1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 18:23:01 +08:00
osu-lazer/osu.Game.Rulesets.Mania/osu.Game.Rulesets.Mania.csproj

134 lines
6.6 KiB
XML
Raw Normal View History

2016-11-14 17:54:24 +08:00
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\osu.Game.props" />
2016-11-14 17:54:24 +08:00
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{48F4582B-7687-4621-9CBE-5C24197CB536}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
2017-04-18 15:05:58 +08:00
<RootNamespace>osu.Game.Rulesets.Mania</RootNamespace>
<AssemblyName>osu.Game.Rulesets.Mania</AssemblyName>
2017-09-11 11:35:40 +08:00
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
2016-11-14 17:54:24 +08:00
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
2016-11-14 17:54:24 +08:00
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
2016-11-14 17:54:24 +08:00
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
2016-11-14 17:54:24 +08:00
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
2016-11-14 17:54:24 +08:00
</PropertyGroup>
<ItemGroup>
2017-09-18 21:32:49 +08:00
<Reference Include="nunit.framework, Version=3.8.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
2017-09-18 23:07:06 +08:00
<HintPath>$(SolutionDir)\packages\NUnit.3.8.1\lib\net45\nunit.framework.dll</HintPath>
2017-10-23 19:58:50 +08:00
<Private>True</Private>
2017-09-18 21:32:49 +08:00
</Reference>
<Reference Include="OpenTK, Version=3.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4">
2017-12-29 14:42:51 +08:00
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.3.0.11\lib\net45\OpenTK.dll</HintPath>
2017-10-23 19:58:50 +08:00
<Private>True</Private>
2016-11-14 17:54:24 +08:00
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
2016-11-14 17:54:24 +08:00
<Reference Include="System" />
<Reference Include="System.Core" />
</ItemGroup>
<ItemGroup>
2018-01-03 18:13:42 +08:00
<Compile Include="Beatmaps\StageDefinition.cs" />
<Compile Include="Beatmaps\ManiaBeatmap.cs" />
<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
<Compile Include="Beatmaps\Patterns\Legacy\DistanceObjectPatternGenerator.cs" />
<Compile Include="Beatmaps\Patterns\Legacy\PatternGenerator.cs" />
<Compile Include="Beatmaps\Patterns\PatternGenerator.cs" />
<Compile Include="Beatmaps\Patterns\Legacy\HitObjectPatternGenerator.cs" />
<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
2017-03-11 23:34:21 +08:00
<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
<Compile Include="Beatmaps\Patterns\Pattern.cs" />
<Compile Include="MathUtils\FastRandom.cs" />
2017-05-03 11:53:45 +08:00
<Compile Include="Judgements\HitWindows.cs" />
<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
<Compile Include="Judgements\ManiaJudgement.cs" />
<Compile Include="ManiaDifficultyCalculator.cs" />
<Compile Include="Mods\IGenerateSpeedAdjustments.cs" />
2017-05-29 14:01:13 +08:00
<Compile Include="Objects\Drawables\DrawableBarLine.cs" />
<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
<Compile Include="Objects\Drawables\DrawableHoldNoteTick.cs" />
2017-05-03 14:50:42 +08:00
<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
<Compile Include="Objects\Drawables\DrawableNote.cs" />
<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
2017-09-12 10:14:29 +08:00
<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
2017-05-03 14:50:42 +08:00
<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
2017-05-03 11:53:45 +08:00
<Compile Include="Objects\Types\IHasColumn.cs" />
<Compile Include="Replays\ManiaAutoGenerator.cs" />
<Compile Include="Replays\ManiaFramedReplayInputHandler.cs" />
<Compile Include="Replays\ManiaReplayFrame.cs" />
<Compile Include="Scoring\ManiaScoreProcessor.cs" />
2017-05-29 14:01:13 +08:00
<Compile Include="Objects\BarLine.cs" />
2016-11-14 17:54:24 +08:00
<Compile Include="Objects\HoldNote.cs" />
<Compile Include="Objects\HoldNoteTick.cs" />
2017-05-03 11:44:19 +08:00
<Compile Include="Objects\ManiaHitObject.cs" />
2016-11-14 17:54:24 +08:00
<Compile Include="Objects\Note.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="ManiaInputManager.cs" />
<Compile Include="Tests\TestCaseAutoGeneration.cs" />
2017-10-10 15:39:23 +08:00
<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
<Compile Include="Tests\TestCasePerformancePoints.cs" />
<Compile Include="Timing\GravityScrollingContainer.cs" />
<Compile Include="Timing\ScrollingAlgorithm.cs" />
2017-05-03 11:37:47 +08:00
<Compile Include="UI\Column.cs" />
<Compile Include="UI\DrawableManiaJudgement.cs" />
2017-09-11 12:44:39 +08:00
<Compile Include="UI\HitExplosion.cs" />
2017-08-09 12:28:29 +08:00
<Compile Include="UI\ManiaRulesetContainer.cs" />
2016-11-14 17:54:24 +08:00
<Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" />
<Compile Include="Mods\ManiaMod.cs" />
2017-06-02 16:33:58 +08:00
<Compile Include="Mods\ManiaModGravity.cs" />
2017-05-04 13:46:10 +08:00
<Compile Include="UI\SpecialColumnPosition.cs" />
2017-06-09 15:20:55 +08:00
<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
2016-11-14 17:54:24 +08:00
</ItemGroup>
2017-09-18 21:32:49 +08:00
<ItemGroup>
<None Include="app.config" />
<None Include="OpenTK.dll.config" />
<None Include="packages.config" />
</ItemGroup>
2016-11-14 17:54:24 +08:00
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{C76BF5B3-985E-4D39-95FE-97C9C879B83A}</Project>
<Name>osu.Framework</Name>
2017-10-23 19:58:50 +08:00
<Private>True</Private>
2016-11-14 17:54:24 +08:00
</ProjectReference>
<ProjectReference Include="..\osu.Game\osu.Game.csproj">
2017-09-18 21:32:49 +08:00
<Project>{2a66dd92-adb1-4994-89e2-c94e04acda0d}</Project>
2016-11-14 17:54:24 +08:00
<Name>osu.Game</Name>
2017-10-23 19:58:50 +08:00
<Private>True</Private>
2016-11-14 17:54:24 +08:00
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
2016-11-14 17:54:24 +08:00
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
2016-11-14 17:54:24 +08:00
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>