2017-02-07 12:59:30 +08:00
|
|
|
|
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
|
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
2016-09-02 19:30:27 +08:00
|
|
|
|
|
2017-05-10 13:56:39 +08:00
|
|
|
|
using System;
|
2017-05-23 14:20:32 +08:00
|
|
|
|
using System.Collections.Generic;
|
2017-05-10 13:56:39 +08:00
|
|
|
|
using System.Linq;
|
2017-05-11 13:26:00 +08:00
|
|
|
|
using OpenTK;
|
2017-05-22 14:27:38 +08:00
|
|
|
|
using OpenTK.Input;
|
2017-05-29 13:44:42 +08:00
|
|
|
|
using osu.Framework.Allocation;
|
2017-05-22 14:27:38 +08:00
|
|
|
|
using osu.Framework.Configuration;
|
2017-06-01 13:26:21 +08:00
|
|
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
2017-05-11 13:26:00 +08:00
|
|
|
|
using osu.Framework.Graphics;
|
2017-05-23 14:20:32 +08:00
|
|
|
|
using osu.Framework.Lists;
|
2017-05-29 13:44:42 +08:00
|
|
|
|
using osu.Framework.MathUtils;
|
2017-03-10 14:08:53 +08:00
|
|
|
|
using osu.Game.Beatmaps;
|
2017-05-23 12:55:18 +08:00
|
|
|
|
using osu.Game.Beatmaps.ControlPoints;
|
2017-04-18 15:05:58 +08:00
|
|
|
|
using osu.Game.Rulesets.Beatmaps;
|
|
|
|
|
using osu.Game.Rulesets.Mania.Beatmaps;
|
|
|
|
|
using osu.Game.Rulesets.Mania.Judgements;
|
|
|
|
|
using osu.Game.Rulesets.Mania.Objects;
|
2017-05-11 11:33:19 +08:00
|
|
|
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
2017-04-18 15:05:58 +08:00
|
|
|
|
using osu.Game.Rulesets.Mania.Scoring;
|
2017-06-01 14:13:52 +08:00
|
|
|
|
using osu.Game.Rulesets.Mania.Timing.Drawables;
|
2017-04-18 15:05:58 +08:00
|
|
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
2017-05-10 13:56:39 +08:00
|
|
|
|
using osu.Game.Rulesets.Objects.Types;
|
2017-04-18 15:05:58 +08:00
|
|
|
|
using osu.Game.Rulesets.Scoring;
|
2017-06-02 19:17:44 +08:00
|
|
|
|
using osu.Game.Rulesets.Timing;
|
|
|
|
|
using osu.Game.Rulesets.Timing.Drawables;
|
2017-04-18 15:05:58 +08:00
|
|
|
|
using osu.Game.Rulesets.UI;
|
2016-09-02 19:30:27 +08:00
|
|
|
|
|
2017-04-18 15:05:58 +08:00
|
|
|
|
namespace osu.Game.Rulesets.Mania.UI
|
2016-09-02 19:30:27 +08:00
|
|
|
|
{
|
2017-05-03 11:44:19 +08:00
|
|
|
|
public class ManiaHitRenderer : HitRenderer<ManiaHitObject, ManiaJudgement>
|
2016-09-02 19:30:27 +08:00
|
|
|
|
{
|
2017-06-07 18:09:51 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Preferred column count. This will only have an effect during the initialization of the play field.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int PreferredColumns;
|
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Per-column timing changes.
|
|
|
|
|
/// </summary>
|
2017-06-08 22:40:24 +08:00
|
|
|
|
public List<DrawableTimingSection>[] HitObjectTimingChanges;
|
2017-06-07 18:09:51 +08:00
|
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Bar line timing changes.
