mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 15:02:54 +08:00
Some revisions to grass brush.
- Made some changes to the way I check for deleting instances. - Added a new bounding box check for painting grass. - Made GetNewGrassBounds return a bounding box instead of our parameters - Added new Expand method to bounding box util - Added instance radius check and instance brush check to project form for possible future instance types (Props) - Added grass brush gizmo - Updated gui for grass instance batch panel - Fixed bug with GoToPosition (with bounds)
This commit is contained in:
parent
b971beb5bf
commit
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@ -1534,8 +1534,14 @@ namespace CodeWalker.GameFiles
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public float Distance; //used for rendering
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public YmapFile Ymap { get; set; }
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public bool BrushEnabled;
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public bool HasChanged;
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private List<BoundingBox> grassBounds; // for brush
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public bool BrushEnabled; // for brush
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public float BrushRadius = 5f; // for brush
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public bool HasChanged; // for brush and renderer
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// TODO: Make configurable.
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const float BoundingSize = 0.3F;
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static readonly Vector3 GrassMinMax = Vector3.One * BoundingSize;
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public override string ToString()
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{
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@ -1551,16 +1557,36 @@ namespace CodeWalker.GameFiles
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Batch = b;
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}
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public bool IsPointBlockedByInstance(Vector3 point)
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{
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return grassBounds.Any(bb => bb.Contains(point) == ContainmentType.Contains);
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}
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private void ReInitializeBoundingCache()
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{
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// cache is already initialized correctly.
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if (grassBounds != null && (grassBounds.Count == Instances.Length))
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return;
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// Clear the current bounding cache.
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if (grassBounds == null)
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grassBounds = new List<BoundingBox>();
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else grassBounds?.Clear();
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foreach (var inst in Instances)
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{
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// create bounding box for this instance.
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var worldPos = GetGrassWorldPos(inst.Position, new BoundingBox(AABBMin, AABBMax));
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var bb = new BoundingBox(worldPos - GrassMinMax, worldPos + GrassMinMax);
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grassBounds.Add(bb);
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}
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}
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public bool EraseInstancesAtMouse(
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YmapGrassInstanceBatch batch,
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SpaceRayIntersectResult mouseRay,
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float radius)
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{
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// some inits
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var instances = batch.Instances;
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var delInstances = new List<rage__fwGrassInstanceListDef__InstanceData>();
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rage__spdAABB batchAABB = batch.Batch.BatchAABB;
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var oldInstanceBounds = new BoundingBox
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(
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@ -1572,49 +1598,34 @@ namespace CodeWalker.GameFiles
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// check each instance to see if it's in the delete sphere
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// thankfully we've just avoided an O(n^2) op using this bounds stuff (doesn't mean it's super fast though,
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// but it's not super slow either, even at like 50,000 instances)
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foreach (var instance in instances)
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var insList = new List<rage__fwGrassInstanceListDef__InstanceData>();
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foreach (var instance in batch.Instances)
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{
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var grassPos = new Vector3
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{
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X = instance.Position.u0,
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Y = instance.Position.u1,
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Z = instance.Position.u2
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};
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// get the world pos
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var worldPos = oldInstanceBounds.Minimum + oldInstanceBounds.Size() * (grassPos * BatchVertMultiplier);
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var worldPos = GetGrassWorldPos(instance.Position, oldInstanceBounds);
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// create a boundary around the instance.
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var instanceBounds = new BoundingBox(worldPos - (Vector3.One * 1.5f), worldPos + (Vector3.One * 1.5f));
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var instanceBounds = new BoundingBox(worldPos - GrassMinMax, worldPos + GrassMinMax);
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// check if the sphere contains the boundary.
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var bb = new BoundingBox(instanceBounds.Minimum, instanceBounds.Maximum);
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var ct = deleteSphere.Contains(ref bb);
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if (ct == ContainmentType.Contains || ct == ContainmentType.Intersects)
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{
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delInstances.Add(instance); // Add a copy of this instance
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//delInstances.Add(instance); // Add a copy of this instance
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continue;
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}
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insList.Add(instance);
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}
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if (delInstances.Count <= 0)
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if (insList.Count == Instances.Length)
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return false;
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// now we need to recalculate the bounds.
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var insList = instances.ToList();
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foreach (var inst in delInstances)
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{
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if (insList.Contains(inst))
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{
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insList.Remove(inst);
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}
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}
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GetNewGrassBounds(insList, oldInstanceBounds, out var min, out var max);
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var newBounds = new BoundingBox(min, max);
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var newBounds = GetNewGrassBounds(insList, oldInstanceBounds);
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// recalc instances
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var b = RecalcBatch(newBounds, batch);
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batch.Batch = b;
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insList = RecalculateInstances(insList, oldInstanceBounds, newBounds);
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batch.Instances = insList.ToArray();
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return true;
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}
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@ -1630,6 +1641,8 @@ namespace CodeWalker.GameFiles
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Vector3 pad,
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bool randomScale)
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{
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ReInitializeBoundingCache();
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var spawnPosition = mouseRay.Position;
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var positions = new List<Vector3>();
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var normals = new List<Vector3>();
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@ -1647,10 +1660,11 @@ namespace CodeWalker.GameFiles
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// grass instances
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var oldInstanceBounds = new BoundingBox(batchAABB.min.XYZ(), batchAABB.max.XYZ());
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if (positions.Count <= 0)
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return;
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// Begin the spawn bounds.
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var grassBound = positions.Count <= 0
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? new BoundingBox(Vector3.Zero, Vector3.Zero)
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: new BoundingBox(positions[0] - (Vector3.One * 1.5f), positions[0] + (Vector3.One * 1.5f));
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var grassBound = new BoundingBox(positions[0] - GrassMinMax, positions[0] + GrassMinMax);
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grassBound = EncapsulatePositions(positions, grassBound);
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// Calculate the new spawn bounds.
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@ -1674,6 +1688,7 @@ namespace CodeWalker.GameFiles
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// Give back the new intsances
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batch.Instances = instances.ToArray();
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grassBounds.Clear();
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}
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// bhv approach recommended by dexy.
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@ -1688,7 +1703,7 @@ namespace CodeWalker.GameFiles
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if (oldInstanceBounds.Radius() < minRadius)
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{
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return null;
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return new [] { batch };
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}
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// Get our optimized grassInstances
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@ -1707,8 +1722,7 @@ namespace CodeWalker.GameFiles
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};
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// Get the boundary of the grassInstances
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GetNewGrassBounds(grassList, oldInstanceBounds, out var min, out var max);
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var newInstanceBounds = new BoundingBox(min, max);
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var newInstanceBounds = GetNewGrassBounds(grassList, oldInstanceBounds);
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// Recalculate the batch boundaries.
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var b = RecalcBatch(newInstanceBounds, newBatch);
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@ -1741,8 +1755,7 @@ namespace CodeWalker.GameFiles
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continue;
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// Get the bounds of the grassInstances list
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GetNewGrassBounds(mb, batchAABB, out var min, out var max);
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var radius = (max - min).Length() * 0.5F; // get the radius
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var radius = GetNewGrassBounds(mb, batchAABB).Radius();
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// check if the radius of the grassInstances
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if (radius <= minRadius)
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@ -1780,8 +1793,7 @@ namespace CodeWalker.GameFiles
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var pointGroup = new List<rage__fwGrassInstanceListDef__InstanceData>[2];
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// Calculate the bounds of these grassInstances.
