1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 23:12:56 +08:00
osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneBeatDivisorControl.cs

204 lines
7.5 KiB
C#
Raw Normal View History

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
2018-04-13 17:19:50 +08:00
2022-06-17 15:37:17 +08:00
#nullable disable
2018-04-13 17:19:50 +08:00
using System;
using System.Diagnostics;
using System.Linq;
2020-03-19 03:04:38 +08:00
using NUnit.Framework;
using osu.Framework.Allocation;
2018-04-13 17:19:50 +08:00
using osu.Framework.Graphics;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Overlays;
2018-11-06 17:28:22 +08:00
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
2018-11-20 15:51:59 +08:00
using osuTK;
using osuTK.Input;
2018-04-13 17:19:50 +08:00
namespace osu.Game.Tests.Visual.Editing
2018-04-13 17:19:50 +08:00
{
public class TestSceneBeatDivisorControl : OsuManualInputManagerTestScene
2018-04-13 17:19:50 +08:00
{
2020-03-19 03:04:38 +08:00
private BeatDivisorControl beatDivisorControl;
private BindableBeatDivisor bindableBeatDivisor;
2018-04-13 17:19:50 +08:00
private SliderBar<int> tickSliderBar => beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
private Triangle tickMarkerHead => tickSliderBar.ChildrenOfType<Triangle>().Single();
[Cached]
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
2020-03-19 04:54:17 +08:00
[SetUp]
public void SetUp() => Schedule(() =>
2018-04-13 17:19:50 +08:00
{
Child = new PopoverContainer
2018-04-13 17:19:50 +08:00
{
RelativeSizeAxes = Axes.Both,
Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(90, 90)
}
2018-04-13 17:19:50 +08:00
};
2020-03-19 04:54:17 +08:00
});
2020-03-19 03:04:38 +08:00
[Test]
public void TestBindableBeatDivisor()
{
2022-02-28 03:13:44 +08:00
AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 2);
AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
2022-02-28 03:13:44 +08:00
AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 1);
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 8);
2020-03-19 03:04:38 +08:00
}
[Test]
public void TestMouseInput()
{
AddStep("hold marker", () =>
2020-03-19 03:04:38 +08:00
{
InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
InputManager.PressButton(MouseButton.Left);
2020-03-19 03:04:38 +08:00
});
AddStep("move to 8 and release", () =>
2020-03-19 03:04:38 +08:00
{
InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre);
InputManager.ReleaseButton(MouseButton.Left);
2020-03-19 03:04:38 +08:00
});
AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8);
AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16)));
AddStep("move to ~10 and release", () =>
2020-03-19 03:04:38 +08:00
{
InputManager.MoveMouseTo(getPositionForDivisor(10));
InputManager.ReleaseButton(MouseButton.Left);
2020-03-19 03:04:38 +08:00
});
AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
}
private Vector2 getPositionForDivisor(int divisor)
{
float relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16;
var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad;
return new Vector2(
sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition,
sliderDrawQuad.Centre.Y
);
2020-03-19 03:04:38 +08:00
}
[Test]
public void TestBeatChevronNavigation()
{
switchBeatSnap(1);
assertBeatSnap(1);
switchBeatSnap(3);
assertBeatSnap(8);
switchBeatSnap(-1);
assertBeatSnap(4);
switchBeatSnap(-3);
assertBeatSnap(16);
}
[Test]
public void TestBeatPresetNavigation()
{
assertPreset(BeatDivisorType.Common);
switchPresets(1);
assertPreset(BeatDivisorType.Triplets);
switchPresets(1);
assertPreset(BeatDivisorType.Common);
switchPresets(-1);
assertPreset(BeatDivisorType.Triplets);
switchPresets(-1);
assertPreset(BeatDivisorType.Common);
setDivisorViaInput(3);
assertPreset(BeatDivisorType.Triplets);
setDivisorViaInput(8);
assertPreset(BeatDivisorType.Common);
setDivisorViaInput(15);
assertPreset(BeatDivisorType.Custom, 15);
switchBeatSnap(-1);
assertBeatSnap(5);
switchBeatSnap(-1);
assertBeatSnap(3);
setDivisorViaInput(5);
assertPreset(BeatDivisorType.Custom, 15);
switchPresets(1);
assertPreset(BeatDivisorType.Common);
switchPresets(-1);
assertPreset(BeatDivisorType.Triplets);
}
private void switchBeatSnap(int direction) => AddRepeatStep($"move snap {(direction > 0 ? "forward" : "backward")}", () =>
{
int chevronIndex = direction > 0 ? 1 : 0;
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
InputManager.MoveMouseTo(chevronButton);
InputManager.Click(MouseButton.Left);
}, Math.Abs(direction));
private void assertBeatSnap(int expected) => AddAssert($"beat snap is {expected}",
() => bindableBeatDivisor.Value == expected);
private void switchPresets(int direction) => AddRepeatStep($"move presets {(direction > 0 ? "forward" : "backward")}", () =>
{
int chevronIndex = direction > 0 ? 3 : 2;
var chevronButton = beatDivisorControl.ChildrenOfType<BeatDivisorControl.ChevronButton>().ElementAt(chevronIndex);
InputManager.MoveMouseTo(chevronButton);
InputManager.Click(MouseButton.Left);
}, Math.Abs(direction));
private void assertPreset(BeatDivisorType type, int? maxDivisor = null)
{
AddAssert($"preset is {type}", () => bindableBeatDivisor.ValidDivisors.Value.Type == type);
if (type == BeatDivisorType.Custom)
{
Debug.Assert(maxDivisor != null);
AddAssert($"max divisor is {maxDivisor}", () => bindableBeatDivisor.ValidDivisors.Value.Presets.Max() == maxDivisor.Value);
}
}
private void setDivisorViaInput(int divisor)
{
AddStep("open divisor input popover", () =>
{
var button = beatDivisorControl.ChildrenOfType<BeatDivisorControl.DivisorDisplay>().Single();
InputManager.MoveMouseTo(button);
InputManager.Click(MouseButton.Left);
});
BeatDivisorControl.CustomDivisorPopover popover = null;
AddUntilStep("wait for popover", () => (popover = this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().SingleOrDefault()) != null && popover.IsLoaded);
AddStep($"set divisor to {divisor}", () =>
{
var textBox = popover.ChildrenOfType<TextBox>().Single();
InputManager.MoveMouseTo(textBox);
InputManager.Click(MouseButton.Left);
textBox.Text = divisor.ToString();
InputManager.Key(Key.Enter);
});
AddUntilStep("wait for dismiss", () => !this.ChildrenOfType<BeatDivisorControl.CustomDivisorPopover>().Any());
}
2018-04-13 17:19:50 +08:00
}
}