2019-01-24 16:43:03 +08:00
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-10-29 13:07:06 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2019-12-09 23:07:07 +08:00
using System ;
2019-10-31 15:25:26 +08:00
using System.Collections.Generic ;
2020-04-13 15:13:14 +08:00
using System.Collections.Specialized ;
2021-12-21 19:35:48 +08:00
using System.Diagnostics ;
2019-11-12 17:35:28 +08:00
using System.Linq ;
2019-11-13 16:36:46 +08:00
using Humanizer ;
2020-11-05 14:05:43 +08:00
using osu.Framework.Allocation ;
2019-12-09 19:49:59 +08:00
using osu.Framework.Bindables ;
2018-10-29 13:07:06 +08:00
using osu.Framework.Graphics ;
using osu.Framework.Graphics.Containers ;
2019-11-12 17:35:28 +08:00
using osu.Framework.Graphics.Cursor ;
2024-01-13 21:47:40 +08:00
using osu.Framework.Graphics.Primitives ;
2019-11-12 17:35:28 +08:00
using osu.Framework.Graphics.UserInterface ;
2019-10-31 16:25:30 +08:00
using osu.Framework.Input ;
2019-11-05 12:26:44 +08:00
using osu.Framework.Input.Bindings ;
2019-10-31 15:23:54 +08:00
using osu.Framework.Input.Events ;
2024-01-13 21:47:40 +08:00
using osu.Framework.Utils ;
2019-11-12 17:35:28 +08:00
using osu.Game.Graphics.UserInterface ;
2021-12-21 03:56:06 +08:00
using osu.Game.Rulesets.Edit ;
2019-12-06 16:03:54 +08:00
using osu.Game.Rulesets.Objects ;
2019-12-09 23:07:07 +08:00
using osu.Game.Rulesets.Objects.Types ;
2018-10-29 13:07:06 +08:00
using osu.Game.Rulesets.Osu.Objects ;
2020-11-05 14:05:43 +08:00
using osu.Game.Screens.Edit ;
2020-11-20 12:46:21 +08:00
using osuTK ;
2019-11-13 16:28:18 +08:00
using osuTK.Input ;
2018-10-29 13:07:06 +08:00
2018-11-07 15:08:56 +08:00
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
2018-10-29 13:07:06 +08:00
{
2023-01-26 16:12:41 +08:00
public partial class PathControlPointVisualiser < T > : CompositeDrawable , IKeyBindingHandler < PlatformAction > , IHasContextMenu
where T : OsuHitObject , IHasPath
2018-10-29 13:07:06 +08:00
{
2024-07-03 22:59:29 +08:00
public override bool ReceivePositionalInputAt ( Vector2 screenSpacePos ) = > true ; // allow context menu to appear outside the playfield.
2020-11-20 12:46:21 +08:00
2022-11-03 19:25:23 +08:00
internal readonly Container < PathControlPointPiece < T > > Pieces ;
2019-12-10 10:20:08 +08:00
2020-04-13 15:13:14 +08:00
private readonly IBindableList < PathControlPoint > controlPoints = new BindableList < PathControlPoint > ( ) ;
2022-11-03 19:25:23 +08:00
private readonly T hitObject ;
2019-11-03 18:59:37 +08:00
private readonly bool allowSelection ;
2018-10-29 13:07:06 +08:00
2019-10-31 16:25:30 +08:00
private InputManager inputManager ;
2019-12-11 17:52:38 +08:00
public Action < List < PathControlPoint > > RemoveControlPointsRequested ;
2022-08-18 07:29:03 +08:00
public Action < List < PathControlPoint > > SplitControlPointsRequested ;
2019-12-11 17:52:38 +08:00
2021-12-21 03:56:06 +08:00
[Resolved(CanBeNull = true)]
2023-10-19 15:56:40 +08:00
private IPositionSnapProvider positionSnapProvider { get ; set ; }
[Resolved(CanBeNull = true)]
private IDistanceSnapProvider distanceSnapProvider { get ; set ; }
2021-12-21 03:56:06 +08:00
2022-11-03 19:25:23 +08:00
