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Commit Graph

5347 Commits

Author SHA1 Message Date
Dan Balasescu
00090bc527
Add combo end bonus to HP 2023-12-23 23:51:12 +09:00
Dan Balasescu
d1000b2e6c
remove HP density 2023-12-23 23:36:15 +09:00
Dean Herbert
21e9e103fd
Merge pull request #26039 from smoogipoo/hp-drain-density
Add basic density consideration to HP drain
2023-12-23 01:04:53 +09:00
Dean Herbert
32e1b273c2
Merge pull request #26053 from bdach/fix-strict-tracking-sliders
Fix strict tracking mod forcefully missing tail before slider start time
2023-12-23 00:03:47 +09:00
Bartłomiej Dach
30553dc7b8
Fix strict tracking mod forcefully missing tail before slider start time
Closes https://github.com/ppy/osu/issues/25816.

Regressed in https://github.com/ppy/osu/pull/25748.

The reason this broke is that allowing the state of `Tracking` to change
before the slider's start time to support the early hit scenario causes
strict tracking to consider loss of tracking before the slider's start
time as an actual miss, and thus forcefully miss the tail
(see test case in 6cb8231054).
2023-12-22 13:43:14 +01:00
Bartłomiej Dach
7e557152fb
Fix relax mod not considering full follow area radius when automatically holding sliders
Closes https://github.com/ppy/osu/issues/25947.

Regressed in https://github.com/ppy/osu/pull/25776 with the changes to
`DrawableSliderBall`.

I would have liked to include tests, but relax mod is a bit untestable,
because it disengages completely in the presence of a replay:

	7e09164d70/osu.Game.Rulesets.Osu/Mods/OsuModRelax.cs (L49-L58)

Additionally, `RulesetInputManager` disengages completely from parent
inputs when there is a replay active:

	7e09164d70/osu.Game/Rulesets/UI/RulesetInputManager.cs (L116)

