1
0
mirror of https://github.com/ppy/osu.git synced 2024-10-02 01:17:24 +08:00
osu-lazer/osu.Game/Beatmaps
Bartłomiej Dach a16c0641b2 Revert EF Core to version 2.2
This reverts commit f3faad74d5, reversing
changes made to 712e7bc7bf.

Several issues arose after migrating to 5.0, including, but possibly not
limited to, performance regressions in song select, as well as failures
when attempting to save beatmaps after metadata changes in the editor.
2021-03-21 11:05:15 +01:00
..
ControlPoints Increase the precision of speed multiplier to match osu-stable 2021-03-19 17:09:49 +09:00
Drawables Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Formats Only trim trailing spaces to avoid breakage in storyboard parsing 2021-03-18 16:30:30 +09:00
Legacy Add legacy flag value for mirror mod 2020-08-29 11:45:59 +02:00
Timing Remove culling notice from HasEffect 2020-10-12 15:28:16 +09:00
Beatmap.cs Sort beat lengths rather than linear search 2021-02-08 19:03:19 +09:00
BeatmapConverter.cs Fix a couple of new inspections introduced in Rider EAPs 2021-03-15 13:35:08 +09:00
BeatmapDifficulty.cs Sadly, xmldoc doesn't support tuple elements. 2019-11-17 21:01:56 +08:00
BeatmapDifficultyCache.cs Update xmldoc 2021-02-25 16:22:40 +09:00
BeatmapInfo.cs Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
BeatmapManager_BeatmapOnlineLookupQueue.cs Fix SQLite exception thrown is a beatmap lookup is attempted without an OnlineBeatmapID present 2021-01-29 19:53:57 +09:00
BeatmapManager_WorkingBeatmap.cs Enforce non-null for BeatmapManager WorkingBeatmap resources 2020-12-22 12:06:10 +09:00
BeatmapManager.cs Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
BeatmapMetadata.cs Add xmldoc explaining how PreviewTime is intended to work 2021-02-18 13:03:29 +09:00
BeatmapMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapOnlineInfo.cs Move Length out of OnlineInfo 2019-07-07 20:25:36 +03:00
BeatmapProcessor.cs Force first hitobject to be a NewCombo in BeatmapProcessor preprocessing step 2020-10-06 22:10:13 +09:00
BeatmapSetFileInfo.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
BeatmapSetInfo.cs Update EndsWith usages 2020-10-16 12:58:34 +09:00
BeatmapSetMetrics.cs Move metrics to beatmap set 2019-06-13 16:52:49 +09:00
BeatmapSetOnlineInfo.cs Add online beatmap "explicit content" property 2021-01-13 12:13:14 +03:00
BeatmapSetOnlineStatus.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
BeatmapStatistic.cs Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
BeatmapStatisticIcon.cs Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
BeatmapStore.cs Reduce database includes where possible 2020-04-28 21:43:35 +09:00
DifficultyRating.cs Replace DifficultyColouredContainer with a more scalable solution 2019-08-17 15:16:24 +09:00
DifficultyRecommender.cs Refactor recommendation iteration code to read better 2020-12-22 14:57:32 +09:00
DummyWorkingBeatmap.cs Add default token 2020-09-17 18:37:48 +09:00
IBeatmap.cs Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
IBeatmapConverter.cs Add default token 2020-09-17 18:37:48 +09:00
IBeatmapProcessor.cs Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
IBeatmapResourceProvider.cs Expose resources to skin via interface (and share common pieces with beatmap) 2020-12-21 15:18:52 +09:00
IWorkingBeatmap.cs Revert "Add marker interface for beatmap skins" 2020-08-31 18:29:46 +02:00
StarDifficulty.cs Move StarDifficulty to own file 2020-11-06 13:51:25 +09:00
WorkingBeatmap.cs Remove WorkingBeatmap's finalizer 2021-03-02 16:14:43 +09:00