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GetNewGrassBounds(points, batchAABB, out var min, out var max);
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var m = new BoundingBox(min, max);
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var m = GetNewGrassBounds(points, batchAABB);
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// Get the center and size
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var mm = new Vector3
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@ -1833,25 +1845,10 @@ namespace CodeWalker.GameFiles
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return pointGroup;
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}
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private static void GetNewGrassBounds(IReadOnlyList<rage__fwGrassInstanceListDef__InstanceData> newGrass, BoundingBox oldAABB,
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out Vector3 min, out Vector3 max)
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private static BoundingBox GetNewGrassBounds(IReadOnlyList<rage__fwGrassInstanceListDef__InstanceData> newGrass, BoundingBox oldAABB)
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{
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if (newGrass.Count <= 0)
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{
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min = Vector3.Zero;
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max = Vector3.Zero;
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return;
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}
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var grassWorldPos = GetGrassWorldPos(newGrass[0].Position, oldAABB);
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var bounds = new BoundingBox(grassWorldPos - (Vector3.One * 1.5f), grassWorldPos + (Vector3.One * 1.5f));
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foreach (var point in newGrass)
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{
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var worldPos = GetGrassWorldPos(point.Position, oldAABB);
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var tempBounds = new BoundingBox(worldPos - (Vector3.One * 1.5f), worldPos + (Vector3.One * 1.5f));
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bounds = bounds.Encapsulate(tempBounds);
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}
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min = bounds.Minimum;
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max = bounds.Maximum;
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var grassPositions = newGrass.Select(x => GetGrassWorldPos(x.Position, oldAABB)).ToArray();
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return BoundingBox.FromPoints(grassPositions).Expand(1f);
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}
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private void SpawnInstances(
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@ -1929,9 +1926,17 @@ namespace CodeWalker.GameFiles
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{
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var randX = (float)rand.NextDouble(-radius, radius);
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var randY = (float)rand.NextDouble(-radius, radius);
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if (Math.Abs(randX) > 0 && Math.Abs(randY) > 0)
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{
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randX *= .7071f;
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randY *= .7071f;
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}
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var posOffset = origin + new Vector3(randX, randY, 2f);
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var spaceRay = spawnRayFunc.Invoke(posOffset);
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if (!spaceRay.Hit) continue;
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// not truly O(n^2) but may be slow...
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// actually just did some testing, not slow at all.
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if (IsPointBlockedByInstance(spaceRay.Position)) continue;
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normals.Add(spaceRay.Normal);
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positions.Add(spaceRay.Position);
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}
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@ -1972,7 +1977,7 @@ namespace CodeWalker.GameFiles
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{
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foreach (var pos in positions)
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{
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var posBounds = new BoundingBox(pos - (Vector3.One * 1.5f), pos + (Vector3.One * 1.5f));
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var posBounds = new BoundingBox(pos - (GrassMinMax + 0.1f), pos + (GrassMinMax + 0.1f));
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bounds = bounds.Encapsulate(posBounds);
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}
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return bounds;
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@ -30,5 +30,10 @@ namespace CodeWalker.Core.Utils
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var extents = (box.Maximum - box.Minimum) * 0.5F;
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return extents.Length();
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}
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public static BoundingBox Expand(this BoundingBox b, float amount)
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{
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return new BoundingBox(b.Minimum - Vector3.One * amount, b.Maximum + Vector3.One * amount);
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}
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}
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}
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504
Project/Panels/EditYmapGrassPanel.Designer.cs
generated
504
Project/Panels/EditYmapGrassPanel.Designer.cs
generated
@ -32,16 +32,6 @@
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(EditYmapGrassPanel));
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this.tabControl1 = new System.Windows.Forms.TabControl();
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this.GrassBatchTab = new System.Windows.Forms.TabPage();
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this.label17 = new System.Windows.Forms.Label();
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this.OptmizationThresholdNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.textBox5 = new System.Windows.Forms.TextBox();
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this.OptimizeBatchButton = new System.Windows.Forms.Button();
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this.label14 = new System.Windows.Forms.Label();
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this.textBox4 = new System.Windows.Forms.TextBox();
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this.label13 = new System.Windows.Forms.Label();
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this.HashLabel = new System.Windows.Forms.Label();
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this.ArchetypeNameTextBox = new System.Windows.Forms.TextBox();
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this.label7 = new System.Windows.Forms.Label();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.label12 = new System.Windows.Forms.Label();