public PathControlPointVisualiser ( T hitObject , bool allowSelection )
2018-10-29 13:07:06 +08:00
{
2022-11-03 19:25:23 +08:00
this . hitObject = hitObject ;
2019-11-03 18:59:37 +08:00
this . allowSelection = allowSelection ;
2018-10-29 13:07:06 +08:00
2019-10-31 15:23:54 +08:00
RelativeSizeAxes = Axes . Both ;
2019-12-10 10:20:08 +08:00
InternalChildren = new Drawable [ ]
{
2024-05-05 02:53:48 +08:00
new PathControlPointConnection < T > ( hitObject ) ,
2022-11-03 19:25:23 +08:00
Pieces = new Container < PathControlPointPiece < T > > { RelativeSizeAxes = Axes . Both }
2019-12-10 10:20:08 +08:00
} ;
2018-11-09 12:58:46 +08:00
}
2018-10-29 13:07:06 +08:00
2019-10-31 16:25:30 +08:00
protected override void LoadComplete ( )
{
base . LoadComplete ( ) ;
inputManager = GetContainingInputManager ( ) ;
2019-12-09 19:49:59 +08:00
2020-04-13 15:13:14 +08:00
controlPoints . CollectionChanged + = onControlPointsChanged ;
2022-11-03 19:25:23 +08:00
controlPoints . BindTo ( hitObject . Path . ControlPoints ) ;
2019-12-09 19:49:59 +08:00
}
2019-10-31 16:13:10 +08:00
2024-05-05 03:07:08 +08:00
// Generally all the control points are within the visible area all the time.
2024-05-22 16:29:39 +08:00
public override bool UpdateSubTreeMasking ( ) = > true ;
2024-05-05 03:07:08 +08:00
2024-01-13 21:47:40 +08:00
/// <summary>
2024-01-14 03:54:44 +08:00
/// Handles correction of invalid path types.
2024-01-13 21:47:40 +08:00
/// </summary>
2024-01-14 05:39:09 +08:00
public void EnsureValidPathTypes ( )
2024-01-13 21:47:40 +08:00
{
List < PathControlPoint > pointsInCurrentSegment = new List < PathControlPoint > ( ) ;
foreach ( var controlPoint in controlPoints )
{
if ( controlPoint . Type ! = null )
2024-01-14 03:39:49 +08:00
{
pointsInCurrentSegment . Add ( controlPoint ) ;
2024-01-14 03:54:44 +08:00
ensureValidPathType ( pointsInCurrentSegment ) ;
pointsInCurrentSegment . Clear ( ) ;
2024-01-14 03:39:49 +08:00
}
2024-01-13 21:47:40 +08:00
pointsInCurrentSegment . Add ( controlPoint ) ;
}
2024-01-14 03:54:44 +08:00
ensureValidPathType ( pointsInCurrentSegment ) ;
}
2024-01-13 21:47:40 +08:00
2024-01-14 03:54:44 +08:00
private void ensureValidPathType ( IReadOnlyList < PathControlPoint > segment )
{
2024-01-14 05:39:09 +08:00
if ( segment . Count = = 0 )
return ;
2024-01-14 03:54:44 +08:00
var first = segment [ 0 ] ;
2024-01-13 21:47:40 +08:00
2024-01-14 03:54:44 +08:00
if ( first . Type ! = PathType . PERFECT_CURVE )
return ;
2024-01-13 21:47:40 +08:00
2024-01-14 03:54:44 +08:00
if ( segment . Count > 3 )
first . Type = PathType . BEZIER ;
if ( segment . Count ! = 3 )
return ;
ReadOnlySpan < Vector2 > points = segment . Select ( p = > p . Position ) . ToArray ( ) ;
RectangleF boundingBox = PathApproximator . CircularArcBoundingBox ( points ) ;
if ( boundingBox . Width > = 640 | | boundingBox . Height > = 480 )
first . Type = PathType . BEZIER ;
2018-11-09 12:58:46 +08:00
}
2018-10-29 13:07:06 +08:00
2021-12-23 13:13:36 +08:00
/// <summary>
2022-11-03 19:25:23 +08:00
/// Selects the <see cref="PathControlPointPiece{T}"/> corresponding to the given <paramref name="pathControlPoint"/>,
/// and deselects all other <see cref="PathControlPointPiece{T}"/>s.
