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Commit Graph

338 Commits

Author SHA1 Message Date
Dean Herbert
53da137425
Merge branch 'master' into net5.0 2020-12-10 17:14:21 +09:00
ekrctb
ccca7e0b25 more specific type droppedObjectContainer 2020-12-09 10:35:01 +09:00
ekrctb
749d5380ca Pool caught objects and dropped objects 2020-12-08 22:38:10 +09:00
ekrctb
c301223d8c Make object on the catcher plate separate CaughtObject class 2020-12-08 21:11:40 +09:00
ekrctb
ed50fd445e Fix hit lighting colour not applied in TestSceneCatcher 2020-12-08 21:07:12 +09:00
ekrctb
004c705aa9 Remove ScaleContainer and flatten the Drawable tree of catch DHO 2020-12-08 20:37:08 +09:00
smoogipoo
9d926de944 Fix test failure 2020-12-08 17:04:30 +09:00
ekrctb
100b365c98 Restore hyper dash state on revert judgement result 2020-12-08 15:21:47 +09:00
ekrctb
cb76a2d7b5 Restore catcher state on revert judgement result 2020-12-08 15:03:03 +09:00
ekrctb
0213f77b4b Move catcher state changing logic to OnNewResult method 2020-12-08 14:28:30 +09:00
ekrctb
d18397acad Adjust namespace 2020-12-07 12:35:24 +09:00
Dean Herbert
aa24890aff
Merge branch 'master' into caught-object-refactor 2020-12-04 14:12:33 +09:00
ekrctb
e82ca66d3e Fix depth of dropped objects 2020-12-04 10:21:54 +09:00
ekrctb
3de46d0a3b Fix & clarify catcher tests 2020-12-04 10:14:00 +09:00
ekrctb
1d669cf65e Add more TestSceneCatcher tests
Some tests are moved from TestSceneCatcherArea
2020-12-03 16:44:36 +09:00
ekrctb
2eb2c934cc Refactor fruit dropping code
- The repeated `Remove` call was quadratic complexity.
  Now it is linear time.
2020-12-03 16:44:36 +09:00
ekrctb
fdcfa81e46 Make RandomSeed a property, not a bindable 2020-12-02 20:53:47 +09:00
ekrctb
5936a8ffb4 Fix drawables are added multiple times in a test scene 2020-12-02 18:06:14 +09:00
ekrctb
1a6b8e022c Fix formatting 2020-12-02 17:20:52 +09:00
ekrctb
ef741a1471 Test banana colour change based on random seed 2020-12-02 17:16:36 +09:00
ekrctb
beda6961e4 Add a test for fruit randomness 2020-12-02 16:55:58 +09:00
ekrctb
8a78c495f2 Refactor DHO testing logic to the "specimen" class 2020-12-02 16:55:37 +09:00
Dean Herbert
71a121389b
Merge pull request #11033 from smoogipoo/immutable-hit-samples
Make HitSampleInfo immutable
2020-12-02 14:44:26 +09:00
Dan Balasescu
2e0fdf9bca
Merge pull request #11011 from ekrctb/catch-pooling-initial
Initial implementation of hit object pooling in osu!catch ruleset
2020-12-02 13:02:22 +09:00
dependabot-preview[bot]
5772a0811c
Bump Microsoft.NET.Test.Sdk from 16.7.1 to 16.8.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.1 to 16.8.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.1...v16.8.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-12-02 00:56:09 +00:00
smoogipoo
2840405112 Volume should be 0 by default 2020-12-01 18:14:14 +09:00
smoogipoo
5760e1c1fc Make HitSampleInfo immutable 2020-12-01 15:37:51 +09:00
ekrctb
604619ba47 Generalize legacy skin player test. 2020-12-01 09:49:04 +09:00
ekrctb
4f17e3520e Use Cached attribute 2020-12-01 09:38:19 +09:00
ekrctb
b5e43144a9 Add a Player test scene that uses a legacy skin 2020-11-30 19:56:50 +09:00
ekrctb
9611aaf09e Use hit object pooling for JuiceStream.
- Use `Clear(false)` to not dispose pooled children.
- Don't set nested DHO `Origin`.
- Simplify the layout (remove custom `Origin`).
