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mirror of https://github.com/ppy/osu.git synced 2024-11-08 00:27:51 +08:00
osu-lazer/osu.Game.Tests/Visual/Multiplayer
2022-06-02 21:18:09 +02:00
..
MultiplayerGameplayLeaderboardTestScene.cs Fix compilation failure due not applying rename fully 2022-06-02 21:18:09 +02:00
QueueModeTestScene.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneAllPlayersQueueMode.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneCreateMultiplayerMatchButton.cs Rename "client" fields in tests to specify whether spectator or multiplayer 2022-02-16 09:52:18 +09:00
TestSceneDrawableLoungeRoom.cs Remove redundant parenthesis 2021-10-20 18:11:33 +09:00
TestSceneDrawableRoom.cs Fix unexpected assertion failure 2022-05-27 20:59:00 +09:00
TestSceneDrawableRoomParticipantsList.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneDrawableRoomPlaylist.cs Add missing Test prefix 2022-05-05 06:12:24 +03:00
TestSceneFreeModSelectOverlay.cs Use more proper button subtypes in tests 2022-05-25 23:06:12 +02:00
TestSceneGameplayChatDisplay.cs Refactor GameplayChatDisplay test scene to not require MultiplayerTestScene inheritance 2022-04-12 22:56:48 +09:00
TestSceneHostOnlyQueueMode.cs Merge branch 'master' into remove-playlistitem-beatmap 2022-02-16 14:24:57 +09:00
TestSceneLoungeRoomsContainer.cs Fix test failures due to order change 2022-02-21 19:48:39 +09:00
TestSceneMatchBeatmapDetailArea.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMatchLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
TestSceneMatchStartControl.cs Tidy things up 2022-04-13 21:12:35 +09:00
TestSceneMultiHeader.cs Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
TestSceneMultiplayer.cs Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
TestSceneMultiplayerGameplayLeaderboard.cs Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs Use new score processor in MultiplayerGameplayLeaderboard 2022-05-30 19:26:26 +09:00
TestSceneMultiplayerLoungeSubScreen.cs Rename room managers 2021-10-27 19:36:32 +09:00
TestSceneMultiplayerMatchFooter.cs Nest one more container to fix popover not being dismissable 2022-04-12 20:54:54 +02:00
TestSceneMultiplayerMatchSongSelect.cs Rename ModSelect{Screen -> Overlay} in place of removed old design 2022-05-10 22:56:50 +02:00
TestSceneMultiplayerMatchSubScreen.cs Adjust test slightly 2022-05-22 19:27:20 +02:00
TestSceneMultiplayerParticipantsList.cs Add step for returning host back to local user 2022-03-18 08:08:31 +03:00
TestSceneMultiplayerPlayer.cs Rename MatchStarted() -> GameplayStarted() 2022-04-21 22:39:24 +09:00
TestSceneMultiplayerPlaylist.cs Fix "server-side" room playlist not updated 2022-04-01 18:32:10 +09:00
TestSceneMultiplayerQueueList.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00
TestSceneMultiplayerResults.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneMultiplayerSpectateButton.cs Rename Multiplayer prefix to button classes 2022-03-24 14:28:38 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs Add test and fix several issues 2021-04-08 00:12:21 +09:00
TestSceneMultiplayerTeamResults.cs Add method for scaling results screen in tests 2022-05-08 16:00:07 +03:00
TestSceneMultiSpectatorLeaderboard.cs Mark players as playing 2022-06-02 14:22:45 +09:00
TestSceneMultiSpectatorScreen.cs Fix existing test coverage false-passing 2022-05-21 17:12:04 +03:00
TestScenePlaylistsRoomSettingsPlaylist.cs Fix some test failures due to now-async lookups 2022-02-16 00:01:22 +09:00
TestScenePlaylistsSongSelect.cs Update existing usages to point to RealmRulesetStore 2022-02-16 17:13:54 +09:00
TestSceneRankRangePill.cs Reword comment to read clearer 2022-04-13 09:36:44 +09:00
TestSceneStarRatingRangeDisplay.cs Remove beatmap bindable from PlaylistItem 2022-02-15 23:50:08 +09:00
TestSceneTeamVersus.cs Merge branch 'master' into beatmap-decoder-ruleset-store 2022-02-18 16:52:33 +09:00