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Add log output when editor is creating a fresh beatmap
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@ -199,6 +199,8 @@ namespace osu.Game.Screens.Edit
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if (loadableBeatmap is DummyWorkingBeatmap)
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{
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Logger.Log("Editor was loaded without a valid beatmap; creating a new beatmap.");
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isNewBeatmap = true;
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loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
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