|
|
|
|
|
/// </summary>
|
2017-06-08 22:40:24 +08:00
|
|
|
|
public List<DrawableTimingSection> BarlineTimingChanges;
|
2016-09-02 19:30:27 +08:00
|
|
|
|
|
2017-06-07 18:09:51 +08:00
|
|
|
|
/// <summary>
|
|
|
|
|
/// Number of columns in the playfield of this hit renderer. Null if the play field hasn't been generated yet.
|
|
|
|
|
/// </summary>
|
|
|
|
|
public int? Columns { get; private set; }
|
|
|
|
|
|
2017-05-19 14:57:32 +08:00
|
|
|
|
public ManiaHitRenderer(WorkingBeatmap beatmap, bool isForCurrentRuleset)
|
|
|
|
|
: base(beatmap, isForCurrentRuleset)
|
2016-09-02 19:30:27 +08:00
|
|
|
|
{
|
2017-06-07 18:09:51 +08:00
|
|
|
|
Columns = PreferredColumns;
|
|
|
|
|
|
2017-06-02 18:27:00 +08:00
|
|
|
|
generateDefaultTimingChanges();
|
2017-05-10 13:56:39 +08:00
|
|
|
|
}
|
|
|
|
|
|
2017-06-02 18:27:00 +08:00
|
|
|
|
private void generateDefaultTimingChanges()
|
2017-05-10 13:56:39 +08:00
|
|
|
|
{
|
2017-06-02 16:33:58 +08:00
|
|
|
|
if (HitObjectTimingChanges != null || BarlineTimingChanges != null)
|
|
|
|
|
return;
|
|
|
|
|
|
2017-06-08 22:40:24 +08:00
|
|
|
|
HitObjectTimingChanges = new List<DrawableTimingSection>[PreferredColumns];
|
|
|
|
|
BarlineTimingChanges = new List<DrawableTimingSection>();
|
2017-06-02 16:33:58 +08:00
|
|
|
|
|
2017-06-07 18:27:22 +08:00
|
|
|
|
for (int i = 0; i < PreferredColumns; i++)
|
2017-06-08 22:40:24 +08:00
|
|
|
|
HitObjectTimingChanges[i] = new List<DrawableTimingSection>();
|
2017-06-07 18:09:51 +08:00
|
|
|
|
|
2017-05-23 12:55:18 +08:00
|
|
|
|
double lastSpeedMultiplier = 1;
|
|
|
|
|
double lastBeatLength = 500;
|
2017-05-11 21:16:50 +08:00
|
|
|
|
|
2017-05-23 14:20:32 +08:00
|
|
|
|
// Merge timing + difficulty points
|
|
|
|
|
var allPoints = new SortedList<ControlPoint>(Comparer<ControlPoint>.Default);
|
|
|
|
|
allPoints.AddRange(Beatmap.ControlPointInfo.TimingPoints);
|
|
|
|
|
allPoints.AddRange(Beatmap.ControlPointInfo.DifficultyPoints);
|
|
|
|
|
|
2017-05-12 21:23:32 +08:00
|
|
|
|
// Generate the timing points, making non-timing changes use the previous timing change
|
2017-05-23 14:20:32 +08:00
|
|
|
|
var timingChanges = allPoints.Select(c =>
|
2017-05-10 13:56:39 +08:00
|
|
|
|
{
|
2017-05-23 12:55:18 +08:00
|
|
|
|
var timingPoint = c as TimingControlPoint;
|
|
|
|
|
var difficultyPoint = c as DifficultyControlPoint;
|
|
|
|
|
|
|
|
|
|
if (timingPoint != null)
|
|
|
|
|
lastBeatLength = timingPoint.BeatLength;
|
2017-05-12 21:23:32 +08:00
|
|
|
|
|
2017-05-23 12:55:18 +08:00
|
|
|
|
if (difficultyPoint != null)
|
|
|
|
|
lastSpeedMultiplier = difficultyPoint.SpeedMultiplier;
|
2017-05-10 13:56:39 +08:00
|
|
|
|
|
2017-06-08 22:40:24 +08:00
