..
Break
Fix valueText
being replaced even if current is not binding to anything
2023-08-02 09:40:22 -07:00
HUD
Reduce excessive Color4
allocations during path colour updates
2024-01-11 00:31:39 +09:00
PlayerSettings
Fix code quality inspection
2023-12-28 14:12:28 +01:00
ArgonKeyCounter.cs
Use left aligned text for non-rotate key counter
2023-11-06 16:32:12 +09:00
ArgonKeyCounterDisplay.cs
Refactor KeyCounterDisplay
to use autosize
2023-11-12 17:19:25 +09:00
BeatmapMetadataDisplay.cs
Refactor IWorkingBeatmap.Background
to GetBackground()
2023-06-08 16:19:32 +09:00
BreakOverlay.cs
Make ScoreProcessor.Rank
read-only
2024-01-04 17:13:24 +09:00
BreakTracker.cs
Partial everything
2022-11-27 00:00:27 +09:00
ComboEffects.cs
Replace various local implementations of rewinding checks with new property
2023-07-07 15:21:24 +09:00
DimmableStoryboard.cs
Partial everything
2022-11-27 00:00:27 +09:00
EpilepsyWarning.cs
Partial everything
2022-11-27 00:00:27 +09:00
FailAnimationContainer.cs
Rename FailAnimation
to FailAnimationContainer
2023-10-08 00:39:30 +09:00
FailOverlay.cs
Don't show buttons on fail overlay when player interaction is disabled
2023-11-27 12:25:24 +09:00
GameplayClockContainer.cs
Cache GameplayClockContainer
to allow usage of OnSeek
2023-12-13 16:13:08 +09:00
GameplayClockExtensions.cs
Rename GameplayAdjustments -> AdjustmentsFromMods
2022-09-08 17:14:06 +09:00
GameplayMenuOverlay.cs
Fix using "Back" binding at spectator fail screen not working
2023-12-28 20:14:18 +09:00
GameplayOffsetControl.cs
Disable positional interaction for now
2023-12-24 03:00:51 +09:00
GameplayState.cs
Add a gameplay configuration flag to disable fail animation
2024-01-04 17:13:24 +09:00
HotkeyExitOverlay.cs
Automated pass
2023-06-24 01:00:03 +09:00
HotkeyRetryOverlay.cs
Automated pass
2023-06-24 01:00:03 +09:00
HUDOverlay.cs
Merge branch 'master' into leaderboard-toggle
2023-08-10 22:50:55 +02:00
IGameplayClock.cs
Expose rewinding state of IGameplayClock
s
2023-07-06 19:08:42 +09:00
ILocalUserPlayInfo.cs
Automated pass
2023-06-24 01:00:03 +09:00
MasterGameplayClockContainer.cs
Only validate playback rate when in submission context
2024-01-12 14:59:15 +01:00
OffsetCorrectionClock.cs
Split OffsetCorrectionClock
out of MasterGameplayClockContainer
2022-08-18 18:54:10 +09:00
PauseOverlay.cs
Fix using "Back" binding at spectator fail screen not working
2023-12-28 20:14:18 +09:00
Player.cs
Make ScoreProcessor.Rank
read-only
2024-01-04 17:13:24 +09:00
PlayerConfiguration.cs
Add a gameplay configuration flag to disable fail animation
2024-01-04 17:13:24 +09:00
PlayerLoader.cs
Migrate BeatmapOffsetControl
to use session static directly
2023-12-27 19:19:27 +01:00
PlayerTouchInputDetector.cs
Fix PlayerTouchInputDetector
applying touch device mod when other inactive mods present
2023-11-09 17:51:01 +09:00
ReplayPlayer.cs
Allow autoplay to fail
2023-07-13 13:41:35 +09:00
ReplayPlayerLoader.cs
Automated pass
2023-06-24 01:00:03 +09:00
ResumeOverlay.cs
Partial everything
2022-11-27 00:00:27 +09:00
RoomSubmittingPlayer.cs
Partial everything
2022-11-27 00:00:27 +09:00
SaveFailedScoreButton.cs
Prevent ExportReplay
being spammed on fail by being held down
2023-12-20 08:41:16 -08:00
ScreenSuspensionHandler.cs
Partial everything
2022-11-27 00:00:27 +09:00
ScreenWithBeatmapBackground.cs
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
SkipOverlay.cs
Fix various other inspections
2023-10-17 17:48:51 +09:00
SoloPlayer.cs
Silence a few remaining nullability warnings
2023-07-04 22:39:26 +02:00
SoloSpectatorPlayer.cs
Add visualisation of when a spectated player fails
2023-11-24 14:44:57 +09:00
SoloSpectatorScreen.cs
Add extra test coverage and handle case where still at loading screen
2023-11-24 15:05:39 +09:00
SpectatorPlayer.cs
Show back button when spectating
2023-12-15 11:26:17 +09:00
SpectatorPlayerLoader.cs
Automated pass
2023-06-24 01:00:03 +09:00
SpectatorResultsScreen.cs
Manual fixes to reduce warnings to zero
2023-06-24 01:52:53 +09:00
SquareGraph.cs
Fix some new nullable inspections
2023-10-30 15:10:10 +09:00
SubmittingPlayer.cs
Only validate playback rate when in submission context
2024-01-12 14:59:15 +01:00