.. |
Components
|
Add precise rotation control to osu! editor
|
2023-08-16 11:37:52 +02:00 |
Compose
|
Add precise rotation control to osu! editor
|
2023-08-16 11:37:52 +02:00 |
Design
|
Enable nullability for design screen
|
2023-01-14 02:24:48 +03:00 |
GameplayTest
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
Setup
|
Make difficulty sliders private set
|
2023-07-22 15:55:20 +02:00 |
Timing
|
Move SliderWithTextBoxInput to more general namespace
|
2023-08-01 01:01:36 +02:00 |
Verify
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
BackgroundDimMenuItem.cs
|
Use existing strings
|
2023-01-15 14:39:34 +03:00 |
BeatmapEditorChangeHandler.cs
|
Change the way initial state saving works in EditorChangeHandler to be closer to first change
|
2023-02-07 16:22:51 +09:00 |
BindableBeatDivisor.cs
|
Use existing next/previous methods (and remove looping behaviour)
|
2023-06-08 01:01:29 +09:00 |
BottomBar.cs
|
Reduce width of right toolbar ever so slightly (and use more shared constants)
|
2023-07-21 14:39:15 +09:00 |
ClipboardContent.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
CreateNewDifficultyDialog.cs
|
Localise create/save dialog
|
2023-01-15 01:50:47 +03:00 |
DeleteDifficultyConfirmationDialog.cs
|
make ResetConfirmDialog properly utilise its parent's logic
|
2023-03-05 20:57:26 +01:00 |
Editor.cs
|
Add log output when editor is creating a fresh beatmap
|
2023-08-16 14:23:17 +09:00 |
EditorBeatmap.cs
|
Use sane BeatmapInfo for preview time mutation
|
2023-01-07 14:23:36 +03:00 |
EditorBeatmapSkin.cs
|
Add "Component" prefix to lookup naming
|
2022-11-09 17:46:43 +09:00 |
EditorChangeHandler.cs
|
Change the way initial state saving works in EditorChangeHandler to be closer to first change
|
2023-02-07 16:22:51 +09:00 |
EditorClipboard.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
EditorClock.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
EditorLoader.cs
|
Move disables to loading screens for better coverage of edge cases
|
2023-07-30 13:45:42 +09:00 |
EditorRoundedScreenSettings.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
EditorRoundedScreenSettingsSection.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
EditorScreen.cs
|
Fix pressing Ctrl-C in composer not copying timestamp to system clipboard
|
2023-07-09 18:21:43 +02:00 |
EditorScreenMode.cs
|
Localise part of editor
|
2023-01-15 01:50:47 +03:00 |
EditorScreenWithTimeline.cs
|
Update design of timeline centre marker and adjust surrounding paddings
|
2023-07-14 16:37:57 +09:00 |
EditorSkinProvidingContainer.cs
|
Partial everything
|
2022-11-27 00:00:27 +09:00 |
EditorState.cs
|
Automated #nullable processing
|
2022-06-17 16:37:17 +09:00 |
EditorTable.cs
|
Rename method to be more in line with project naming
|
2022-11-30 14:17:49 +09:00 |
HitAnimationsMenuItem.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |
IEditorChangeHandler.cs
|
Add a basic change handler to the skin editor
|
2023-02-03 18:57:50 +09:00 |
LegacyEditorBeatmapPatcher.cs
|
Refactor IWorkingBeatmap.Background to GetBackground()
|
2023-06-08 16:19:32 +09:00 |
PromptForSaveDialog.cs
|
Localise create/save dialog
|
2023-01-15 01:50:47 +03:00 |
TransactionalCommitComponent.cs
|
Change the way initial state saving works in EditorChangeHandler to be closer to first change
|
2023-02-07 16:22:51 +09:00 |
WaveformOpacityMenuItem.cs
|
Automated pass
|
2023-06-24 01:00:03 +09:00 |