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this.label11 = new System.Windows.Forms.Label();
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@ -53,14 +43,7 @@
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this.LodFadeStartDistanceNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.label6 = new System.Windows.Forms.Label();
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this.LodDistNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.PositionTextBox = new System.Windows.Forms.TextBox();
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this.label1 = new System.Windows.Forms.Label();
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this.GrassGoToButton = new System.Windows.Forms.Button();
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this.GrassDeleteButton = new System.Windows.Forms.Button();
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this.GrassAddToProjectButton = new System.Windows.Forms.Button();
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this.BrushTab = new System.Windows.Forms.TabPage();
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this.label16 = new System.Windows.Forms.Label();
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this.label8 = new System.Windows.Forms.Label();
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this.groupBox2 = new System.Windows.Forms.GroupBox();
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this.GrassColorLabel = new System.Windows.Forms.Label();
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this.label15 = new System.Windows.Forms.Label();
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@ -71,17 +54,31 @@
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.RandomizeScaleCheckBox = new System.Windows.Forms.CheckBox();
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this.BrushModeCheckBox = new System.Windows.Forms.CheckBox();
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this.brushSettingsGroupBox = new System.Windows.Forms.GroupBox();
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this.DensityNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.RadiusNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.label5 = new System.Windows.Forms.Label();
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this.radiusLabel = new System.Windows.Forms.Label();
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this.label18 = new System.Windows.Forms.Label();
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this.OptimizeBatchButtonTooltip = new System.Windows.Forms.ToolTip(this.components);
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this.OptimizeBatchButton = new System.Windows.Forms.Button();
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this.ExtentsMinTextBox = new System.Windows.Forms.TextBox();
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this.label14 = new System.Windows.Forms.Label();
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this.ExtentsMaxTextBox = new System.Windows.Forms.TextBox();
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this.label13 = new System.Windows.Forms.Label();
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this.GrassDeleteButton = new System.Windows.Forms.Button();
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this.GrassAddToProjectButton = new System.Windows.Forms.Button();
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this.HashLabel = new System.Windows.Forms.Label();
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this.ArchetypeNameTextBox = new System.Windows.Forms.TextBox();
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this.label7 = new System.Windows.Forms.Label();
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this.PositionTextBox = new System.Windows.Forms.TextBox();
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this.label1 = new System.Windows.Forms.Label();
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this.GrassGoToButton = new System.Windows.Forms.Button();
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this.label17 = new System.Windows.Forms.Label();
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this.OptmizationThresholdNumericUpDown = new System.Windows.Forms.NumericUpDown();
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this.BrushModeCheckBox = new System.Windows.Forms.CheckBox();
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this.label8 = new System.Windows.Forms.Label();
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this.tabControl1.SuspendLayout();
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this.GrassBatchTab.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.OptmizationThresholdNumericUpDown)).BeginInit();
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this.groupBox1.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.OrientToTerrainNumericUpDown)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.LodFadeRangeNumericUpDown)).BeginInit();
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@ -94,146 +91,30 @@
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this.brushSettingsGroupBox.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.DensityNumericUpDown)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.RadiusNumericUpDown)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.OptmizationThresholdNumericUpDown)).BeginInit();
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this.SuspendLayout();
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//
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// tabControl1
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//
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this.tabControl1.Controls.Add(this.GrassBatchTab);
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this.tabControl1.Controls.Add(this.BrushTab);
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this.tabControl1.Dock = System.Windows.Forms.DockStyle.Fill;
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this.tabControl1.Location = new System.Drawing.Point(0, 0);
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this.tabControl1.Location = new System.Drawing.Point(12, 65);
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this.tabControl1.Name = "tabControl1";
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this.tabControl1.SelectedIndex = 0;
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this.tabControl1.Size = new System.Drawing.Size(554, 355);
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this.tabControl1.Size = new System.Drawing.Size(486, 181);
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this.tabControl1.TabIndex = 37;
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//
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// GrassBatchTab
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//
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this.GrassBatchTab.Controls.Add(this.label18);
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this.GrassBatchTab.Controls.Add(this.label17);
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this.GrassBatchTab.Controls.Add(this.OptmizationThresholdNumericUpDown);
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this.GrassBatchTab.Controls.Add(this.textBox5);
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this.GrassBatchTab.Controls.Add(this.OptimizeBatchButton);
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this.GrassBatchTab.Controls.Add(this.label14);
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this.GrassBatchTab.Controls.Add(this.textBox4);
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this.GrassBatchTab.Controls.Add(this.label13);
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this.GrassBatchTab.Controls.Add(this.HashLabel);
