..
Backgrounds
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
Edit
fix crash from dragging near zero-length repeating object in timeline
2023-12-19 21:20:45 +01:00
Import
Merge branch 'master' into update-framework
2022-11-26 16:19:36 +01:00
Menu
Adjust with framework changes
2023-12-04 08:51:21 +09:00
OnlinePlay
Apply suggested changes
2024-01-17 09:07:17 -05:00
Play
Rename ScoreInfo.{ -> Client}Version
2023-12-21 12:56:43 +01:00
Ranking
Reorder badges so that SS shows above others
2023-11-29 20:29:52 +09:00
Select
Fix selection retention logic copy paste failure
2023-12-20 19:27:57 +09:00
Spectate
Add visualisation of when a spectated player fails
2023-11-24 14:44:57 +09:00
Utility
Calculate unstable rate using rate-adjusted offsets
2023-11-10 19:57:44 -08:00
BackgroundScreen.cs
Unload beatmap storyboard background when no longer present
2023-11-09 17:20:11 +03:00
BackgroundScreenStack.cs
Use alternative method of scheduling storyboard unload
2023-11-16 15:37:53 +09:00
IHandlePresentBeatmap.cs
Automated pass
2023-06-24 01:00:03 +09:00
IHasSubScreenStack.cs
Automated pass
2023-06-24 01:00:03 +09:00
IOsuScreen.cs
Allow screens to change the ability to interact with the global track
2023-07-25 20:20:53 +09:00
IPerformFromScreenRunner.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Loader.cs
Revert masking SSBO changes
2023-09-13 23:10:13 +09:00
OsuScreen.cs
Fix various other inspections
2023-10-17 17:48:51 +09:00
OsuScreenDependencies.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
OsuScreenStack.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
ScorePresentType.cs
Remove redundant nullable suppression directives
2023-06-07 08:20:41 +03:00
ScreenWhiteBox.cs
Partial everything
2022-11-27 00:00:27 +09:00
StartupScreen.cs
Automated pass
2023-06-24 01:00:03 +09:00