2021-12-23 13:13:36 +08:00
/// </summary>
public void SetSelectionTo ( PathControlPoint pathControlPoint )
{
foreach ( var p in Pieces )
p . IsSelected . Value = p . ControlPoint = = pathControlPoint ;
}
/// <summary>
/// Delete all visually selected <see cref="PathControlPoint"/>s.
/// </summary>
/// <returns></returns>
public bool DeleteSelected ( )
{
List < PathControlPoint > toRemove = Pieces . Where ( p = > p . IsSelected . Value ) . Select ( p = > p . ControlPoint ) . ToList ( ) ;
// Ensure that there are any points to be deleted
if ( toRemove . Count = = 0 )
return false ;
changeHandler ? . BeginChange ( ) ;
RemoveControlPointsRequested ? . Invoke ( toRemove ) ;
changeHandler ? . EndChange ( ) ;
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
foreach ( var piece in Pieces )
piece . IsSelected . Value = false ;
return true ;
}
2022-08-18 07:29:03 +08:00
private bool splitSelected ( )
{
2022-08-26 18:09:03 +08:00
List < PathControlPoint > controlPointsToSplitAt = Pieces . Where ( p = > p . IsSelected . Value & & isSplittable ( p ) ) . Select ( p = > p . ControlPoint ) . ToList ( ) ;
2022-08-18 07:29:03 +08:00
// Ensure that there are any points to be split
2022-08-26 18:09:03 +08:00
if ( controlPointsToSplitAt . Count = = 0 )
2022-08-18 07:29:03 +08:00
return false ;
changeHandler ? . BeginChange ( ) ;
2022-08-26 18:09:03 +08:00
SplitControlPointsRequested ? . Invoke ( controlPointsToSplitAt ) ;
2022-08-18 07:29:03 +08:00
changeHandler ? . EndChange ( ) ;
// Since pieces are re-used, they will not point to the deleted control points while remaining selected
foreach ( var piece in Pieces )
piece . IsSelected . Value = false ;
return true ;
}
2022-11-03 19:25:23 +08:00
private bool isSplittable ( PathControlPointPiece < T > p ) = >
// A hit object can only be split on control points which connect two different path segments.
2022-08-20 13:03:54 +08:00
p . ControlPoint . Type . HasValue & & p ! = Pieces . FirstOrDefault ( ) & & p ! = Pieces . LastOrDefault ( ) ;
2020-04-13 15:13:14 +08:00
private void onControlPointsChanged ( object sender , NotifyCollectionChangedEventArgs e )
2019-12-09 19:49:59 +08:00
{
2020-04-13 15:13:14 +08:00
switch ( e . Action )
2019-12-10 10:20:08 +08:00
{
2020-04-13 15:13:14 +08:00
case NotifyCollectionChangedAction . Add :
2022-12-16 19:18:02 +08:00
Debug . Assert ( e . NewItems ! = null ) ;
2020-04-13 15:13:14 +08:00
for ( int i = 0 ; i < e . NewItems . Count ; i + + )
{
var point = ( PathControlPoint ) e . NewItems [ i ] ;
2022-11-03 19:25:23 +08:00
Pieces . Add ( new PathControlPointPiece < T > ( hitObject , point ) . With ( d = >
2020-04-13 15:13:14 +08:00
{
if ( allowSelection )
2021-12-22 17:03:58 +08:00
d . RequestSelection = selectionRequested ;
2021-12-21 03:56:06 +08:00
2024-07-03 22:59:29 +08:00
d . ControlPoint . Changed + = controlPointChanged ;
2023-11-23 08:26:31 +08:00
d . DragStarted = DragStarted ;
d . DragInProgress = DragInProgress ;
d . DragEnded = DragEnded ;
2020-04-13 15:13:14 +08:00
} ) ) ;
}
break ;
case NotifyCollectionChangedAction . Remove :
2022-12-16 19:18:02 +08:00
Debug . Assert ( e . OldItems ! = null ) ;
2020-04-13 15:13:14 +08:00
foreach ( var point in e . OldItems . Cast < PathControlPoint > ( ) )
{
2024-07-03 22:59:29 +08:00
point . Changed - = controlPointChanged ;
2022-08-25 14:13:38 +08:00