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this.GrassBatchTab.Controls.Add(this.ArchetypeNameTextBox);
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this.GrassBatchTab.Controls.Add(this.label7);
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this.GrassBatchTab.Controls.Add(this.groupBox1);
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this.GrassBatchTab.Controls.Add(this.PositionTextBox);
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this.GrassBatchTab.Controls.Add(this.label1);
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this.GrassBatchTab.Controls.Add(this.GrassGoToButton);
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this.GrassBatchTab.Controls.Add(this.GrassDeleteButton);
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this.GrassBatchTab.Controls.Add(this.GrassAddToProjectButton);
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this.GrassBatchTab.Location = new System.Drawing.Point(4, 22);
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this.GrassBatchTab.Name = "GrassBatchTab";
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this.GrassBatchTab.Padding = new System.Windows.Forms.Padding(3);
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this.GrassBatchTab.Size = new System.Drawing.Size(546, 329);
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this.GrassBatchTab.Size = new System.Drawing.Size(478, 155);
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this.GrassBatchTab.TabIndex = 0;
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this.GrassBatchTab.Text = "Grass Batch";
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this.GrassBatchTab.UseVisualStyleBackColor = true;
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//
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// label17
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//
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this.label17.AutoSize = true;
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this.label17.Location = new System.Drawing.Point(400, 241);
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this.label17.Name = "label17";
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this.label17.Size = new System.Drawing.Size(54, 13);
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this.label17.TabIndex = 51;
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this.label17.Text = "Threshold";
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//
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// OptmizationThresholdNumericUpDown
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//
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this.OptmizationThresholdNumericUpDown.Location = new System.Drawing.Point(460, 236);
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this.OptmizationThresholdNumericUpDown.Maximum = new decimal(new int[] {
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999999,
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0,
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0,
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0});
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this.OptmizationThresholdNumericUpDown.Name = "OptmizationThresholdNumericUpDown";
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this.OptmizationThresholdNumericUpDown.Size = new System.Drawing.Size(66, 20);
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this.OptmizationThresholdNumericUpDown.TabIndex = 50;
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this.OptmizationThresholdNumericUpDown.Value = new decimal(new int[] {
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5,
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0,
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0,
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0});
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//
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// textBox5
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//
|
||||
this.textBox5.Location = new System.Drawing.Point(93, 237);
|
||||
this.textBox5.Name = "textBox5";
|
||||
this.textBox5.ReadOnly = true;
|
||||
this.textBox5.Size = new System.Drawing.Size(282, 20);
|
||||
this.textBox5.TabIndex = 49;
|
||||
this.textBox5.Text = "TODO!";
|
||||
//
|
||||
// OptimizeBatchButton
|
||||
//
|
||||
this.OptimizeBatchButton.Location = new System.Drawing.Point(403, 207);
|
||||
this.OptimizeBatchButton.Name = "OptimizeBatchButton";
|
||||
this.OptimizeBatchButton.Size = new System.Drawing.Size(123, 24);
|
||||
this.OptimizeBatchButton.TabIndex = 50;
|
||||
this.OptimizeBatchButton.Text = "Optimize Batch";
|
||||
this.OptimizeBatchButtonTooltip.SetToolTip(this.OptimizeBatchButton, "Will split your batch into multiple different batches based on the threshold. If " +
|
||||
"your threshold is 5.0 then each batch will have a size of 5.0 meters.");
|
||||
this.OptimizeBatchButton.UseVisualStyleBackColor = true;
|
||||
this.OptimizeBatchButton.Click += new System.EventHandler(this.OptimizeBatchButton_Click);
|
||||
//
|
||||
// label14
|
||||
//
|
||||
this.label14.AutoSize = true;
|
||||
this.label14.Location = new System.Drawing.Point(22, 240);
|
||||
this.label14.Name = "label14";
|
||||
this.label14.Size = new System.Drawing.Size(68, 13);
|
||||
this.label14.TabIndex = 48;
|
||||
this.label14.Text = "Extents Max:";
|
||||
//
|
||||
// textBox4
|
||||
//
|
||||
this.textBox4.Location = new System.Drawing.Point(93, 210);
|
||||
this.textBox4.Name = "textBox4";
|
||||
this.textBox4.ReadOnly = true;
|
||||
this.textBox4.Size = new System.Drawing.Size(282, 20);
|
||||
this.textBox4.TabIndex = 47;
|
||||
this.textBox4.Text = "TODO!";
|
||||
//
|
||||
// label13
|
||||
//
|
||||
this.label13.AutoSize = true;
|
||||
this.label13.Location = new System.Drawing.Point(22, 213);
|
||||
this.label13.Name = "label13";
|
||||
this.label13.Size = new System.Drawing.Size(65, 13);
|
||||
this.label13.TabIndex = 46;
|
||||
this.label13.Text = "Extents Min:";
|
||||
//
|
||||
// HashLabel
|
||||
//
|
||||
this.HashLabel.AutoSize = true;
|
||||
this.HashLabel.Location = new System.Drawing.Point(211, 16);
|
||||
this.HashLabel.Name = "HashLabel";
|
||||
this.HashLabel.Size = new System.Drawing.Size(35, 13);
|
||||
this.HashLabel.TabIndex = 45;
|
||||
this.HashLabel.Text = "Hash:";
|
||||
//
|
||||
// ArchetypeNameTextBox
|
||||
//
|
||||
this.ArchetypeNameTextBox.Location = new System.Drawing.Point(61, 13);
|
||||
this.ArchetypeNameTextBox.Name = "ArchetypeNameTextBox";
|
||||
this.ArchetypeNameTextBox.Size = new System.Drawing.Size(144, 20);
|
||||
this.ArchetypeNameTextBox.TabIndex = 44;
|
||||
this.ArchetypeNameTextBox.TextChanged += new System.EventHandler(this.ArchetypeNameTextBox_TextChanged);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(11, 16);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(35, 13);
|
||||
this.label7.TabIndex = 43;
|
||||
this.label7.Text = "Name";
|
||||
//
|
||||
// groupBox1
|
||||
//
|
||||
this.groupBox1.Controls.Add(this.label12);
|
||||
@ -247,9 +128,9 @@
|
||||
this.groupBox1.Controls.Add(this.label6);
|
||||
this.groupBox1.Controls.Add(this.LodDistNumericUpDown);
|
||||
this.groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.groupBox1.Location = new System.Drawing.Point(14, 67);
|
||||
this.groupBox1.Location = new System.Drawing.Point(12, 6);
|
||||
this.groupBox1.Name = "groupBox1";
|
||||
this.groupBox1.Size = new System.Drawing.Size(384, 132);
|
||||
this.groupBox1.Size = new System.Drawing.Size(460, 143);
|
||||
this.groupBox1.TabIndex = 42;
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "Batch";
|
||||
@ -290,7 +171,7 @@
|
||||
//
|
||||
