..
.vscode
Update other VS code configuration files
2024-02-16 01:45:30 +03:00
Editor
Add failing test case
2024-12-02 13:51:41 +01:00
Mods
Merge branch 'master' into beatmap-info-purge
2024-11-22 18:47:32 +09:00
Resources
remove skinnable
2024-02-27 21:51:54 -05:00
LegacyMainCirclePieceTest.cs
Fix failing tests
2023-10-26 10:36:57 +03:00
osu.Game.Rulesets.Osu.Tests.csproj
Update all dependencies (except realm, nunit, moq and deepclone)
2024-10-18 16:20:07 +09:00
OsuBeatmapConversionTest.cs
Remove reference to removed comment from another comment
2023-12-07 08:22:01 +01:00
OsuDifficultyCalculatorTest.cs
Use total deviation to scale accuracy on aim, general aim buff ( #31498 )
2025-01-14 13:18:02 +00:00
OsuHealthProcessorTest.cs
Add failing test coverage for osu!
2024-02-13 13:06:04 +01:00
OsuHitObjectGenerationUtilsTest.cs
Add failing assertions for head/tail positions after flip
2024-01-31 12:40:03 +01:00
OsuLegacyModConversionTest.cs
Add failing legacy mod conversion test cases
2023-07-09 16:09:25 +02:00
OsuRateAdjustedDisplayDifficultyTest.cs
Add testing for GetRateAdjustedDisplayDifficulty()
implementations
2023-12-14 20:41:12 +01:00
OsuSkinnableTestScene.cs
Partial everything
2022-11-27 00:00:27 +09:00
SpinFramesGenerator.cs
Fix potential frame misordering in generator
2023-10-16 22:49:41 +09:00
SpinnerSpinHistoryTest.cs
Remove test which makes less sense with new algorith
2023-10-23 20:01:23 +09:00
StackingTest.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestPlayfieldBorder.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneAccuracyHeatmap.cs
Add test showing filled heatmap
2024-02-06 21:56:26 +09:00
TestSceneCursorParticles.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneCursorTrail.cs
Add test
2024-08-20 15:20:48 +09:00
TestSceneDrawableJudgement.cs
Use hopefully safer implementation of anchoring judgements to objects
2024-05-29 11:11:43 +02:00
TestSceneFollowPoints.cs
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
TestSceneGameplayCursor.cs
Adjust calls to GetContainingInputManager()
2024-06-18 07:41:19 +02:00
TestSceneHitCircle.cs
Refactor result application around again to remove requirement for fields
2024-02-05 13:21:01 +01:00
TestSceneHitCircleApplication.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneHitCircleArea.cs
Adjust calls to GetContainingInputManager()
2024-06-18 07:41:19 +02:00
TestSceneHitCircleComboChange.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneHitCircleHidden.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneHitCircleKiai.cs
Fix hit circle kiai test scene not always working as expected
2023-01-25 18:46:52 +09:00
TestSceneHitCircleLateFade.cs
Refactor result application around again to remove requirement for fields
2024-02-05 13:21:01 +01:00
TestSceneHitCircleLongCombo.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneLegacyBeatmapSkin.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneLegacyHitPolicy.cs
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
TestSceneMissHitWindowJudgements.cs
Rename variable to imply it is now a function
2024-11-22 13:11:32 +09:00
TestSceneNoSpinnerStacking.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneOsuAnalysisContainer.cs
Fix test failures
2024-09-05 09:45:37 +02:00
TestSceneOsuHitObjectSamples.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneOsuLegacyHealthProcessor.cs
Rename test scene
2023-12-17 19:33:38 +09:00
TestSceneOsuPlayer.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneOsuTouchInput.cs
Remove leftover [Solo]
attribute
2024-05-13 18:48:08 +02:00
TestSceneResume.cs
Add failing test
2024-04-16 13:39:05 +02:00
TestSceneResumeOverlay.cs
Fix catch by moving cursor-specific handling local
2024-03-04 16:08:17 +09:00
TestSceneScoring.cs
Apply mod multipliers to local score V1/V2 reimplementations
2023-10-09 13:04:12 +02:00
TestSceneShaking.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSkinFallbacks.cs
Fix inspections
2024-02-07 03:51:28 +09:00
TestSceneSlider.cs
Merge remote-tracking branch 'upstream/master' into edit-nodesample
2024-01-25 11:33:29 +01:00
TestSceneSliderApplication.cs
Add failing test case
2024-01-22 02:07:09 +03:00
TestSceneSliderComboChange.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSliderEarlyHitJudgement.cs
Use SliderTailHit result for slider tails (non-classic-mod)
2023-12-30 10:38:47 +09:00
TestSceneSliderFollowCircleInput.cs
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
TestSceneSliderHidden.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSliderInput.cs
Add failing test case
2024-02-29 11:11:30 +01:00
TestSceneSliderLateHitJudgement.cs
Move StackLeniency
out of BeatmapInfo
2024-06-12 13:04:33 +02:00
TestSceneSliderSnaking.cs
Fix code style/quality issues
2023-11-13 08:25:27 +01:00
TestSceneSmoke.cs
Partial everything
2022-11-27 00:00:27 +09:00
TestSceneSpinner.cs
Add test coverage of spinner with no bonus ticks
2023-11-06 18:16:31 +09:00
TestSceneSpinnerApplication.cs
Rename RateAdjustedRotation
to TotalRotation
2023-10-16 18:25:03 +09:00
TestSceneSpinnerHidden.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneSpinnerInput.cs
Remove no-longer-valid assertion
2023-10-30 21:31:34 +01:00
TestSceneSpinnerJudgement.cs
Change SpinFramesGenerator
to take degrees as input
2023-10-16 18:34:56 +09:00
TestSceneSpinnerRotation.cs
Cache created judgement in HitObject
2024-02-09 23:20:31 +03:00
TestSceneStartTimeOrderedHitPolicy.cs
Generalize Bezier curves to BSplines of Nth degree
2023-11-11 13:32:53 +01:00
TestSceneTrianglesSpinnerRotation.cs
Partial everything
2022-11-27 00:00:27 +09:00