..
OsuPlayerTestScene.cs
Automated pass
2023-06-24 01:00:03 +09:00
SkinnableHUDComponentTestScene.cs
test: adapt and create tests to cover new components
2023-01-09 22:07:18 +01:00
TestSceneAllRulesetPlayers.cs
Fix crash when loading player instance without exiting previous instance
2023-09-19 05:09:01 +03:00
TestSceneArgonHealthDisplay.cs
Move simulated drain to separate test case
2024-01-11 10:04:37 +01:00
TestSceneAutoplay.cs
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
TestSceneBeatmapOffsetControl.cs
Migrate BeatmapOffsetControl
to use session static directly
2023-12-27 19:19:27 +01:00
TestSceneBeatmapSkinFallbacks.cs
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
TestSceneBezierConverter.cs
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
TestSceneBreakTracker.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneClicksPerSecondCalculator.cs
Expose rewinding state of IGameplayClock
s
2023-07-06 19:08:42 +09:00
TestSceneColourHitErrorMeter.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneCompletionCancellation.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneDefaultSongProgressGraph.cs
Prefix subclasses of DefaultSongProgress
with Default
2023-01-18 15:45:16 +09:00
TestSceneDrawableScrollingRuleset.cs
Fix test value getting clobbered due to stupid stuff
2023-12-06 15:59:29 +09:00
TestSceneDrawableStoryboardSprite.cs
Fix TestSceneDrawableStoryboardSprite
not displaying anything
2023-09-20 12:05:23 +02:00
TestSceneFailAnimation.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneFailingLayer.cs
Fix failing test by setting health on source of truth
2024-01-10 23:09:43 +09:00
TestSceneFailJudgement.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneFrameStabilityContainer.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneGameplayLeaderboard.cs
Fix TestFriendScore
intermittently failing due to randomness
2023-09-21 21:12:44 +02:00
TestSceneGameplayMenuOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneGameplayRewinding.cs
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
TestSceneGameplaySamplePlayback.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneGameplaySampleTriggerSource.cs
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
TestSceneHitErrorMeter.cs
Fix test compile failures from Audio
hoisting
2023-02-21 21:03:00 +01:00
TestSceneHoldForMenuButton.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneHUDOverlay.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneJudgementCounter.cs
Fix judgement counter test failure due to exploiting mania ruleset
2023-10-12 11:34:59 +02:00
TestSceneKeyBindings.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneKeyCounter.cs
Add 100 and 1000 key press step to test overflow
2023-11-02 20:49:01 -07:00
TestSceneLeadIn.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneLetterboxOverlay.cs
Add TestSceneLetterboxOverlay
2023-02-13 14:17:33 +03:00
TestSceneMedalOverlay.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneModValidity.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneNightcoreBeatContainer.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneOverlayActivation.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneParticleExplosion.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneParticleSpewer.cs
Fix regression in time jumping behaviour
2023-07-19 13:38:04 +09:00
TestScenePause.cs
Scope TestPauseWithLargeOffset
to focus on what matters
2023-10-31 14:47:04 +09:00
TestScenePauseWhenInactive.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePerformancePointsCounter.cs
Revert "Add "Argon" performance points counter"
2023-11-05 01:55:54 +03:00
TestScenePlayerLoader.cs
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
TestScenePlayerLocalScoreImport.cs
Rename ScoreInfo.{ -> Client}Version
2023-12-21 12:56:43 +01:00
TestScenePlayerMaxDimensions.cs
Revert behaviour changes of MaxDimensions
test and ignore instead
2023-10-31 13:36:10 +09:00
TestScenePlayerReferenceLeaking.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestScenePlayerScoreSubmission.cs
Only validate playback rate when in submission context
2024-01-12 14:59:15 +01:00
TestScenePoolingRuleset.cs
Add assertions covering correctness of judged flags on entry
2023-07-04 23:48:46 +02:00
TestSceneReplay.cs
Rename {KeyCounter -> InputCount}Controller
2023-06-26 19:27:42 +02:00
TestSceneReplayDownloadButton.cs
Delete ScoreInfo.HasReplay
as no longer needed
2023-10-27 12:39:54 +02:00
TestSceneReplayPlayer.cs
Add failing test coverage showing that replay will fail on exiting gameplay
2023-03-16 17:12:46 +09:00
TestSceneReplayRecorder.cs
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
TestSceneScrollingHitObjects.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSkinEditor.cs
Add test coverage of skin editor copy-paste
2023-11-23 09:55:16 +09:00
TestSceneSkinEditorComponentsList.cs
Fix non-compiling test
2023-07-28 23:36:57 +02:00
TestSceneSkinEditorMultipleSkins.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneSkinnableAccuracyCounter.cs
Add "Argon" accuracy counter
2023-10-26 09:09:52 +03:00
TestSceneSkinnableComboCounter.cs
Add "Argon" combo counter
2023-10-26 09:09:55 +03:00
TestSceneSkinnableDrawable.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
TestSceneSkinnableHealthDisplay.cs
Adjust skinnable health display test scene for usability
2024-01-11 10:17:32 +01:00
TestSceneSkinnableHUDOverlay.cs
Update usages of GameplayClockContainer
not using an adjustable source
2023-09-22 16:22:36 +09:00
TestSceneSkinnableScoreCounter.cs
Add "Argon" total score counter
2023-10-26 08:58:25 +03:00
TestSceneSkinnableSound.cs
Revert "Update GetTexture
signature rather than creating new overload"
2023-09-19 03:21:19 +03:00
TestSceneSkipOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSliderPath.cs
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
TestSceneSoloGameplayLeaderboard.cs
Massage tests a bit more
2023-05-25 16:38:22 +09:00
TestSceneSongProgress.cs
Add test to known time
2023-06-12 16:43:28 +09:00
TestSceneSpectator.cs
Add extra test coverage and handle case where still at loading screen
2023-11-24 15:05:39 +09:00
TestSceneSpectatorHost.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSpectatorPlayback.cs
Bypass Parent
nullability checks for now
2023-10-17 17:48:45 +09:00
TestSceneStarCounter.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneStoryboard.cs
Replace most usages of DecoupleableInterpolatingFramedClock
2023-09-22 12:49:25 +09:00
TestSceneStoryboardSamplePlayback.cs
Add an extra storyboard sample to avoid intermittent failures in TestStoryboardSamplesStopOnSkip
2023-10-31 14:28:40 +09:00
TestSceneStoryboardWithOutro.cs
Fix exit key during storyboard outro not progressing to results
2023-10-12 19:31:54 +09:00
TestSceneUnknownMod.cs
Fix TestSceneUnknownMod
failing due to null reference
2023-07-25 19:06:13 +09:00
TestSceneUnstableRateCounter.cs
Add rate-change UR tests
2023-11-12 11:16:06 -08:00