2020-11-30 19:19:14 +09:00
ekrctb
b76ae525b2 Use hit object pooling for Fruit and Banana. 2020-11-30 19:07:50 +09:00
ekrctb
05aaa377e7 Don't use CreateDrawableRepresentation in CatcherArea 2020-11-30 19:02:49 +09:00
ekrctb
7986d7802d Use ApplyDefaults in TestSceneFruitObjects. 2020-11-30 12:58:14 +09:00
ekrctb
7ce752391d Make TestSceneFruitObjects show correct color 2020-11-27 12:02:07 +09:00
ekrctb
de471a7e84 Add test for dynamically changing catch fruits 2020-11-27 11:42:14 +09:00
ekrctb
5e36fb322a Move fruit visual logic from CHO to DrawableFruit 2020-11-27 11:08:32 +09:00
ekrctb
047a02b863
Merge branch 'master' into palpable-catch-hit-object 2020-11-26 14:35:27 +09:00
ekrctb
9131546876 Workaround TestSceneCatchModRelax failure 2020-11-26 13:04:19 +09:00
ekrctb
ab7251d742 Move members to PalpableCatchHitObject 2020-11-24 19:57:37 +09:00
Roman Kapustin
3b600f0a7b Target net5.0 instead of netcoreapp3 2020-11-20 10:45:19 +03:00
ekrctb
c360533e4c Simplify code of TestSceneFruitObjects 2020-11-17 23:40:30 +09:00
ekrctb
eebce1f914 Fix TestSceneFruitObjects 2020-11-17 18:13:32 +09:00
ekrctb
a53b5ef8b9 Remove --no-restore from VSCode build tasks 2020-11-16 19:22:08 +09:00
Bartłomiej Dach
f9fa7c86ea Cover mapping fully for catch mods 2020-11-15 14:53:25 +01:00
Bartłomiej Dach
9899687bfe Rename existing method to allow for new one 2020-11-15 14:17:41 +01:00
kamp
ceb17764b1 Also replace / with - for args in other task.jsons 2020-11-07 01:09:21 +01:00
Dean Herbert
a50ca0a1ed Fix osu!catch test failures due to trying to retrieve container too early 2020-10-19 20:00:17 +09:00
smoogipoo
f439c1afbc Make osu/taiko/catch use Ok+Great 2020-09-29 17:16:55 +09:00
smoogipoo
4ef7ab2872 Fix tests 2020-09-29 16:33:38 +09:00
Salman Ahmed
bfe332909c Remove "hide combo counter on break time" feature for being too complex
The combo counter will be hidden at most one second after the break has started anyways, so why not just remove this feature if the way of implementing it is complicated to be merged within the legacy counter implementation.
2020-09-21 14:32:14 +03:00
Dan Balasescu
0761aab42f
Merge branch 'master' into catch-combo-counter 2020-09-15 17:20:31 +09:00
Bartłomiej Dach
fcf3a1d13c Encapsulate combo display better 2020-09-12 22:40:34 +02:00
smoogipoo
679dc34aa4 Add test timeouts 2020-09-07 17:18:54 +09:00
dependabot-preview[bot]
66c0d12da6
Bump Microsoft.NET.Test.Sdk from 16.7.0 to 16.7.1
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.7.0 to 16.7.1.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.7.0...v16.7.1)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-09-01 17:19:46 +00:00
Salman Ahmed
a0a4501008 Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-09-01 20:17:25 +03:00
Dean Herbert
997ea2f27e
Merge pull request #9932 from smoogipoo/hyperdash-full-catch-width
Use full catcher width for hyperdash calculation
2020-08-24 16:44:35 +09:00
Dean Herbert
c03cc754e3 Move event attaching to ensure reporting is done at a high enough rate 2020-08-24 11:38:03 +09:00
Bartłomiej Dach
3d68f30467 Fix code style issues 2020-08-23 21:52:50 +02:00
Orosfai I. Zsolt
a8a7d9af29 Add testcase to osu!catch relax mod 2020-08-23 21:35:15 +02:00
Bartłomiej Dach
68a043a070 Add test case covering regression 2020-08-23 18:04:57 +02:00
Dean Herbert
d274652b3a Fix failures if test ran too fast 2020-08-24 00:13:26 +09:00
Dean Herbert
2dce850f5b Rewrite hyperdash test to not rely on timing 2020-08-23 23:11:56 +09:00
Salman Ahmed
cf6b34db1e Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-22 13:07:28 +03:00
smoogipoo
855b5ba4ed Merge branch 'master' into add-droplet-hypers 2020-08-21 13:09:16 +09:00
Dean Herbert
f0ba587515
Merge branch 'master' into fix-catch-double-sample 2020-08-21 12:38:29 +09:00
smoogipoo
dd1f2db175 Use startTime in test 2020-08-21 12:30:33 +09:00
smoogipoo
f956c9fe37 Clobber in a gameplay test 2020-08-21 02:01:29 +09:00
Bartłomiej Dach
35ff25940b Add sample playback to juice stream test scene 2020-08-20 18:16:32 +02:00
smoogipoo
725caa9382 Add visual test for hyperdash droplets 2020-08-20 23:33:32 +09:00
smoogipoo
a193fb7907 Fix test not working for droplets/tinydroplets 2020-08-20 23:15:30 +09:00
smoogipoo
c89509aca0 Fix right bound not being applied correctly 2020-08-20 20:25:40 +09:00
Salman Ahmed
deb5cc752b Merge remote-tracking branch 'upstream/master' into catch-combo-counter 2020-08-19 08:39:58 +03:00
Salman Ahmed
dde0bc6070 Add step to randomize judged object's combo colour 2020-08-19 08:29:42 +03:00
Salman Ahmed
a59dabca7e Use existing hit objects instead of defining own 2020-08-19 08:28:11 +03:00
dependabot-preview[bot]
d7de8b2916
Bump Microsoft.NET.Test.Sdk from 16.6.1 to 16.7.0
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest) from 16.6.1 to 16.7.0.