this.ScaleRangeTextBox.Location = new System.Drawing.Point(270, 21);
|
||||
this.ScaleRangeTextBox.Name = "ScaleRangeTextBox";
|
||||
this.ScaleRangeTextBox.Size = new System.Drawing.Size(104, 20);
|
||||
this.ScaleRangeTextBox.Size = new System.Drawing.Size(166, 20);
|
||||
this.ScaleRangeTextBox.TabIndex = 46;
|
||||
this.ScaleRangeTextBox.TextChanged += new System.EventHandler(this.ScaleRangeTextBox_TextChanged);
|
||||
//
|
||||
@ -367,86 +248,18 @@
|
||||
this.LodDistNumericUpDown.TabIndex = 0;
|
||||
this.LodDistNumericUpDown.ValueChanged += new System.EventHandler(this.LodDistNumericUpDown_ValueChanged);
|
||||
//
|
||||
// PositionTextBox
|
||||
//
|
||||
this.PositionTextBox.Location = new System.Drawing.Point(61, 40);
|
||||
this.PositionTextBox.Name = "PositionTextBox";
|
||||
this.PositionTextBox.ReadOnly = true;
|
||||
this.PositionTextBox.Size = new System.Drawing.Size(185, 20);
|
||||
this.PositionTextBox.TabIndex = 41;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(11, 43);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(44, 13);
|
||||
this.label1.TabIndex = 40;
|
||||
this.label1.Text = "Position";
|
||||
//
|
||||
// GrassGoToButton
|
||||
//
|
||||
this.GrassGoToButton.Location = new System.Drawing.Point(252, 38);
|
||||
this.GrassGoToButton.Name = "GrassGoToButton";
|
||||
this.GrassGoToButton.Size = new System.Drawing.Size(56, 23);
|
||||
this.GrassGoToButton.TabIndex = 39;
|
||||
this.GrassGoToButton.Text = "Go To";
|
||||
this.GrassGoToButton.UseVisualStyleBackColor = true;
|
||||
this.GrassGoToButton.Click += new System.EventHandler(this.GrassGoToButton_Click);
|
||||
//
|
||||
// GrassDeleteButton
|
||||
//
|
||||
this.GrassDeleteButton.Location = new System.Drawing.Point(278, 298);
|
||||
this.GrassDeleteButton.Name = "GrassDeleteButton";
|
||||
this.GrassDeleteButton.Size = new System.Drawing.Size(95, 23);
|
||||
this.GrassDeleteButton.TabIndex = 38;
|
||||
this.GrassDeleteButton.Text = "Delete Batch";
|
||||
this.GrassDeleteButton.UseVisualStyleBackColor = true;
|
||||
this.GrassDeleteButton.Click += new System.EventHandler(this.GrassDeleteButton_Click);
|
||||
//
|
||||
// GrassAddToProjectButton
|
||||
//
|
||||
this.GrassAddToProjectButton.Location = new System.Drawing.Point(180, 298);
|
||||
this.GrassAddToProjectButton.Name = "GrassAddToProjectButton";
|
||||
this.GrassAddToProjectButton.Size = new System.Drawing.Size(95, 23);
|
||||
this.GrassAddToProjectButton.TabIndex = 37;
|
||||
this.GrassAddToProjectButton.Text = "Add to Project";
|
||||
this.GrassAddToProjectButton.UseVisualStyleBackColor = true;
|
||||
this.GrassAddToProjectButton.Click += new System.EventHandler(this.GrassAddToProjectButton_Click);
|
||||
//
|
||||
// BrushTab
|
||||
//
|
||||
this.BrushTab.Controls.Add(this.label16);
|
||||
this.BrushTab.Controls.Add(this.label8);
|
||||
this.BrushTab.Controls.Add(this.groupBox2);
|
||||
this.BrushTab.Controls.Add(this.BrushModeCheckBox);
|
||||
this.BrushTab.Controls.Add(this.brushSettingsGroupBox);
|
||||
this.BrushTab.Location = new System.Drawing.Point(4, 22);
|
||||
this.BrushTab.Name = "BrushTab";
|
||||
this.BrushTab.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.BrushTab.Size = new System.Drawing.Size(546, 329);
|
||||
this.BrushTab.Size = new System.Drawing.Size(478, 155);
|
||||
this.BrushTab.TabIndex = 1;
|
||||
this.BrushTab.Text = " Brush";
|
||||
this.BrushTab.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// label16
|
||||
//
|
||||
this.label16.AutoSize = true;
|
||||
this.label16.Location = new System.Drawing.Point(9, 224);
|
||||
this.label16.Name = "label16";
|
||||
this.label16.Size = new System.Drawing.Size(114, 13);
|
||||
this.label16.TabIndex = 40;
|
||||
this.label16.Text = "SHIFT + CTRL - Erase";
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Location = new System.Drawing.Point(9, 202);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(68, 13);
|
||||
this.label8.TabIndex = 21;
|
||||
this.label8.Text = "CTRL - Paint";
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.GrassColorLabel);
|
||||
@ -459,9 +272,9 @@
|
||||
this.groupBox2.Controls.Add(this.label3);
|
||||
this.groupBox2.Controls.Add(this.RandomizeScaleCheckBox);
|
||||
this.groupBox2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.groupBox2.Location = new System.Drawing.Point(259, 3);
|
||||
this.groupBox2.Location = new System.Drawing.Point(191, 3);
|
||||
this.groupBox2.Name = "groupBox2";
|
||||
this.groupBox2.Size = new System.Drawing.Size(279, 153);
|
||||
this.groupBox2.Size = new System.Drawing.Size(281, 146);
|
||||
this.groupBox2.TabIndex = 39;
|
||||
this.groupBox2.TabStop = false;
|
||||
this.groupBox2.Text = "Instance Settings";
|
||||
@ -559,22 +372,11 @@
|
||||
this.RandomizeScaleCheckBox.AutoSize = true;
|
||||
this.RandomizeScaleCheckBox.Location = new System.Drawing.Point(176, 79);
|
||||
this.RandomizeScaleCheckBox.Name = "RandomizeScaleCheckBox";
|
||||
this.RandomizeScaleCheckBox.Size = new System.Drawing.Size(79, 17);
|
||||
this.RandomizeScaleCheckBox.Size = new System.Drawing.Size(66, 17);
|
||||
this.RandomizeScaleCheckBox.TabIndex = 18;
|
||||
this.RandomizeScaleCheckBox.Text = "Randomize";
|
||||
this.RandomizeScaleCheckBox.Text = "Random";
|
||||
this.RandomizeScaleCheckBox.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// BrushModeCheckBox
|
||||
//
|
||||
this.BrushModeCheckBox.AutoSize = true;
|
||||
this.BrushModeCheckBox.Location = new System.Drawing.Point(8, 174);
|
||||
this.BrushModeCheckBox.Name = "BrushModeCheckBox";
|
||||
this.BrushModeCheckBox.Size = new System.Drawing.Size(83, 17);
|
||||
this.BrushModeCheckBox.TabIndex = 39;
|
||||
this.BrushModeCheckBox.Text = "Brush Mode";
|
||||
this.BrushModeCheckBox.UseVisualStyleBackColor = true;
|
||||
this.BrushModeCheckBox.CheckedChanged += new System.EventHandler(this.BrushModeCheckBox_CheckedChanged);
|
||||
//
|
||||
// brushSettingsGroupBox
|
||||
//
|
||||
this.brushSettingsGroupBox.Controls.Add(this.DensityNumericUpDown);
|
||||
@ -584,21 +386,21 @@
|
||||
this.brushSettingsGroupBox.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.brushSettingsGroupBox.Location = new System.Drawing.Point(8, 3);
|
||||
this.brushSettingsGroupBox.Name = "brushSettingsGroupBox";
|
||||
this.brushSettingsGroupBox.Size = new System.Drawing.Size(245, 153);
|
||||
this.brushSettingsGroupBox.Size = new System.Drawing.Size(177, 146);
|
||||
this.brushSettingsGroupBox.TabIndex = 38;
|
||||
this.brushSettingsGroupBox.TabStop = false;
|
||||
this.brushSettingsGroupBox.Text = "Brush Settings";
|
||||
//
|
||||
// DensityNumericUpDown
|
||||
//
|
||||
this.DensityNumericUpDown.Location = new System.Drawing.Point(109, 57);
|
||||
this.DensityNumericUpDown.Location = new System.Drawing.Point(76, 57);
|
||||
this.DensityNumericUpDown.Maximum = new decimal(new int[] {
|
||||
128,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.DensityNumericUpDown.Name = "DensityNumericUpDown";
|
||||
this.DensityNumericUpDown.Size = new System.Drawing.Size(120, 20);
|
||||
this.DensityNumericUpDown.Size = new System.Drawing.Size(84, 20);
|
||||
this.DensityNumericUpDown.TabIndex = 20;
|
||||
this.DensityNumericUpDown.Value = new decimal(new int[] {
|
||||
28,
|
||||
@ -614,15 +416,16 @@
|
||||
0,
|
||||
0,
|
||||
131072});
|
||||
this.RadiusNumericUpDown.Location = new System.Drawing.Point(109, 31);
|
||||
this.RadiusNumericUpDown.Location = new System.Drawing.Point(76, 31);
|
||||
this.RadiusNumericUpDown.Name = "RadiusNumericUpDown";
|
||||
this.RadiusNumericUpDown.Size = new System.Drawing.Size(120, 20);
|
||||
this.RadiusNumericUpDown.Size = new System.Drawing.Size(84, 20);
|
||||
this.RadiusNumericUpDown.TabIndex = 11;
|
||||
this.RadiusNumericUpDown.Value = new decimal(new int[] {
|
||||