foreach ( var piece in Pieces . Where ( p = > p . ControlPoint = = point ) . ToArray ( ) )
2022-08-25 14:00:32 +08:00
piece . RemoveAndDisposeImmediately ( ) ;
2020-11-17 04:26:08 +08:00
}
2020-04-13 15:13:14 +08:00
break ;
2019-12-10 10:20:08 +08:00
}
2018-10-29 13:07:06 +08:00
}
2019-10-31 15:23:54 +08:00
2024-07-03 22:59:29 +08:00
private void controlPointChanged ( ) = > updateCurveMenuItems ( ) ;
2019-10-31 16:13:10 +08:00
protected override bool OnClick ( ClickEvent e )
2019-10-31 15:23:54 +08:00
{
2021-12-22 17:03:58 +08:00
if ( Pieces . Any ( piece = > piece . IsHovered ) )
return false ;
2019-10-31 15:51:58 +08:00
foreach ( var piece in Pieces )
2019-12-11 17:18:16 +08:00
{
2019-10-31 16:13:10 +08:00
piece . IsSelected . Value = false ;
2019-12-11 17:18:16 +08:00
}
2019-10-31 16:13:10 +08:00
return false ;
}
2019-10-31 15:23:54 +08:00
2021-09-16 17:26:12 +08:00
public bool OnPressed ( KeyBindingPressEvent < PlatformAction > e )
2019-10-31 16:13:10 +08:00
{
2021-09-16 17:26:12 +08:00
switch ( e . Action )
2019-11-12 17:35:28 +08:00
{
2021-07-20 13:23:34 +08:00
case PlatformAction . Delete :
2020-11-03 19:45:48 +08:00
return DeleteSelected ( ) ;
2019-11-12 17:35:28 +08:00
}
return false ;
}
2021-09-16 17:26:12 +08:00
public void OnReleased ( KeyBindingReleaseEvent < PlatformAction > e )
2020-01-22 12:22:34 +08:00
{
}
2019-11-12 17:35:28 +08:00
2024-06-18 00:33:36 +08:00
// ReSharper disable once StaticMemberInGenericType
private static readonly PathType ? [ ] path_types =
[
PathType . LINEAR ,
PathType . BEZIER ,
PathType . PERFECT_CURVE ,
PathType . BSpline ( 4 ) ,
2024-06-18 14:25:05 +08:00
null ,
2024-06-18 00:33:36 +08:00
] ;
2024-06-17 21:28:52 +08:00
protected override bool OnKeyDown ( KeyDownEvent e )
{
2024-06-18 00:33:36 +08:00
if ( e . Repeat )
2024-06-17 21:28:52 +08:00
return false ;
2024-06-18 00:33:36 +08:00
switch ( e . Key )
2024-06-17 21:28:52 +08:00
{
2024-06-18 00:33:36 +08:00
case Key . Tab :
{
2024-06-18 14:25:05 +08:00
var selectedPieces = Pieces . Where ( p = > p . IsSelected . Value ) . ToArray ( ) ;
if ( selectedPieces . Length ! = 1 )
return false ;
var selectedPiece = selectedPieces . Single ( ) ;
var selectedPoint = selectedPiece . ControlPoint ;
2024-06-18 00:33:36 +08:00
var validTypes = path_types ;
2024-06-17 21:28:52 +08:00
2024-06-18 00:33:36 +08:00
if ( selectedPoint = = controlPoints [ 0 ] )
validTypes = validTypes . Where ( t = > t ! = null ) . ToArray ( ) ;
2024-06-17 21:28:52 +08:00
2024-06-18 00:33:36 +08:00
int currentTypeIndex = Array . IndexOf ( validTypes , selectedPoint . Type ) ;
if ( currentTypeIndex < 0 & & e . ShiftPressed )
currentTypeIndex = 0 ;
changeHandler ? . BeginChange ( ) ;
do
{
currentTypeIndex = ( validTypes . Length + currentTypeIndex + ( e . ShiftPressed ? - 1 : 1 ) ) % validTypes . Length ;
updatePathTypeOfSelectedPieces ( validTypes [ currentTypeIndex ] ) ;
} while ( selectedPoint . Type ! = validTypes [ currentTypeIndex ] ) ;
changeHandler ? . EndChange ( ) ;
return true ;
}
case Key . Number1 :
case Key . Number2 :
case Key . Number3 :
case Key . Number4 :
2024-06-18 14:25:05 +08:00
case Key . Number5 :
2024-06-18 00:33:36 +08:00
{
2024-06-18 16:41:26 +08:00
if ( ! e . AltPressed )
return false ;
2024-08-16 05:11:07 +08:00
// If no pieces are selected, we can't change the path type.
