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osu-lazer/osu.Game/Screens/Menu/MainMenu.cs

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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
using OpenTK.Graphics;
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using OpenTK.Input;
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using osu.Framework.Allocation;
using osu.Framework.Graphics;
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using osu.Framework.Input;
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using osu.Framework.Screens;
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using osu.Game.Beatmaps;
using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Charts;
using osu.Game.Screens.Direct;
using osu.Game.Screens.Edit;
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using osu.Game.Screens.Multiplayer;
using osu.Game.Screens.Select;
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using osu.Game.Screens.Tournament;
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namespace osu.Game.Screens.Menu
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{
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public class MainMenu : OsuScreen
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{
private readonly ButtonSystem buttons;
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public override bool ShowOverlays => buttons.State != MenuState.Initial;
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private readonly BackgroundScreenDefault background;
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private Screen songSelect;
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private readonly MenuSideFlashes sideFlashes;
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protected override BackgroundScreen CreateBackground() => background;
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public MainMenu()
{
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background = new BackgroundScreenDefault();
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Children = new Drawable[]
{
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new ParallaxContainer
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{
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ParallaxAmount = 0.01f,
Children = new Drawable[]
{
buttons = new ButtonSystem
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{
OnChart = delegate { Push(new ChartListing()); },
OnDirect = delegate { Push(new OnlineListing()); },
OnEdit = delegate { Push(new Editor()); },
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OnSolo = delegate { Push(consumeSongSelect()); },
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OnMulti = delegate { Push(new Lobby()); },
OnExit = Exit,
}
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}
},
sideFlashes = new MenuSideFlashes(),
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};
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}
[BackgroundDependencyLoader]
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private void load(OsuGame game)
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{
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LoadComponentAsync(background);
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buttons.OnSettings = game.ToggleSettings;
buttons.OnDirect = game.ToggleDirect;
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preloadSongSelect();
}
private void preloadSongSelect()
{
if (songSelect == null)
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LoadComponentAsync(songSelect = new PlaySongSelect());
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}
private Screen consumeSongSelect()
{
var s = songSelect;
songSelect = null;
return s;
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}
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protected override void OnEntering(Screen last)
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{
base.OnEntering(last);
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buttons.FadeInFromZero(500);
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var track = Beatmap.Value.Track;
var metadata = Beatmap.Value.Metadata;
if (last is Intro && track != null)
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{
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if (!track.IsRunning)
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{
track.Seek(metadata.PreviewTime != -1 ? metadata.PreviewTime : 0.4f * track.Length);
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track.Start();
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}
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}
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Beatmap.ValueChanged += beatmap_ValueChanged;
}
protected override void LogoSetup(OsuLogo logo, bool resuming)
{
base.LogoSetup(logo, resuming);
buttons.SetOsuLogo(logo);
logo.Triangles = true;
logo.Ripple = false;
logo.FadeColour(Color4.White, 100, Easing.OutQuint);
logo.FadeIn(100, Easing.OutQuint);
if (resuming)
buttons.State = MenuState.TopLevel;
}
protected override void LogoOnSuspending(OsuLogo logo)
{
logo.FadeOut(300, Easing.InSine)
.ScaleTo(0.2f, 300, Easing.InSine)
.OnComplete(l => buttons.SetOsuLogo(null));
}
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private void beatmap_ValueChanged(WorkingBeatmap newValue)
{
if (!IsCurrentScreen)
return;
background.Next();
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}
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protected override void OnSuspending(Screen next)
{
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base.OnSuspending(next);
const float length = 400;
buttons.State = MenuState.EnteringMode;
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Content.FadeOut(length, Easing.InSine);
Content.MoveTo(new Vector2(-800, 0), length, Easing.InSine);
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sideFlashes.FadeOut(length / 4, Easing.OutQuint);
}
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protected override void OnResuming(Screen last)
{
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base.OnResuming(last);
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background.Next();
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//we may have consumed our preloaded instance, so let's make another.
preloadSongSelect();
const float length = 300;
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Content.FadeIn(length, Easing.OutQuint);
Content.MoveTo(new Vector2(0, 0), length, Easing.OutQuint);
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sideFlashes.FadeIn(length / 4, Easing.InQuint);
}
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protected override bool OnExiting(Screen next)
{
buttons.State = MenuState.Exit;
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Content.FadeOut(3000);
return base.OnExiting(next);
}
protected override bool OnKeyDown(InputState state, KeyDownEventArgs args)
{
if (!args.Repeat && state.Keyboard.ControlPressed && state.Keyboard.ShiftPressed && args.Key == Key.D)
{
Push(new Drawings());
return true;
}
return base.OnKeyDown(state, args);
}
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}
}