5,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.RadiusNumericUpDown.ValueChanged += new System.EventHandler(this.RadiusNumericUpDown_ValueChanged);
|
||||
//
|
||||
// label5
|
||||
//
|
||||
@ -642,27 +445,209 @@
|
||||
this.radiusLabel.TabIndex = 10;
|
||||
this.radiusLabel.Text = "Radius";
|
||||
//
|
||||
// label18
|
||||
// OptimizeBatchButton
|
||||
//
|
||||
this.label18.Location = new System.Drawing.Point(400, 259);
|
||||
this.label18.Name = "label18";
|
||||
this.label18.Size = new System.Drawing.Size(126, 53);
|
||||
this.label18.TabIndex = 52;
|
||||
this.label18.Text = "* The higher the threshold, the larger each batch will be when they are split.";
|
||||
this.OptimizeBatchButton.Location = new System.Drawing.Point(16, 280);
|
||||
this.OptimizeBatchButton.Name = "OptimizeBatchButton";
|
||||
this.OptimizeBatchButton.Size = new System.Drawing.Size(108, 24);
|
||||
this.OptimizeBatchButton.TabIndex = 70;
|
||||
this.OptimizeBatchButton.Text = "Optimize Batch";
|
||||
this.OptimizeBatchButtonTooltip.SetToolTip(this.OptimizeBatchButton, "Will split your batch into multiple different batches based on the threshold. If " +
|
||||
"your threshold is 5.0 then each batch will have a size of 5.0 meters.");
|
||||
this.OptimizeBatchButton.UseVisualStyleBackColor = true;
|
||||
this.OptimizeBatchButton.Click += new System.EventHandler(this.OptimizeBatchButton_Click);
|
||||
//
|
||||
// ExtentsMinTextBox
|
||||
//
|
||||
this.ExtentsMinTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ExtentsMinTextBox.Location = new System.Drawing.Point(84, 319);
|
||||
this.ExtentsMinTextBox.Name = "ExtentsMinTextBox";
|
||||
this.ExtentsMinTextBox.ReadOnly = true;
|
||||
this.ExtentsMinTextBox.Size = new System.Drawing.Size(380, 20);
|
||||
this.ExtentsMinTextBox.TabIndex = 55;
|
||||
//
|
||||
// label14
|
||||
//
|
||||
this.label14.AutoSize = true;
|
||||
this.label14.Location = new System.Drawing.Point(13, 349);
|
||||
this.label14.Name = "label14";
|
||||
this.label14.Size = new System.Drawing.Size(68, 13);
|
||||
this.label14.TabIndex = 54;
|
||||
this.label14.Text = "Extents Max:";
|
||||
//
|
||||
// ExtentsMaxTextBox
|
||||
//
|
||||
this.ExtentsMaxTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ExtentsMaxTextBox.Location = new System.Drawing.Point(84, 345);
|
||||
this.ExtentsMaxTextBox.Name = "ExtentsMaxTextBox";
|
||||
this.ExtentsMaxTextBox.ReadOnly = true;
|
||||
this.ExtentsMaxTextBox.Size = new System.Drawing.Size(380, 20);
|
||||
this.ExtentsMaxTextBox.TabIndex = 53;
|
||||
//
|
||||
// label13
|
||||
//
|
||||
this.label13.AutoSize = true;
|
||||
this.label13.Location = new System.Drawing.Point(13, 322);
|
||||
this.label13.Name = "label13";
|
||||
this.label13.Size = new System.Drawing.Size(65, 13);
|
||||
this.label13.TabIndex = 52;
|
||||
this.label13.Text = "Extents Min:";
|
||||
//
|
||||
// GrassDeleteButton
|
||||
//
|
||||
this.GrassDeleteButton.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
|
||||
this.GrassDeleteButton.Location = new System.Drawing.Point(257, 397);
|
||||
this.GrassDeleteButton.Name = "GrassDeleteButton";
|
||||
this.GrassDeleteButton.Size = new System.Drawing.Size(95, 23);
|
||||
this.GrassDeleteButton.TabIndex = 51;
|
||||
this.GrassDeleteButton.Text = "Delete Batch";
|
||||
this.GrassDeleteButton.UseVisualStyleBackColor = true;
|
||||
this.GrassDeleteButton.Click += new System.EventHandler(this.GrassDeleteButton_Click);
|
||||
//
|
||||
// GrassAddToProjectButton
|
||||
//
|
||||
this.GrassAddToProjectButton.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
|
||||
this.GrassAddToProjectButton.Location = new System.Drawing.Point(159, 397);
|
||||
this.GrassAddToProjectButton.Name = "GrassAddToProjectButton";
|
||||
this.GrassAddToProjectButton.Size = new System.Drawing.Size(95, 23);
|
||||
this.GrassAddToProjectButton.TabIndex = 50;
|
||||
this.GrassAddToProjectButton.Text = "Add to Project";
|
||||
this.GrassAddToProjectButton.UseVisualStyleBackColor = true;
|
||||
this.GrassAddToProjectButton.Click += new System.EventHandler(this.GrassAddToProjectButton_Click);
|
||||
//
|
||||
// HashLabel
|
||||
//
|
||||
this.HashLabel.AutoSize = true;
|
||||
this.HashLabel.Location = new System.Drawing.Point(254, 14);
|
||||
this.HashLabel.Name = "HashLabel";
|
||||
this.HashLabel.Size = new System.Drawing.Size(44, 13);
|
||||
this.HashLabel.TabIndex = 61;
|
||||
this.HashLabel.Text = "Hash: 0";
|
||||
//
|
||||
// ArchetypeNameTextBox
|
||||
//
|
||||
this.ArchetypeNameTextBox.Location = new System.Drawing.Point(66, 12);
|
||||
this.ArchetypeNameTextBox.Name = "ArchetypeNameTextBox";
|
||||
this.ArchetypeNameTextBox.Size = new System.Drawing.Size(144, 20);
|
||||
this.ArchetypeNameTextBox.TabIndex = 60;
|
||||
this.ArchetypeNameTextBox.TextChanged += new System.EventHandler(this.ArchetypeNameTextBox_TextChanged);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Location = new System.Drawing.Point(16, 15);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(35, 13);
|
||||
this.label7.TabIndex = 59;
|
||||
this.label7.Text = "Name";
|
||||
//
|
||||
// PositionTextBox
|
||||
//
|
||||
this.PositionTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.PositionTextBox.Location = new System.Drawing.Point(66, 39);
|
||||
this.PositionTextBox.Name = "PositionTextBox";
|
||||
this.PositionTextBox.ReadOnly = true;
|
||||
this.PositionTextBox.Size = new System.Drawing.Size(275, 20);
|
||||
this.PositionTextBox.TabIndex = 58;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(16, 42);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(44, 13);
|
||||
this.label1.TabIndex = 57;
|
||||
this.label1.Text = "Position";
|
||||
//
|
||||
// GrassGoToButton
|
||||
//
|
||||
this.GrassGoToButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.GrassGoToButton.Location = new System.Drawing.Point(347, 36);
|
||||
this.GrassGoToButton.Name = "GrassGoToButton";
|
||||
this.GrassGoToButton.Size = new System.Drawing.Size(56, 23);
|
||||
this.GrassGoToButton.TabIndex = 56;
|
||||
this.GrassGoToButton.Text = "Go To";
|
||||
this.GrassGoToButton.UseVisualStyleBackColor = true;
|
||||
this.GrassGoToButton.Click += new System.EventHandler(this.GrassGoToButton_Click);
|
||||
//
|
||||
// label17
|
||||
//
|
||||
this.label17.AutoSize = true;
|
||||
this.label17.Location = new System.Drawing.Point(130, 286);
|
||||
this.label17.Name = "label17";
|
||||
this.label17.Size = new System.Drawing.Size(54, 13);
|
||||
this.label17.TabIndex = 71;
|
||||
this.label17.Text = "Threshold";
|
||||
//
|
||||
// OptmizationThresholdNumericUpDown
|
||||
//
|
||||
this.OptmizationThresholdNumericUpDown.Location = new System.Drawing.Point(190, 284);
|
||||
this.OptmizationThresholdNumericUpDown.Maximum = new decimal(new int[] {
|
||||
999999,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
this.OptmizationThresholdNumericUpDown.Name = "OptmizationThresholdNumericUpDown";
|
||||
this.OptmizationThresholdNumericUpDown.Size = new System.Drawing.Size(51, 20);
|
||||
this.OptmizationThresholdNumericUpDown.TabIndex = 69;
|
||||
this.OptmizationThresholdNumericUpDown.Value = new decimal(new int[] {
|
||||
5,
|
||||
0,
|
||||
0,
|
||||
0});
|
||||
//
|
||||
// BrushModeCheckBox
|
||||
//
|
||||
this.BrushModeCheckBox.AutoSize = true;
|
||||
this.BrushModeCheckBox.Location = new System.Drawing.Point(16, 252);
|
||||
this.BrushModeCheckBox.Name = "BrushModeCheckBox";
|
||||
this.BrushModeCheckBox.Size = new System.Drawing.Size(83, 17);
|
||||
this.BrushModeCheckBox.TabIndex = 68;
|
||||
this.BrushModeCheckBox.Text = "Brush Mode";
|
||||
this.BrushModeCheckBox.UseVisualStyleBackColor = true;
|
||||
this.BrushModeCheckBox.CheckedChanged += new System.EventHandler(this.BrushModeCheckBox_CheckedChanged);
|
||||
//
|
||||
// label8
|
||||