if ( Pieces . All ( p = > ! p . IsSelected . Value ) )
return false ;
2024-06-18 14:25:05 +08:00
var type = path_types [ e . Key - Key . Number1 ] ;
2024-06-17 21:28:52 +08:00
2024-08-16 05:11:07 +08:00
// The first control point can never be inherit type
2024-06-18 14:25:05 +08:00
if ( Pieces [ 0 ] . IsSelected . Value & & type = = null )
2024-06-18 00:33:36 +08:00
return false ;
updatePathTypeOfSelectedPieces ( type ) ;
return true ;
}
default :
return false ;
2024-06-17 21:28:52 +08:00
}
}
2024-07-03 22:59:29 +08:00
protected override void Dispose ( bool isDisposing )
{
base . Dispose ( isDisposing ) ;
foreach ( var p in Pieces )
p . ControlPoint . Changed - = controlPointChanged ;
}
2022-11-03 19:25:23 +08:00
private void selectionRequested ( PathControlPointPiece < T > piece , MouseButtonEvent e )
2019-10-31 16:13:10 +08:00
{
2019-11-13 16:28:18 +08:00
if ( e . Button = = MouseButton . Left & & inputManager . CurrentState . Keyboard . ControlPressed )
2019-12-09 19:49:59 +08:00
piece . IsSelected . Toggle ( ) ;
2019-10-31 16:25:30 +08:00
else
2021-12-22 17:03:58 +08:00
SetSelectionTo ( piece . ControlPoint ) ;
}
2021-04-08 15:05:35 +08:00
/// <summary>
2024-06-18 00:33:36 +08:00
/// Attempts to set all selected control point pieces to the given path type.
2024-07-03 22:59:29 +08:00
/// If that fails, try to change the path such that it instead succeeds
2021-04-08 15:05:35 +08:00
/// in a UX-friendly way.
/// </summary>
/// <param name="type">The path type we want to assign to the given control point piece.</param>
2024-06-18 00:33:36 +08:00
private void updatePathTypeOfSelectedPieces ( PathType ? type )
2021-04-08 15:05:35 +08:00
{
2024-06-18 00:33:36 +08:00
changeHandler ? . BeginChange ( ) ;
2021-04-08 15:06:28 +08:00
2024-09-30 20:26:30 +08:00
double originalDistance = hitObject . Path . Distance ;
2024-06-18 00:33:36 +08:00
foreach ( var p in Pieces . Where ( p = > p . IsSelected . Value ) )
2021-04-08 15:06:28 +08:00
{
2024-06-18 00:33:36 +08:00
var pointsInSegment = hitObject . Path . PointsInSegment ( p . ControlPoint ) ;
int indexInSegment = pointsInSegment . IndexOf ( p . ControlPoint ) ;
if ( type ? . Type = = SplineType . PerfectCurve )
{
// Can't always create a circular arc out of 4 or more points,
// so we split the segment into one 3-point circular arc segment
// and one segment of the previous type.
