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Moved DX-dependent vertex types stuff to Rendering namespace
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@@ -1008,12 +1008,12 @@ namespace CodeWalker.Rendering
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{
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public int VertexStride { get { return 16; } }
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public VertexTypePC[] PathVertices;
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public EditorVertex[] PathVertices;
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public int PathVertexCount { get; set; }
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public Buffer PathVertexBuffer { get; set; }
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public VertexBufferBinding PathVBBinding;
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public VertexTypePC[] TriangleVertices;
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public EditorVertex[] TriangleVertices;
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public int TriangleVertexCount { get; set; }
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public Buffer TriangleVertexBuffer { get; set; }
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public VertexBufferBinding TriangleVBBinding;
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