//
|
||||
this.label8.AutoSize = true;
|
||||
this.label8.Location = new System.Drawing.Point(211, 14);
|
||||
this.label8.Name = "label8";
|
||||
this.label8.Size = new System.Drawing.Size(24, 13);
|
||||
this.label8.TabIndex = 72;
|
||||
this.label8.Text = ".ydr";
|
||||
this.label8.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
|
||||
//
|
||||
// EditYmapGrassPanel
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(554, 355);
|
||||
this.ClientSize = new System.Drawing.Size(510, 443);
|
||||
this.Controls.Add(this.label8);
|
||||
this.Controls.Add(this.label17);
|
||||
this.Controls.Add(this.OptmizationThresholdNumericUpDown);
|
||||
this.Controls.Add(this.OptimizeBatchButton);
|
||||
this.Controls.Add(this.BrushModeCheckBox);
|
||||
this.Controls.Add(this.HashLabel);
|
||||
this.Controls.Add(this.ExtentsMinTextBox);
|
||||
this.Controls.Add(this.ArchetypeNameTextBox);
|
||||
this.Controls.Add(this.ExtentsMaxTextBox);
|
||||
this.Controls.Add(this.label7);
|
||||
this.Controls.Add(this.PositionTextBox);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.GrassGoToButton);
|
||||
this.Controls.Add(this.label14);
|
||||
this.Controls.Add(this.label13);
|
||||
this.Controls.Add(this.GrassDeleteButton);
|
||||
this.Controls.Add(this.tabControl1);
|
||||
this.Controls.Add(this.GrassAddToProjectButton);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.Name = "EditYmapGrassPanel";
|
||||
this.Text = "Grass Batch";
|
||||
this.tabControl1.ResumeLayout(false);
|
||||
this.GrassBatchTab.ResumeLayout(false);
|
||||
this.GrassBatchTab.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.OptmizationThresholdNumericUpDown)).EndInit();
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.groupBox1.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.OrientToTerrainNumericUpDown)).EndInit();
|
||||
@ -670,7 +655,6 @@
|
||||
((System.ComponentModel.ISupportInitialize)(this.LodFadeStartDistanceNumericUpDown)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.LodDistNumericUpDown)).EndInit();
|
||||
this.BrushTab.ResumeLayout(false);
|
||||
this.BrushTab.PerformLayout();
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.groupBox2.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.AoNumericUpDown)).EndInit();
|
||||
@ -679,7 +663,9 @@
|
||||
this.brushSettingsGroupBox.PerformLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.DensityNumericUpDown)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.RadiusNumericUpDown)).EndInit();
|
||||
((System.ComponentModel.ISupportInitialize)(this.OptmizationThresholdNumericUpDown)).EndInit();
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
@ -687,36 +673,23 @@
|
||||
|
||||
private System.Windows.Forms.TabControl tabControl1;
|
||||
private System.Windows.Forms.TabPage GrassBatchTab;
|
||||
private System.Windows.Forms.TextBox PositionTextBox;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Button GrassGoToButton;
|
||||
private System.Windows.Forms.Button GrassDeleteButton;
|
||||
private System.Windows.Forms.Button GrassAddToProjectButton;
|
||||
private System.Windows.Forms.TabPage BrushTab;
|
||||
private System.Windows.Forms.GroupBox brushSettingsGroupBox;
|
||||
private System.Windows.Forms.NumericUpDown RadiusNumericUpDown;
|
||||
private System.Windows.Forms.Label radiusLabel;
|
||||
private System.Windows.Forms.NumericUpDown DensityNumericUpDown;
|
||||
private System.Windows.Forms.Label label5;
|
||||
private System.Windows.Forms.CheckBox BrushModeCheckBox;
|
||||
private System.Windows.Forms.GroupBox groupBox1;
|
||||
private System.Windows.Forms.NumericUpDown LodDistNumericUpDown;
|
||||
private System.Windows.Forms.Label label6;
|
||||
private System.Windows.Forms.TextBox ArchetypeNameTextBox;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.Label HashLabel;
|
||||
private System.Windows.Forms.Label label9;
|
||||
private System.Windows.Forms.NumericUpDown LodFadeStartDistanceNumericUpDown;
|
||||
private System.Windows.Forms.Label label10;
|
||||
private System.Windows.Forms.NumericUpDown LodFadeRangeNumericUpDown;
|
||||
private System.Windows.Forms.Label label11;
|
||||
private System.Windows.Forms.NumericUpDown OrientToTerrainNumericUpDown;
|
||||
private System.Windows.Forms.TextBox textBox4;
|
||||
private System.Windows.Forms.Label label13;
|
||||
private System.Windows.Forms.Label label12;
|
||||
private System.Windows.Forms.TextBox ScaleRangeTextBox;
|
||||
private System.Windows.Forms.TextBox textBox5;
|
||||
private System.Windows.Forms.Label label14;
|
||||
private System.Windows.Forms.GroupBox groupBox2;
|
||||
private System.Windows.Forms.Label label15;
|
||||
private System.Windows.Forms.TextBox PadTextBox;
|
||||
@ -727,12 +700,23 @@
|
||||
private System.Windows.Forms.NumericUpDown ScaleNumericUpDown;
|
||||
private System.Windows.Forms.NumericUpDown AoNumericUpDown;
|
||||
private System.Windows.Forms.Label label4;
|
||||
private System.Windows.Forms.Label label16;
|
||||
private System.Windows.Forms.Label label8;
|
||||
private System.Windows.Forms.Button OptimizeBatchButton;
|
||||
private System.Windows.Forms.ToolTip OptimizeBatchButtonTooltip;
|
||||
private System.Windows.Forms.TextBox ExtentsMinTextBox;
|
||||
private System.Windows.Forms.Label label14;
|
||||
private System.Windows.Forms.TextBox ExtentsMaxTextBox;
|
||||
private System.Windows.Forms.Label label13;
|
||||
private System.Windows.Forms.Button GrassDeleteButton;
|
||||
private System.Windows.Forms.Button GrassAddToProjectButton;
|
||||
private System.Windows.Forms.Label HashLabel;
|
||||
private System.Windows.Forms.TextBox ArchetypeNameTextBox;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private System.Windows.Forms.TextBox PositionTextBox;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.Button GrassGoToButton;
|
||||
private System.Windows.Forms.Label label17;
|
||||
private System.Windows.Forms.NumericUpDown OptmizationThresholdNumericUpDown;
|
||||
private System.Windows.Forms.Label label18;
|
||||
private System.Windows.Forms.ToolTip OptimizeBatchButtonTooltip;
|
||||
private System.Windows.Forms.Button OptimizeBatchButton;
|
||||
private System.Windows.Forms.CheckBox BrushModeCheckBox;
|
||||
private System.Windows.Forms.Label label8;
|
||||
}
|
||||
}
|
@ -1,21 +1,24 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using CodeWalker.GameFiles;
|
||||
using CodeWalker.Utils;
|
||||
using CodeWalker.World;
|
||||
using SharpDX;
|
||||
|
||||
// THINGS TODO
|
||||
// - COMPLETED -- Better gizmo for grass brush (like a circle with a little line in the middle sticking upwards)
|
||||
// TODO
|
||||
// - COMPLETED -- Optimization feature.
|
||||
// - COMPLETED -- Remove grass instances using CTRL + SHIFT + LMB
|
||||
|
||||
// - Better gizmo for grass brush (like a circle with a little line in the middle sticking upwards)
|
||||
// - Maybe some kind of auto coloring system? I've noticed that mostly all grass in GTA inherits it's color from the surface it's on.
|
||||
// - Grass area fill (generate grass on ydr based on colision materials?)
|
||||
// - Need to have a way to erase instances from other batches in the current batches ymap.
|
||||
// if we optimize our instances, we'd have to go through each batch to erase, this is very monotonous.
|
||||
|
||||
// As far as everything else goes, the brush works just fine. No issues so far besides the UpdateGraphics() method. (causes flicker sometimes)
|
||||
|
||||
// BUG
|
||||
// - I've added a "zoom" kind of feature when hitting the goto button, but when the bounds of the
|
||||
// grass batch are 0, the zoom of the camera is set to 0, which causes the end-user to have to scroll
|
||||
// out a lot in order to use any movement controls. I will need to clamp that to a minimum value.