int thirdPointIndex = indexInSegment + 2 ;
if ( pointsInSegment . Count > thirdPointIndex + 1 )
pointsInSegment [ thirdPointIndex ] . Type = pointsInSegment [ 0 ] . Type ;
}
2021-04-08 17:46:00 +08:00
2024-06-18 00:33:36 +08:00
hitObject . Path . ExpectedDistance . Value = null ;
p . ControlPoint . Type = type ;
2021-04-08 15:06:28 +08:00
}
2024-06-18 00:33:36 +08:00
EnsureValidPathTypes ( ) ;
2024-09-30 20:26:30 +08:00
if ( hitObject . Path . Distance < originalDistance )
hitObject . SnapTo ( distanceSnapProvider ) ;
else
hitObject . Path . ExpectedDistance . Value = originalDistance ;
2024-06-18 00:33:36 +08:00
changeHandler ? . EndChange ( ) ;
2021-04-08 15:05:35 +08:00
}
2020-11-05 14:05:43 +08:00
[Resolved(CanBeNull = true)]
private IEditorChangeHandler changeHandler { get ; set ; }
2021-12-21 03:56:06 +08:00
#region Drag handling
2021-12-21 04:29:57 +08:00
private Vector2 [ ] dragStartPositions ;
private PathType ? [ ] dragPathTypes ;
2021-12-21 19:35:48 +08:00
private int draggedControlPointIndex ;
private HashSet < PathControlPoint > selectedControlPoints ;
2021-12-21 03:56:06 +08:00
2024-07-03 22:59:29 +08:00
private List < MenuItem > curveTypeItems ;
2023-11-23 08:26:31 +08:00
public void DragStarted ( PathControlPoint controlPoint )
2021-12-21 03:56:06 +08:00
{
2022-11-03 19:25:23 +08:00
dragStartPositions = hitObject . Path . ControlPoints . Select ( point = > point . Position ) . ToArray ( ) ;
dragPathTypes = hitObject . Path . ControlPoints . Select ( point = > point . Type ) . ToArray ( ) ;
draggedControlPointIndex = hitObject . Path . ControlPoints . IndexOf ( controlPoint ) ;
2021-12-21 19:35:48 +08:00
selectedControlPoints = new HashSet < PathControlPoint > ( Pieces . Where ( piece = > piece . IsSelected . Value ) . Select ( piece = > piece . ControlPoint ) ) ;
Debug . Assert ( draggedControlPointIndex > = 0 ) ;
2021-12-21 03:56:06 +08:00
changeHandler ? . BeginChange ( ) ;
}
2023-11-23 08:26:31 +08:00
public void DragInProgress ( DragEvent e )
2021-12-21 03:56:06 +08:00
{
2022-11-03 19:25:23 +08:00
Vector2 [ ] oldControlPoints = hitObject . Path . ControlPoints . Select ( cp = > cp . Position ) . ToArray ( ) ;
var oldPosition = hitObject . Position ;
double oldStartTime = hitObject . StartTime ;
2021-12-21 03:56:06 +08:00
2022-11-03 19:25:23 +08:00
if ( selectedControlPoints . Contains ( hitObject . Path . ControlPoints [ 0 ] ) )
2021-12-21 03:56:06 +08:00
{
2022-11-03 19:25:23 +08:00
// Special handling for selections containing head control point - the position of the hit object changes which means the snapped position and time have to be taken into account
2023-10-17 16:40:44 +08:00
Vector2 newHeadPosition = Parent ! . ToScreenSpace ( e . MousePosition + ( dragStartPositions [ 0 ] - dragStartPositions [ draggedControlPointIndex ] ) ) ;
2023-10-19 15:56:40 +08:00
var result = positionSnapProvider ? . FindSnappedPositionAndTime ( newHeadPosition ) ;
2021-12-21 03:56:06 +08:00
2023-10-17 16:40:44 +08:00
Vector2 movementDelta = Parent ! . ToLocalSpace ( result ? . ScreenSpacePosition ? ? newHeadPosition ) - hitObject . Position ;
2021-12-21 03:56:06 +08:00
2022-11-03 19:25:23 +08:00
hitObject . Position + = movementDelta ;
hitObject . StartTime = result ? . Time ? ? hitObject . StartTime ;
2021-12-21 03:56:06 +08:00
2022-11-03 19:25:23 +08:00
for ( int i = 1 ; i < hitObject . Path . ControlPoints . Count ; i + + )
2021-12-21 04:29:57 +08:00
{
2022-11-03 19:25:23 +08:00
var controlPoint = hitObject . Path . ControlPoints [ i ] ;
// Since control points are relative to the position of the hit object, all points that are _not_ selected
2021-12-21 04:29:57 +08:00
// need to be offset _back_ by the delta corresponding to the movement of the head point.
// All other selected control points (if any) will move together with the head point
// (and so they will not move at all, relative to each other).
