CodeWalker/Rendering
Soloman N 6bce9acbcd Some revisions to grass brush.
- Made some changes to the way I check for deleting instances.
- Added a new bounding box check for painting grass.
- Made GetNewGrassBounds return a bounding box instead of our parameters
- Added new Expand method to bounding box util
- Added instance radius check and instance brush check to project form for possible future instance types (Props)
- Added grass brush gizmo
- Updated gui for grass instance batch panel
- Fixed bug with GoToPosition (with bounds)
2018-06-10 09:36:50 -04:00
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DirectX Editing points and portals in navmesh, improved DX error message 2018-03-14 12:36:43 +11:00
Shaders added grass painting 2018-06-07 12:42:41 -04:00
Utils RPF Explorer drag & drop folders, delete folders with items, render bug fix 2018-02-28 03:46:06 +11:00
Renderable.cs BoundsMaterialTypes: Read colours from materialfx.dat 2018-04-03 14:27:15 +02:00
RenderableCache.cs added grass painting 2018-06-07 12:42:41 -04:00
Renderer.cs Some revisions to grass brush. 2018-06-10 09:36:50 -04:00
ShaderManager.cs Rendering support for missing/new vertex type used by some vehicles 2018-03-17 01:03:37 +11:00
VertexTypes.cs Rendering support for missing/new vertex type used by some vehicles 2018-03-17 01:03:37 +11:00