|
||||
|
||||
namespace CodeWalker.Project.Panels
|
||||
{
|
||||
@ -64,6 +67,9 @@ namespace CodeWalker.Project.Panels
|
||||
OrientToTerrainNumericUpDown.Value = (decimal)CurrentBatch.Batch.OrientToTerrain;
|
||||
OptmizationThresholdNumericUpDown.Value = 15;
|
||||
BrushModeCheckBox.Checked = CurrentBatch.BrushEnabled;
|
||||
RadiusNumericUpDown.Value = (decimal)CurrentBatch.BrushRadius;
|
||||
ExtentsMinTextBox.Text = FloatUtil.GetVector3String(CurrentBatch.AABBMin);
|
||||
ExtentsMaxTextBox.Text = FloatUtil.GetVector3String(CurrentBatch.AABBMax);
|
||||
}
|
||||
|
||||
private void UpdateFormTitle()
|
||||
@ -111,6 +117,12 @@ namespace CodeWalker.Project.Panels
|
||||
if (CurrentBatch == null) return;
|
||||
CurrentBatch.BrushEnabled = BrushModeCheckBox.Checked;
|
||||
}
|
||||
|
||||
private void RadiusNumericUpDown_ValueChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (CurrentBatch == null) return;
|
||||
CurrentBatch.BrushRadius = (float)RadiusNumericUpDown.Value;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Batch Settings
|
||||
@ -273,15 +285,6 @@ namespace CodeWalker.Project.Panels
|
||||
private SpaceRayIntersectResult SpawnRayFunc(Vector3 spawnPos)
|
||||
{
|
||||
var res = ProjectForm.WorldForm.Raycast(new Ray(spawnPos, -Vector3.UnitZ));
|
||||
|
||||
//if (res.HitBounds != null) // shouldn't happen but just in case..
|
||||
//{
|
||||
// var mat = BoundsMaterialTypes.GetMaterial(res.HitBounds.MaterialIndex);
|
||||
// if (mat.Name != "DEFAULT")
|
||||
// {
|
||||
// var c = mat.Colour;
|
||||
// }
|
||||
//}
|
||||
return res;
|
||||
}
|
||||
|
||||
|
@ -704,6 +704,25 @@ namespace CodeWalker.Project
|
||||
|
||||
//######## Public methods
|
||||
|
||||
// Possibly future proofing for procedural prop instances
|
||||
public bool CanPaintInstances()
|
||||
{
|
||||
if (CurrentGrassBatch != null)
|
||||
{
|
||||
if (CurrentGrassBatch.BrushEnabled)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
public float GetInstanceBrushRadius()
|
||||
{
|
||||
if (CurrentGrassBatch != null)
|
||||
return CurrentGrassBatch.BrushRadius;
|
||||
|
||||
return 0f;
|
||||
}
|
||||
|
||||
public void NewProject()
|
||||
{
|
||||
if (CurrentProjectFile != null)
|
||||
|
@ -684,6 +684,33 @@ namespace CodeWalker.Rendering
|
||||
|
||||
}
|
||||
|
||||
public void RenderBrushRadiusOutline(Vector3 position, Vector3 dir, Vector3 up, float radius, uint col)
|
||||
{
|
||||
const int Reso = 36;
|
||||
const float MaxDeg = 360f;
|
||||
const float DegToRad = 0.0174533f;
|
||||
const float Ang = MaxDeg / Reso;
|
||||
|
||||
var axis = Vector3.Cross(dir, up);
|
||||
var c = new VertexTypePC[Reso];
|
||||
|
||||
for (var i = 0; i < Reso; i++)
|
||||
{
|
||||
var rDir = Quaternion.RotationAxis(dir, (i * Ang) * DegToRad).Multiply(axis);
|
||||
c[i].Position = position + (rDir * radius);
|
||||
c[i].Colour = col;
|
||||
}
|
||||
|
||||
for (var i = 0; i < c.Length; i++)
|
||||
{
|
||||
SelectionLineVerts.Add(c[i]);
|
||||
SelectionLineVerts.Add(c[(i + 1) % c.Length]);
|
||||
}
|
||||
|
||||
SelectionLineVerts.Add(new VertexTypePC{Colour = col, Position = position});
|
||||
SelectionLineVerts.Add(new VertexTypePC { Colour = col, Position = position + dir * 2f});
|
||||
}
|
||||
|
||||
public void RenderSelectionArrowOutline(Vector3 pos, Vector3 dir, Vector3 up, Quaternion ori, float len, float rad, uint colour)
|
||||
{
|
||||
Vector3 ax = Vector3.Cross(dir, up);
|
||||
|
12
WorldForm.cs
12
WorldForm.cs
@ -78,6 +78,7 @@ namespace CodeWalker
|
||||
|
||||
int ControlBrushTimer = 0;
|
||||
bool ControlBrushEnabled;
|
||||
float ControlBrushRadius;
|
||||
|
||||
Entity camEntity = new Entity();
|
||||
PedEntity pedEntity = new PedEntity();
|
||||
@ -1256,7 +1257,7 @@ namespace CodeWalker
|
||||
if (MouseRayCollision.Hit)
|
||||
{
|
||||
var arup = GetPerpVec(MouseRayCollision.Normal);
|
||||
Renderer.RenderSelectionArrowOutline(MouseRayCollision.Position, MouseRayCollision.Normal, arup, Quaternion.Identity, 2.0f, 0.15f, cgrn);
|
||||
Renderer.RenderBrushRadiusOutline(MouseRayCollision.Position, MouseRayCollision.Normal, arup, ProjectForm.GetInstanceBrushRadius(), cgrn);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2116,9 +2117,8 @@ namespace CodeWalker
|
||||
//reset variables for beginning the mouse hit test
|
||||
CurMouseHit.Clear();
|
||||
|
||||
|
||||
//MouseRayCollisionEnabled = Input.CtrlPressed; //temporary...!
|
||||
if (Input.CtrlPressed)
|
||||
// Get whether or not we can brush from the project form.
|
||||
if (Input.CtrlPressed && ProjectForm != null && ProjectForm.CanPaintInstances())
|
||||
{
|
||||
ControlBrushEnabled = true;
|
||||
MouseRayCollisionEnabled = true;
|
||||
@ -2140,6 +2140,7 @@ namespace CodeWalker
|
||||
|
||||
|
||||
}
|
||||
|
||||
public SpaceRayIntersectResult GetSpaceMouseRay()
|
||||
{
|
||||
SpaceRayIntersectResult ret = new SpaceRayIntersectResult();
|
||||
@ -4352,7 +4353,8 @@ namespace CodeWalker
|
||||
public void GoToPosition(Vector3 p, Vector3 bound)
|
||||
{
|
||||
camera.FollowEntity.Position = p;
|
||||
camera.TargetDistance = bound.Length();
|
||||
var bl = bound.Length();
|
||||
camera.TargetDistance = bl > 1f ? bl : 1f;
|
||||
}
|
||||
|
||||
private MapMarker AddMarker(Vector3 pos, string name, bool addtotxtbox = false)
|
||||
|
Loading…
Reference in New Issue
Block a user