dexyfex
4da1e3d8c7
Merge pull request #30 from neos7/master
...
Added checkbox to disable rendering of drawables and minor fields renamed
2018-08-15 08:50:44 +10:00
Carmine
aec2426d7b
Moved renderentities check
2018-08-12 18:04:34 +02:00
Carmine
f27672d6ad
Added checkbox to disable rendering of drawables
2018-08-11 17:58:52 +02:00
Soloman N
6bce9acbcd
Some revisions to grass brush.
...
- Made some changes to the way I check for deleting instances.
- Added a new bounding box check for painting grass.
- Made GetNewGrassBounds return a bounding box instead of our parameters
- Added new Expand method to bounding box util
- Added instance radius check and instance brush check to project form for possible future instance types (Props)
- Added grass brush gizmo
- Updated gui for grass instance batch panel
- Fixed bug with GoToPosition (with bounds)
2018-06-10 09:36:50 -04:00
Soloman N
b971beb5bf
added grass painting
2018-06-07 12:42:41 -04:00
dexyfex
4c46a850f4
Improved rendering for nav poly selection, path shader now batches selection lines and tris
2018-05-01 18:03:20 +10:00
Carmine
4235c5a0c2
BoundsMaterialTypes: Read colours from materialfx.dat
2018-04-03 14:27:15 +02:00
dexyfex
a85eb257be
Rendering support for missing/new vertex type used by some vehicles
2018-03-17 01:03:37 +11:00
dexyfex
52e4b2f20b
R29 - Added AwcForm WIP warning, tweaked paths depth clipping, updated todo
2018-03-14 22:54:18 +11:00
dexyfex
8b72fc1220
Editing points and portals in navmesh, improved DX error message
2018-03-14 12:36:43 +11:00
dexyfex
761278fd0b
Navmesh/paths rendering depth bias, navmesh points and portals now selectable
2018-03-12 04:42:20 +11:00
dexyfex
0264011ad0
Shader improvements for decal_dirt
2018-03-07 22:24:37 +11:00
dexyfex
6da590530b
Fix for typing in textboxes when trying to move the camera in world view. Fixed debugging property exceptions in ResourceBaseTypes
2018-03-04 21:35:33 +11:00
dexyfex
4ff94156e7
Rendering scenario vehicles at correct height
2018-03-04 06:24:15 +11:00
dexyfex
e58baa79f4
RPF Explorer drag & drop folders, delete folders with items, render bug fix
2018-02-28 03:46:06 +11:00
dexyfex
38f4031da0
Render vehicle wheels
2018-02-27 03:05:59 +11:00
dexyfex
b5358be9ba
Fix for model viewer not showing textures on YPT drawables
2018-02-26 02:51:16 +11:00
dexyfex
cbd242b8cc
Moved all GameFiles to CodeWalker.Core
2018-02-25 00:59:00 +11:00
Carmine
e12fbc6743
Reverted Unknown_2Ch in DrawableModel, added the info as comment
2018-01-04 18:01:18 +01:00
Carmine
b6cbcb6ea7
DrawableModel: replaced more names
2018-01-04 10:35:38 +01:00
dexyfex
de582fee02
RenderWorld cleanup, Shadowmap cleanup + improvements
2018-01-03 15:25:20 +11:00
dexyfex
77e9c0566f
Refactored rendering and input code, added show skeletons option to WorldForm
2018-01-02 07:52:54 +11:00
dexyfex
96638b8317
Moved DX-dependent vertex types stuff to Rendering namespace
2017-12-14 22:45:43 +11:00
dexyfex
858cab95f2
RenderableCache performance improvement
2017-11-26 21:31:45 +11:00
dexyfex
d9247de1c4
RenderableCache performance improvement, Unknown scenario class types included, Multi-export XML fix
2017-11-25 16:01:56 +11:00
dexyfex
5fbe3891cd
Checkboxes for entity & cargen flags in project window, fix for backwards heads
2017-09-23 21:46:49 +10:00
dexyfex
a8243c3e0e
R26_dev8 - First public commit
2017-09-21 20:33:05 +10:00