2021-12-21 19:35:48 +08:00
if ( ! selectedControlPoints . Contains ( controlPoint ) )
2021-12-21 04:29:57 +08:00
controlPoint . Position - = movementDelta ;
}
2021-12-21 03:56:06 +08:00
}
else
2021-12-21 04:29:57 +08:00
{
2023-10-19 15:56:40 +08:00
var result = positionSnapProvider ? . FindSnappedPositionAndTime ( Parent ! . ToScreenSpace ( e . MousePosition ) , SnapType . GlobalGrids ) ;
2022-09-21 07:04:39 +08:00
2023-10-17 16:40:44 +08:00
Vector2 movementDelta = Parent ! . ToLocalSpace ( result ? . ScreenSpacePosition ? ? Parent ! . ToScreenSpace ( e . MousePosition ) ) - dragStartPositions [ draggedControlPointIndex ] - hitObject . Position ;
2022-09-21 07:04:39 +08:00
2021-12-21 04:29:57 +08:00
for ( int i = 0 ; i < controlPoints . Count ; + + i )
{
var controlPoint = controlPoints [ i ] ;
2021-12-21 19:35:48 +08:00
if ( selectedControlPoints . Contains ( controlPoint ) )
2022-09-20 03:33:38 +08:00
controlPoint . Position = dragStartPositions [ i ] + movementDelta ;
2021-12-21 04:29:57 +08:00
}
}
2021-12-21 03:56:06 +08:00
2022-01-07 22:11:38 +08:00
// Snap the path to the current beat divisor before checking length validity.
2023-10-19 15:56:40 +08:00
hitObject . SnapTo ( distanceSnapProvider ) ;
2022-01-07 22:11:38 +08:00
2022-11-03 19:25:23 +08:00
if ( ! hitObject . Path . HasValidLength )
2021-12-21 03:56:06 +08:00
{
2022-11-03 19:25:23 +08:00
for ( int i = 0 ; i < hitObject . Path . ControlPoints . Count ; i + + )
hitObject . Path . ControlPoints [ i ] . Position = oldControlPoints [ i ] ;
2021-12-21 03:56:06 +08:00
2022-11-03 19:25:23 +08:00
hitObject . Position = oldPosition ;
hitObject . StartTime = oldStartTime ;
2022-01-07 22:11:38 +08:00
// Snap the path length again to undo the invalid length.
2023-10-19 15:56:40 +08:00
hitObject . SnapTo ( distanceSnapProvider ) ;
2021-12-21 03:56:06 +08:00
return ;
}
2021-12-21 04:29:57 +08:00
// Maintain the path types in case they got defaulted to bezier at some point during the drag.
2022-11-03 19:25:23 +08:00
for ( int i = 0 ; i < hitObject . Path . ControlPoints . Count ; i + + )
hitObject . Path . ControlPoints [ i ] . Type = dragPathTypes [ i ] ;
2024-01-14 05:39:09 +08:00
EnsureValidPathTypes ( ) ;
2021-12-21 03:56:06 +08:00
}
2023-11-23 08:26:31 +08:00
public void DragEnded ( ) = > changeHandler ? . EndChange ( ) ;
2021-12-21 03:56:06 +08:00
#endregion
2019-11-12 17:35:28 +08:00
public MenuItem [ ] ContextMenuItems
{
get
{
2019-11-13 16:38:34 +08:00
if ( ! Pieces . Any ( p = > p . IsHovered ) )
return null ;
2019-10-31 16:58:33 +08:00
2019-12-11 17:18:16 +08:00
var selectedPieces = Pieces . Where ( p = > p . IsSelected . Value ) . ToList ( ) ;
int count = selectedPieces . Count ;
2019-10-31 16:58:33 +08:00
2019-12-11 17:18:16 +08:00
if ( count = = 0 )
2019-11-13 15:56:48 +08:00
return null ;
2019-10-31 15:25:26 +08:00
2022-08-20 13:03:54 +08:00
var splittablePieces = selectedPieces . Where ( isSplittable ) . ToList ( ) ;
2022-08-18 07:29:03 +08:00
int splittableCount = splittablePieces . Count ;
2024-07-03 22:59:29 +08:00
curveTypeItems = new List < MenuItem > ( ) ;