|
|
|
|
return new TimingSection
|
2017-05-23 12:55:18 +08:00
|
|
|
|
{
|
|
|
|
|
Time = c.Time,
|
|
|
|
|
BeatLength = lastBeatLength,
|
|
|
|
|
SpeedMultiplier = lastSpeedMultiplier
|
|
|
|
|
};
|
2017-05-12 21:23:32 +08:00
|
|
|
|
});
|
2017-05-10 13:56:39 +08:00
|
|
|
|
|
2017-05-18 18:05:03 +08:00
|
|
|
|
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
2017-05-10 13:56:39 +08:00
|
|
|
|
|
2017-05-12 21:23:32 +08:00
|
|
|
|
// Perform some post processing of the timing changes
|
|
|
|
|
timingChanges = timingChanges
|
2017-05-10 13:56:39 +08:00
|
|
|
|
// Collapse sections after the last hit object
|
2017-05-12 21:23:32 +08:00
|
|
|
|
.Where(s => s.Time <= lastObjectTime)
|
2017-05-10 13:56:39 +08:00
|
|
|
|
// Collapse sections with the same start time
|
2017-05-12 21:23:32 +08:00
|
|
|
|
.GroupBy(s => s.Time).Select(g => g.Last()).OrderBy(s => s.Time)
|
2017-05-10 13:56:39 +08:00
|
|
|
|
// Collapse sections with the same beat length
|
2017-05-12 21:23:32 +08:00
|
|
|
|
.GroupBy(s => s.BeatLength * s.SpeedMultiplier).Select(g => g.First())
|
2017-05-10 13:56:39 +08:00
|
|
|
|
.ToList();
|
|
|
|
|
|
2017-06-02 16:33:58 +08:00
|
|
|
|
timingChanges.ForEach(t =>
|
|
|
|
|
{
|
2017-06-07 18:27:22 +08:00
|
|
|
|
for (int i = 0; i < PreferredColumns; i++)
|
2017-06-07 18:09:51 +08:00
|
|
|
|
HitObjectTimingChanges[i].Add(new DrawableManiaScrollingTimingChange(t));
|
2017-06-02 16:33:58 +08:00
|
|
|
|
|
2017-06-07 18:09:51 +08:00
|
|
|
|
BarlineTimingChanges.Add(new DrawableManiaScrollingTimingChange(t));
|
2017-06-02 16:33:58 +08:00
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
2017-06-07 18:09:51 +08:00
|
|
|
|
protected override void ApplyBeatmap()
|
|
|
|
|
{
|
|
|
|
|
base.ApplyBeatmap();
|
|
|
|
|
PreferredColumns = (int)Math.Round(Beatmap.BeatmapInfo.Difficulty.CircleSize);
|
|
|
|
|
}
|
|
|
|
|
|
2017-06-02 16:33:58 +08:00
|
|
|
|
protected override Playfield<ManiaHitObject, ManiaJudgement> CreatePlayfield()
|
|
|
|
|
{
|
2017-06-07 18:27:22 +08:00
|
|
|
|
var playfield = new ManiaPlayfield(PreferredColumns)
|
2017-05-11 13:26:00 +08:00
|
|
|
|
{
|
|
|
|
|
Anchor = Anchor.Centre,
|
2017-05-16 17:02:54 +08:00
|
|
|
|
Origin = Anchor.Centre,
|
|
|
|
|
// Invert by default for now (should be moved to config/skin later)
|
|
|
|
|
Scale = new Vector2(1, -1)
|
2017-05-11 13:26:00 +08:00
|
|
|
|
};
|
2017-06-01 13:26:21 +08:00
|
|
|
|
|
2017-06-07 18:27:22 +08:00
|
|
|
|
for (int i = 0; i < PreferredColumns; i++)
|
2017-06-02 16:33:58 +08:00
|
|
|
|
{
|
2017-06-07 18:09:51 +08:00
|
|
|
|
foreach (var change in HitObjectTimingChanges[i])
|
|
|
|
|
playfield.Columns.ElementAt(i).Add(change);
|
