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Add log output when editor is creating a fresh beatmap

This commit is contained in:
Dean Herbert 2023-08-16 14:23:17 +09:00
parent 502844a858
commit 5bd7370439

View File

@ -199,6 +199,8 @@ namespace osu.Game.Screens.Edit
if (loadableBeatmap is DummyWorkingBeatmap)
{
Logger.Log("Editor was loaded without a valid beatmap; creating a new beatmap.");
isNewBeatmap = true;
loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);