2019-12-11 17:18:16 +08:00
2024-07-03 23:22:46 +08:00
foreach ( PathType ? type in path_types )
2023-11-21 15:14:30 +08:00
{
2024-07-03 23:22:46 +08:00
// special inherit case
if ( type = = null )
{
if ( selectedPieces . Contains ( Pieces [ 0 ] ) )
continue ;
2019-12-11 17:18:16 +08:00
2024-07-03 23:22:46 +08:00
curveTypeItems . Add ( new OsuMenuItemSpacer ( ) ) ;
}
curveTypeItems . Add ( createMenuItemForPathType ( type ) ) ;
}
2023-11-15 14:45:28 +08:00
2023-11-20 14:53:25 +08:00
if ( selectedPieces . Any ( piece = > piece . ControlPoint . Type ? . Type = = SplineType . Catmull ) )
2024-07-03 23:22:46 +08:00
{
curveTypeItems . Add ( new OsuMenuItemSpacer ( ) ) ;
2023-11-15 14:45:28 +08:00
curveTypeItems . Add ( createMenuItemForPathType ( PathType . CATMULL ) ) ;
2024-07-03 23:22:46 +08:00
}
2022-08-18 07:29:03 +08:00
2022-08-20 13:03:54 +08:00
var menuItems = new List < MenuItem >
{
new OsuMenuItem ( "Curve type" )
{
Items = curveTypeItems
}
} ;
2022-08-18 07:29:03 +08:00
if ( splittableCount > 0 )
2019-11-12 17:35:28 +08:00
{
2022-08-20 13:03:54 +08:00
menuItems . Add ( new OsuMenuItem ( $"Split {" control point ".ToQuantity(splittableCount, splittableCount > 1 ? ShowQuantityAs.Numeric : ShowQuantityAs.None)}" ,
MenuItemType . Destructive ,
( ) = > splitSelected ( ) ) ) ;
2022-08-18 07:29:03 +08:00
}
2022-08-20 13:03:54 +08:00
menuItems . Add (
new OsuMenuItem ( $"Delete {" control point ".ToQuantity(count, count > 1 ? ShowQuantityAs.Numeric : ShowQuantityAs.None)}" ,
MenuItemType . Destructive ,
( ) = > DeleteSelected ( ) )
) ;
2022-08-18 07:29:03 +08:00
2024-07-03 22:59:29 +08:00
updateCurveMenuItems ( ) ;
2022-08-20 13:03:54 +08:00
return menuItems . ToArray ( ) ;
2024-07-03 22:59:29 +08:00
CurveTypeMenuItem createMenuItemForPathType ( PathType ? type ) = > new CurveTypeMenuItem ( type , _ = > updatePathTypeOfSelectedPieces ( type ) ) ;
2019-10-31 15:25:26 +08:00
}
}
2019-12-09 23:07:07 +08:00
2024-07-03 22:59:29 +08:00
private void updateCurveMenuItems ( )
2019-12-09 23:07:07 +08:00
{
2024-07-04 00:00:51 +08:00
if ( curveTypeItems = = null )
return ;
2024-07-03 22:59:29 +08:00
foreach ( var item in curveTypeItems . OfType < CurveTypeMenuItem > ( ) )
{
int totalCount = Pieces . Count ( p = > p . IsSelected . Value ) ;
int countOfState = Pieces . Where ( p = > p . IsSelected . Value ) . Count ( p = > p . ControlPoint . Type = = item . PathType ) ;
if ( countOfState = = totalCount )
item . State . Value = TernaryState . True ;
else if ( countOfState > 0 )
item . State . Value = TernaryState . Indeterminate ;
else
item . State . Value = TernaryState . False ;
}
}
2019-12-09 23:07:07 +08:00
2024-07-03 22:59:29 +08:00
private class CurveTypeMenuItem : TernaryStateRadioMenuItem
{
public readonly PathType ? PathType ;
2019-12-09 23:07:07 +08:00
2024-07-03 22:59:29 +08:00
public CurveTypeMenuItem ( PathType ? pathType , Action < TernaryState > action )
: base ( pathType ? . Description ? ? "Inherit" , MenuItemType . Standard , action )
{
PathType = pathType ;
}
2019-12-09 23:07:07 +08:00
}
2018-10-29 13:07:06 +08:00
}
}