2017-06-02 16:33:58 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
foreach (var change in BarlineTimingChanges)
|
|
|
|
|
playfield.Add(change);
|
2017-06-01 13:26:21 +08:00
|
|
|
|
|
|
|
|
|
return playfield;
|
2016-09-02 19:30:27 +08:00
|
|
|
|
}
|
|
|
|
|
|
2017-05-29 13:44:42 +08:00
|
|
|
|
[BackgroundDependencyLoader]
|
|
|
|
|
private void load()
|
|
|
|
|
{
|
|
|
|
|
var maniaPlayfield = (ManiaPlayfield)Playfield;
|
|
|
|
|
|
|
|
|
|
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
|
|
|
|
|
|
|
|
|
SortedList<TimingControlPoint> timingPoints = Beatmap.ControlPointInfo.TimingPoints;
|
|
|
|
|
for (int i = 0; i < timingPoints.Count; i++)
|
|
|
|
|
{
|
|
|
|
|
TimingControlPoint point = timingPoints[i];
|
|
|
|
|
|
2017-05-29 14:30:05 +08:00
|
|
|
|
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
|
2017-05-29 13:44:42 +08:00
|
|
|
|
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
|
|
|
|
|
|
|
|
|
|
int index = 0;
|
|
|
|
|
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
|
|
|
|
|
{
|
2017-05-29 14:01:13 +08:00
|
|
|
|
maniaPlayfield.Add(new DrawableBarLine(new BarLine
|
2017-05-29 13:44:42 +08:00
|
|
|
|
{
|
|
|
|
|
StartTime = t,
|
|
|
|
|
ControlPoint = point,
|
|
|
|
|
BeatIndex = index
|
|
|
|
|
}));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2017-03-16 11:40:35 +08:00
|
|
|
|
public override ScoreProcessor CreateScoreProcessor() => new ManiaScoreProcessor(this);
|
|
|
|
|
|
2017-05-03 11:44:19 +08:00
|
|
|
|
protected override BeatmapConverter<ManiaHitObject> CreateBeatmapConverter() => new ManiaBeatmapConverter();
|
2017-03-12 01:26:10 +08:00
|
|
|
|
|
2017-05-11 11:33:19 +08:00
|
|
|
|
protected override DrawableHitObject<ManiaHitObject, ManiaJudgement> GetVisualRepresentation(ManiaHitObject h)
|
|
|
|
|
{
|
2017-05-22 14:27:38 +08:00
|
|
|
|
var maniaPlayfield = Playfield as ManiaPlayfield;
|
|
|
|
|
if (maniaPlayfield == null)
|
|
|
|
|
return null;
|
|
|
|
|
|
|
|
|
|
Bindable<Key> key = maniaPlayfield.Columns.ElementAt(h.Column).Key;
|
|
|
|
|
|
2017-05-12 15:35:57 +08:00
|
|
|
|
var holdNote = h as HoldNote;
|
|
|
|
|
if (holdNote != null)
|
2017-05-22 14:27:38 +08:00
|
|
|
|
return new DrawableHoldNote(holdNote, key);
|
2017-05-12 15:35:57 +08:00
|
|
|
|
|
2017-05-11 11:33:19 +08:00
|
|
|
|
var note = h as Note;
|
|
|
|
|
if (note != null)
|
2017-05-22 14:27:38 +08:00
|
|
|
|
return new DrawableNote(note, key);
|
2017-05-11 11:33:19 +08:00
|
|
|
|
|
|
|
|
|
return null;
|
|
|
|
|
}
|
2017-05-11 13:26:00 +08:00
|
|
|
|
|
|
|
|
|
protected override Vector2 GetPlayfieldAspectAdjust() => new Vector2(1, 0.8f);
|
2016-09-02 19:30:27 +08:00
|
|
|
|
}
|
|
|
|
|
}
|