's positions
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2021-06-05 17:04:58 +02:00 |
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Pasi4K5
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b4f190c6ff
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Rename iteration variable
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2021-06-04 17:22:36 +02:00 |
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Pasi4K5
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32e41048ff
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Fix System.ArgumentException caused by sliders bigger than the playfield
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2021-06-04 16:50:27 +02:00 |
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Pasi4K5
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6357d1363c
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Add comment for slider_path_checking_rate
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2021-06-04 16:26:40 +02:00 |
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Pasi4K5
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a0a6f3ef81
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Replace Vector2 methods with math operators
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2021-06-04 16:23:03 +02:00 |
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Pasi4K5
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9f2a9608f2
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Rework slider positioning
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2021-06-04 16:17:54 +02:00 |
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Pasi4K5
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7a4fc9ffc8
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Move seed to base class
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2021-06-03 18:16:11 +02:00 |
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Dan Balasescu
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d39eb7eac2
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Merge pull request #12952 from peppy/autoplay-pause-support
Externalise autoplay generation from `Player` to allow use of replay playback functions
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2021-06-03 17:29:17 +09:00 |
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Dean Herbert
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8b43cfdd7d
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Merge pull request #12568 from Pasi4K5/mod-osu-random
Add mod "Random" for osu! ruleset
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2021-06-03 17:14:27 +09:00 |
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Pasi4K5
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d5de5ae640
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Add comments explaining the usage of shiftNestedObjects()
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2021-05-26 20:50:31 +02:00 |
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Dean Herbert
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a08a4aa911
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Move second call to shiftNestedObjects to a more understandable location
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2021-05-26 16:48:16 +09:00 |
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Dean Herbert
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d6c4be207b
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Simplify naming
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2021-05-26 16:44:44 +09:00 |
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Dean Herbert
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ad3e4287cd
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Move distanceToPrev inside randomisation function
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2021-05-26 16:44:05 +09:00 |
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Dean Herbert
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6ca9b37c28
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Make random generator a field to avoid passing around internally
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2021-05-26 16:42:20 +09:00 |
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Dean Herbert
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6181b1ac92
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Simplify previous object handling by using a class instead of struct
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2021-05-26 16:42:20 +09:00 |
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Dean Herbert
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c5ff052096
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Change internal to public
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2021-05-26 16:31:25 +09:00 |
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Pasi4K5
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c85d5513be
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Remove redundant parameter and unused setters
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2021-05-25 21:42:26 +02:00 |
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Pasi4K5
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bdbd64c88d
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Fix sliders being partly outside of the playfield in some cases
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2021-05-25 21:32:18 +02:00 |
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Dean Herbert
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a3c78674a1
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Add new interface for autoplay mods
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2021-05-25 18:09:24 +09:00 |
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Pasi4K5
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098d8c2131
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Add complete randomisation for first hit object and hit objects after spinners
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2021-05-24 15:13:31 +02:00 |
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Dean Herbert
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53b5341bb9
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Simplify application logic
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2021-05-24 14:34:27 +09:00 |
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Dean Herbert
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a92ded8a2f
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Apply renaming and general code clean-up
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2021-05-24 14:28:07 +09:00 |
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Dean Herbert
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88d7bc195d
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Split out and clean up playfield sizing references
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2021-05-24 14:27:56 +09:00 |
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Dean Herbert
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8dd3f11d28
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Tidy up struct and previous object handling
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2021-05-24 14:19:10 +09:00 |
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Henry Lin
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15e7cce264
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Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility
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2021-05-22 14:14:41 +08:00 |
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Henry Lin
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d20b5c2d5a
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Refactored ApplyToBeatmap
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2021-05-20 11:57:13 +08:00 |
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Henry Lin
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fe099be443
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Implemented osu target mod
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2021-05-19 22:25:56 +08:00 |
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PercyDan54
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63ac430386
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Rename startTime in parameters
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2021-05-15 11:26:16 +08:00 |
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Pasi4K5
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878182fbdf
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Fix slider ticks not being shifted along with their parent sliders
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2021-05-15 02:07:24 +02:00 |
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Pasi4K5
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3fa6a0413b
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Add slider position randomisation
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2021-05-14 23:04:09 +02:00 |
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PercyDan54
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a4c1b9a1a7
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Rename startTime to fadeStartTime
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2021-05-14 21:56:13 +08:00 |
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PercyDan54
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a86a4bab91
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Remove empty override
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2021-05-14 21:55:32 +08:00 |
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PercyDan54
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393ac4fdd1
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Destruct declaration
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2021-05-14 21:30:58 +08:00 |
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PercyDan54
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67dfeeb1b7
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Cleanup code in ModHidden
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2021-05-14 21:29:13 +08:00 |
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Dean Herbert
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dbc2318710
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Initial tidying up
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2021-05-14 14:13:35 +09:00 |
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Pasi4K5
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ac04e8afa2
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Change name of option "Custom seed" to "Seed" and set its value to the generated seed
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2021-05-14 01:50:11 +02:00 |
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Pasi4K5
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a9d5211e81
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Remove seed from the ScorePanel and "Paste" button
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2021-05-14 01:42:39 +02:00 |
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Pasi4K5
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946abfbb83
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Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach
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2021-05-12 18:11:50 +02:00 |
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Pasi4K5
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6bed268bd8
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Enhance mod settings and add option "Random seed"
+ slight adjustments
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2021-05-01 04:01:43 +02:00 |
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Pasi4K5
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d90708d646
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Merge branch 'master' into mod-osu-random
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2021-05-01 02:45:32 +02:00 |
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Andrei Zavatski
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7bf3498e2a
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Calculate playfield scale locally
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2021-04-30 02:49:19 +03:00 |
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Andrei Zavatski
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25e0fb1cf9
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Refactor OsuModBarrelRoll to allow it's usage by other rulesets
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2021-04-30 01:59:59 +03:00 |
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Pasi4K5
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95040f7edc
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Change initial seed to a random number
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2021-04-27 22:19:04 +02:00 |
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Pasi4K5
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a141a4e9e6
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Add setting "Seed"
Random numbers are now generated with the seed specified in the mod settings.
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2021-04-27 20:44:36 +02:00 |
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Pasi4K5
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4b05568d2d
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Revert "Fix bug causing the star rating to change when Random is enabled"
This reverts commit 1dfe028c02 .
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2021-04-27 19:39:58 +02:00 |
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