- [Release notes](https://github.com/microsoft/vstest/releases)
- [Commits](https://github.com/microsoft/vstest/compare/v16.6.1...v16.7.0)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-08-10 17:17:07 +00:00
Salman Ahmed
5cd2841080 Add test scene showing off the skinnable catch-specific combo counter 2020-08-03 22:17:42 +03:00
Salman Ahmed
f5af81d775 Add legacy combo font glyphs to legacy skins of test purposes 2020-08-03 21:41:22 +03:00
Dean Herbert
c1442568b9 Make perfect mod ignore all non-combo-affecting hitobjects 2020-07-21 17:04:45 +09:00
Dean Herbert
02678c04d5
Merge pull request #9556 from gagahpangeran/toggle-hit-lighting-catch 2020-07-17 17:06:40 +09:00
Bartłomiej Dach
a8e96b3994 Reword test steps for consistency & fix typo 2020-07-16 20:17:37 +02:00
Bartłomiej Dach
fbf3a09835 Create catcher explicitly to make tests independent of ctor 2020-07-16 20:14:57 +02:00
Bartłomiej Dach
54b0321581 Factor out catcher as property 2020-07-16 20:12:32 +02:00
Bartłomiej Dach
f72a6b8c9d Use [Resolved] instead 2020-07-16 20:08:48 +02:00
Gagah Pangeran
545e4a1f66 fix formatting 2020-07-16 15:32:07 +07:00
Gagah Pangeran
7021459c75 add hit lighting test in test scene catcher area 2020-07-16 15:25:07 +07:00
Gagah Pangeran
16d429d2b6 Delete test hitlighting 2020-07-16 15:24:03 +07:00
Gagah Pangeran
8e4f854145 initial test hit lighting catch 2020-07-15 16:34:13 +07:00
smoogipoo
f13bde68e6 Add test for catch hidden mod 2020-07-15 16:53:36 +09:00
dependabot-preview[bot]
8087a75c35
Bump NUnit3TestAdapter from 3.15.1 to 3.17.0
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter) from 3.15.1 to 3.17.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases)
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.15.1...V3.17)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-07-13 17:22:39 +00:00
ekrctb
3278a1d7d8 Standardize osu!catch coordinate system
There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)

This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
Bartłomiej Dach
1bc5f36184 Adjust test usage 2020-06-21 23:06:55 +02:00
Salman Ahmed
11da045d8c
Reorder declaration position of ruleset-creation methods
Should be recognized as a normal protected method in its declaring class.
2020-06-03 23:43:18 +03:00
Salman Ahmed
84b40ea2c6
Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch.Tests/TestSceneBananaShower.cs
#	osu.Game.Rulesets.Catch.Tests/TestSceneHyperDash.cs
#	osu.Game/Tests/Visual/ModTestScene.cs
#	osu.Game/Tests/Visual/OsuTestScene.cs
2020-06-03 22:00:02 +03:00
smoogipoo
648999a2de Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
Salman Ahmed
ff6642190f
Update colour retrieval logic 2020-05-14 07:26:47 +03:00
Salman Ahmed
b161aa72b7
Merge remote-tracking branch 'upstream/master' into catch-legacy-skin-decoding 2020-05-14 07:22:01 +03:00
Bartłomiej Dach
77e5e131c9 Merge branch 'master' into catch-hyperdash-catcher-colouring 2020-05-10 16:49:44 +02:00
Bartłomiej Dach
ed83ac188e Remove special case for moving catcher sprite 2020-05-06 23:25:25 +02:00
smoogipoo
62d433c9c5 Adjust diffcalc test value 2020-05-04 17:01:07 +09:00