which means there is really no easy way to control positional input
while still having relax logic work. So I'm hoping the fix could be
considered obvious enough to not require test coverage.
2023-12-22 12:50:42 +01:00
Dan Balasescu
a0185508b7
Add basic consideration of density for HP drain 2023-12-22 18:08:26 +09:00
Dan Balasescu
3f6dad5502
Use classic HP values for non-classic osu! HP drain 2023-12-22 02:16:46 +09:00
Dan Balasescu
6b4b2a57fc
Expose only as one method 2023-12-21 14:58:23 +09:00
Dan Balasescu
4e3b994142
Relocate HitResult numeric score to ScoreProcessor 2023-12-21 14:52:31 +09:00
Dean Herbert
fa4c9051cb
Merge branch 'master' into argon-pro-no-slider-tick-judgements 2023-12-21 10:01:22 +09:00
Bartłomiej Dach
88e36eb08c
Fix autopilot mod still declaring incompatibility with fail-preventing mods
Closes https://github.com/ppy/osu/issues/25974.
2023-12-20 21:46:18 +01:00
Bartłomiej Dach
b6a331b2f7
Fix argon pro not showing slider tick judgements
Addresses https://github.com/ppy/osu/discussions/25968.
2023-12-20 20:52:26 +01:00
Dean Herbert
eb8fb8092d
Attempt to standardise miss handling logic 2023-12-21 00:59:35 +09:00
Dean Herbert
fcf47267fd
Revert change to OsuHitWindows and move logic local to pooling initialisation 2023-12-21 00:48:46 +09:00
Dean Herbert
9b383e3276
Add support for showing tick misses 2023-12-20 20:23:19 +09:00
Dean Herbert
b6f0c98a09
Also apply to autopilot 2023-12-20 14:56:52 +09:00
Dan Balasescu
fe5e071e70
Fix sliding sample playing before Slider's start time 2023-12-19 17:01:52 +09:00
Dean Herbert
2f28a92f0a
Merge pull request #25776 from smoogipoo/slider-late-hit-lenience
Add slider head circle late hit lenience
2023-12-18 13:05:31 +09:00
Dan Balasescu
2b33aec124
Require slider head to be judged before ticks 2023-12-17 21:26:48 +09:00
Dan Balasescu
fddfa33e49
Fix 1-frame issues due to referencing external value 2023-12-17 20:19:25 +09:00
Dan Balasescu
9b02bd712b
Only track if in slider ball after any ticks missed 2023-12-17 20:12:02 +09:00
Dan Balasescu
fbe48d7be8
Fix tail being missed too early 2023-12-17 20:11:15 +09:00
Dan Balasescu
f77884b62f
Only hit passed-through ticks if none were missed 2023-12-17 19:57:48 +09:00
Dan Balasescu
4b9aefa6f2
Change osu ruleset to use new HP algorithm by default 2023-12-17 19:33:04 +09:00
Dean Herbert
c0e96927aa
Merge branch 'master' into slider-late-hit-lenience 2023-12-17 13:00:01 +09:00
Dan Balasescu
12210017e4
Use the cursor position to test nested object validity 2023-12-15 17:05:14 +09:00
Dan Balasescu
6bd190c55d
Refactor all slider input into SliderInputManager 2023-12-15 16:13:32 +09:00
Dan Balasescu
599fdb0128
Add lenience for late-hit of slider heads 2023-12-15 14:14:58 +09:00
Bartłomiej Dach
0f4d054bfe
Use HitWindows data directly for computing effective OD 2023-12-14 20:41:12 +01:00
Bartłomiej Dach
605269f65f
Extract preempt durations to shared constants 2023-12-14 20:41:12 +01:00
Bartłomiej Dach
fd1c72bf74
Use IBeatmapDifficultyInfo.(Inverse)DifficultyRange() instead of local reimplementations
Also adds explicit references to places from where the magic constants
were lifted.
2023-12-14 20:41:12 +01:00
Dean Herbert
33d3766918
Merge pull request #25748 from smoogipoo/slider-early-hit-lenience
Allow sliders to track if hit early
2023-12-14 16:40:12 +09:00
Dan Balasescu
27e55def64
Make animation start at the slider's start time 2023-12-13 20:27:14 +09:00
Dean Herbert
9a982a9564
Tidy up GetRateAdjustedDisplayDifficulty implemetations 2023-12-13 17:13:21 +09:00
Dan Balasescu
3f67538d61
Allow slider to be tracked before its start time 2023-12-13 16:59:41 +09:00
Dean Herbert
0259ab761b
Merge branch 'master' into arod_rate_adjust 2023-12-13 16:35:18 +09:00
Dean Herbert
c2d3dcdd9c
Fix slider tests and incorrect nullability handling around freehandToolboxGroup 2023-12-13 15:15:49 +09:00
Dean Herbert
73189be6cc
Merge branch 'better-drawing' into dropdown-search 2023-12-13 14:09:33 +09:00
Dean Herbert
5b00cf283d
Merge branch 'master' into drawnode-subtree-draw-cleanup 2023-12-13 14:01:01 +09:00
Dan Balasescu
987fe9322e
Merge pull request #24166 from Zyfarok/scorev3
Modify osu! standardised scoring to introduce a combo exponent
2023-12-12 17:38:44 +09:00
Givikap120
faf54bca43
Merge branch 'master' into arod_rate_adjust 2023-12-10 01:49:18 +02:00
Dan Balasescu
005fb78994
Fix last tick handling in osu beatmap conversion tests 2023-12-07 16:02:00 +09:00
OliBomby
7b49db05d1 Update default parameters to be slightly better 2023-12-07 01:15:42 +01:00
OliBomby
a2ec75d824 Fix illegal circle arc with center out of polygon 2023-12-07 00:57:29 +01:00
OliBomby
89859b85b7 add controllable leniency 2023-12-07 00:43:34 +01:00
OliBomby
1930476192 Add circle arc segments 2023-12-07 00:26:13 +01:00
OliBomby
22287f3a7f decrease max tolerance 2023-12-06 16:36:24 +01:00
OliBomby
a8f3a0533a Use 4th order BSpline by default 2023-12-06 16:35:59 +01:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00