2016-11-14 17:54:24 +08:00
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2017-11-29 23:45:37 +08:00
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2016-11-14 17:54:24 +08:00
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2017-04-18 15:05:58 +08:00
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2017-09-11 11:35:40 +08:00
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2016-11-14 17:54:24 +08:00
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2017-10-14 01:10:21 +08:00
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2016-11-14 17:54:24 +08:00
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2017-02-12 14:42:20 +08:00
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2016-11-14 17:54:24 +08:00
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2017-10-14 01:10:21 +08:00
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2016-11-14 17:54:24 +08:00
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2017-02-12 14:42:20 +08:00
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2016-11-14 17:54:24 +08:00
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2017-09-18 21:32:49 +08:00
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2017-09-18 23:07:06 +08:00
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2017-10-23 19:58:50 +08:00
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2017-09-18 21:32:49 +08:00
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2017-12-27 12:18:34 +08:00
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2017-12-29 14:42:51 +08:00
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2017-10-23 19:58:50 +08:00
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2016-11-14 17:54:24 +08:00
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2017-12-05 23:37:37 +08:00
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2016-11-14 17:54:24 +08:00
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2018-01-03 18:13:42 +08:00
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<Compile Include="Beatmaps\StageDefinition.cs" />
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2018-01-03 17:44:25 +08:00
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<Compile Include="Beatmaps\ManiaBeatmap.cs" />
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2017-05-18 16:39:03 +08:00
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<Compile Include="Beatmaps\Patterns\Legacy\EndTimeObjectPatternGenerator.cs" />
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2017-05-18 17:09:13 +08:00
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2017-05-18 14:05:45 +08:00
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<Compile Include="Beatmaps\Patterns\PatternGenerator.cs" />
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2017-05-19 19:57:20 +08:00
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2017-05-18 14:05:45 +08:00
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<Compile Include="Beatmaps\Patterns\Legacy\PatternType.cs" />
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2017-03-11 23:34:21 +08:00
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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2017-05-18 14:05:45 +08:00
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2017-05-17 11:52:07 +08:00
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2017-05-03 11:53:45 +08:00
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<Compile Include="Judgements\HitWindows.cs" />
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2017-05-24 19:45:01 +08:00
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<Compile Include="Judgements\HoldNoteTailJudgement.cs" />
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<Compile Include="Judgements\HoldNoteTickJudgement.cs" />
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2017-03-23 18:00:18 +08:00
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<Compile Include="Judgements\ManiaJudgement.cs" />
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2017-02-20 00:41:51 +08:00
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<Compile Include="ManiaDifficultyCalculator.cs" />
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2017-06-09 18:57:03 +08:00
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<Compile Include="Mods\IGenerateSpeedAdjustments.cs" />
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2017-05-29 14:01:13 +08:00
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<Compile Include="Objects\Drawables\DrawableBarLine.cs" />
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2017-05-04 17:02:43 +08:00
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<Compile Include="Objects\Drawables\DrawableHoldNote.cs" />
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2017-05-24 19:45:01 +08:00
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<Compile Include="Objects\Drawables\DrawableHoldNoteTick.cs" />
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2017-05-03 14:50:42 +08:00
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<Compile Include="Objects\Drawables\DrawableManiaHitObject.cs" />
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<Compile Include="Objects\Drawables\DrawableNote.cs" />
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2017-05-04 17:02:43 +08:00
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<Compile Include="Objects\Drawables\Pieces\BodyPiece.cs" />
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2017-09-12 10:14:16 +08:00
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<Compile Include="Objects\Drawables\Pieces\GlowPiece.cs" />
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2017-09-12 10:14:29 +08:00
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<Compile Include="Objects\Drawables\Pieces\LaneGlowPiece.cs" />
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2017-05-03 14:50:42 +08:00
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<Compile Include="Objects\Drawables\Pieces\NotePiece.cs" />
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2017-05-03 11:53:45 +08:00
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<Compile Include="Objects\Types\IHasColumn.cs" />
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2017-09-12 14:52:18 +08:00
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<Compile Include="Replays\ManiaAutoGenerator.cs" />
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<Compile Include="Replays\ManiaFramedReplayInputHandler.cs" />
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2017-11-29 13:20:15 +08:00
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<Compile Include="Replays\ManiaReplayFrame.cs" />
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2017-03-24 08:51:52 +08:00
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<Compile Include="Scoring\ManiaScoreProcessor.cs" />
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2017-05-29 14:01:13 +08:00
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<Compile Include="Objects\BarLine.cs" />
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2016-11-14 17:54:24 +08:00
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<Compile Include="Objects\HoldNote.cs" />
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2017-05-24 19:45:01 +08:00
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2017-05-03 11:44:19 +08:00
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<Compile Include="Objects\ManiaHitObject.cs" />
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2016-11-14 17:54:24 +08:00
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<Compile Include="Objects\Note.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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2017-08-21 11:31:21 +08:00
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<Compile Include="ManiaInputManager.cs" />
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2017-11-28 17:57:28 +08:00
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<Compile Include="Tests\TestCaseAutoGeneration.cs" />
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2017-10-10 15:39:23 +08:00
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<Compile Include="Tests\TestCaseManiaHitObjects.cs" />
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<Compile Include="Tests\TestCaseManiaPlayfield.cs" />
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2017-11-16 16:35:10 +08:00
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<Compile Include="Tests\TestCasePerformancePoints.cs" />
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2017-08-04 19:22:53 +08:00
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<Compile Include="Timing\GravityScrollingContainer.cs" />
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2017-06-09 01:43:48 +08:00
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<Compile Include="Timing\ScrollingAlgorithm.cs" />
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2017-05-03 11:37:47 +08:00
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<Compile Include="UI\Column.cs" />
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2017-09-11 16:53:27 +08:00
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<Compile Include="UI\DrawableManiaJudgement.cs" />
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2018-01-03 21:58:08 +08:00
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<Compile Include="UI\ManiaColumnStage.cs" />
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2017-09-11 12:44:39 +08:00
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<Compile Include="UI\HitExplosion.cs" />
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2017-08-09 12:28:29 +08:00
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<Compile Include="UI\ManiaRulesetContainer.cs" />
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2016-11-14 17:54:24 +08:00
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<Compile Include="UI\ManiaPlayfield.cs" />
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<Compile Include="ManiaRuleset.cs" />
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2017-03-12 21:13:43 +08:00
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<Compile Include="Mods\ManiaMod.cs" />
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2017-06-02 16:33:58 +08:00
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<Compile Include="Mods\ManiaModGravity.cs" />
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2017-05-04 13:46:10 +08:00
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<Compile Include="UI\SpecialColumnPosition.cs" />
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2017-06-09 15:20:55 +08:00
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<Compile Include="Timing\ManiaSpeedAdjustmentContainer.cs" />
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2016-11-14 17:54:24 +08:00
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2017-09-18 21:32:49 +08:00
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2016-11-14 17:54:24 +08:00
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2017-10-23 19:58:50 +08:00
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2016-11-14 17:54:24 +08:00
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2017-09-18 21:32:49 +08:00
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2016-11-14 17:54:24 +08:00
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2017-10-23 19:58:50 +08:00
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2016-11-14 17:54:24 +08:00
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2017-12-08 18:05:00 +08:00
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2016-11-14 17:54:24 +08:00
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2017-04-12 18:20:30 +08:00
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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2016-11-14 17:54:24 +08:00
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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-->
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