smoogipooo
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09208adf81
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Re-implement legacy hit object conversion.
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2017-04-18 08:58:21 +09:00 |
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Dean Herbert
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a4e2f34ee7
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Make a RulesetDatabase.
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2017-04-17 17:43:48 +09:00 |
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smoogipooo
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0333e1a050
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Remove unused usings.
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2017-04-15 05:57:18 +09:00 |
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smoogipooo
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a89af273be
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Make BeatmapInfo expose Ruleset instead of PlayMode.
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2017-04-15 05:01:36 +09:00 |
|
Dean Herbert
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1942ef9e8f
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Fix merge fail.
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2017-04-06 16:06:02 +09:00 |
|
smoogipooo
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982dbb5bba
|
Cleanup + bow down to resharper.
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2017-04-06 12:27:35 +09:00 |
|
smoogipooo
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c65ab5b6f1
|
General cleanup.
|
2017-04-06 11:56:19 +09:00 |
|
smoogipooo
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eb82a4c090
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Back to using SampleInfo + fix taiko beatmap conversion.
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2017-04-06 11:41:16 +09:00 |
|
smoogipooo
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e903241c7b
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Implement sample + addition sample reading from hit objects.
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2017-04-06 09:43:47 +09:00 |
|
smoogipooo
|
1ef465716d
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Proper legacy timing point parsing.
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2017-04-05 21:59:40 +09:00 |
|
smoogipooo
|
2d8239a3f7
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Re-implement the SampleBank/Sample structure. No parsing support yet.
|
2017-04-05 21:34:28 +09:00 |
|
smoogipooo
|
1d4a371ded
|
A few general fixes.
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2017-04-04 14:38:50 +09:00 |
|
smoogipooo
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4b424263ce
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Fully parse control points.
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2017-04-04 13:13:27 +09:00 |
|
smoogipooo
|
2e80ecfda8
|
Don't need explicit null value.
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2017-04-03 20:33:10 +09:00 |
|
smoogipooo
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19b5555ef2
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Slightly clean up archive readers + decoders. Read beatmap version into BeatmapInfo.
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2017-04-03 20:26:46 +09:00 |
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smoogipooo
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a272675705
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Parse time signature from legacy beatmap control points.
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2017-03-21 21:18:08 +09:00 |
|
Dean Herbert
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6c12da54f1
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Merge pull request #499 from smoogipooo/legacy_beatmap_flag
Add legacy beatmap flag.
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2017-03-19 12:39:41 +09:00 |
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smoogipooo
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862c4c408f
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Add legacy beatmap flag.
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2017-03-17 14:24:46 +09:00 |
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smoogipooo
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a06c195e1f
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Add reading of KiaiMode/OmitFirstBarLine from legacy control points.
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2017-03-17 13:23:39 +09:00 |
|
smoogipooo
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e0a8c3b1e5
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Rename BaseDifficulty -> Difficulty / BeatmapDifficulty.
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2017-03-16 23:18:02 +09:00 |
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smoogipooo
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5137338c7c
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Replace List<ControlPoint> with TimingInfo in Beatmap.
|
2017-03-16 17:11:24 +09:00 |
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smoogipooo
|
7141bc86d3
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Rework beatmap post-processing into HitRenderer.
|
2017-03-14 17:01:21 +09:00 |
|
smoogipooo
|
e42c790df2
|
Refactorings.
|
2017-03-14 15:45:27 +09:00 |
|
smoogipooo
|
072eea82ea
|
Fix up combo colours + a few nullrefs.
|
2017-03-14 14:50:12 +09:00 |
|
smoogipooo
|
f50e0bbf3c
|
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
|
2017-03-13 19:15:25 +09:00 |
|
Dean Herbert
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0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Thomas Müller
|
a5dfa7ab06
|
Remove unnecessary using statements
|
2017-02-23 21:38:10 +01:00 |
|
Damnae
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a504c73f33
|
Load beatmap data from an optional osb file.
|
2017-02-09 15:19:09 +01:00 |
|
Dean Herbert
|
6b011a50d2
|
Naming standardisation and enforcing.
|
2017-02-07 16:20:36 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
756fd78a88
|
Fix incorrect line endings.
|
2017-02-07 13:52:19 +09:00 |
|
Dean Herbert
|
ee0b6be84b
|
Merge pull request #266 from kizayoi/master
Add support for old beatmaps
|
2017-01-16 16:02:22 +08:00 |
|
Drew DeVault
|
fa007e632d
|
Refactor colors to palette based design
|
2017-01-12 16:38:27 -05:00 |
|
Drew DeVault
|
70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
|
2017-01-09 17:20:31 -05:00 |
|
柯十六夜
|
acfbf2e32e
|
Add prefix Online to BeatmapID and BeatmapSetID
|
2017-01-09 21:05:01 +08:00 |
|
柯十六夜
|
e578e50721
|
Add support for old beatmaps
|
2016-12-21 16:29:57 +08:00 |
|
Dean Herbert
|
f356640cb7
|
Add missing licence headers.
|
2016-12-06 19:07:15 +09:00 |
|
Dean Herbert
|
a506e91b7c
|
Fix compile issues.
|
2016-11-28 23:05:05 +09:00 |
|
Dean Herbert
|
49470318f2
|
Remove silly static using statement.
|
2016-11-28 22:48:28 +09:00 |
|
Dean Herbert
|
187a8bbfa7
|
Don't store beatmap reference in hitobjects.
|
2016-11-28 18:45:50 +09:00 |
|
Dean Herbert
|
bf63be0602
|
Add better slider duration calculation using bpm and difficulty information.
|
2016-11-28 15:31:54 +09:00 |
|
Dean Herbert
|
a5651427f6
|
Add basic ControlPoint parsing.
|
2016-11-28 15:12:11 +09:00 |
|
Dean Herbert
|
d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
|
2016-11-14 22:03:39 +09:00 |
|
Dean Herbert
|
06f4f93918
|
Move play modes to Modes namespace.
|
2016-11-14 18:03:20 +09:00 |
|
Dean Herbert
|
0f4538f69f
|
Rename GameModes namespace to Screens.
|
2016-11-14 17:23:33 +09:00 |
|
Drew DeVault
|
fe9034323b
|
Get the game running, though not perfectly
|
2016-11-10 16:42:29 -05:00 |
|
Dean Herbert
|
da18e2d4f6
|
Fix off-by-one colour retrieval.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
b72e9221fd
|
Only add valid hitobjects.
|
2016-11-04 15:43:53 +09:00 |
|
Dean Herbert
|
b40ccccbe4
|
Add HitObject colours back in the mix.
|
2016-11-04 15:43:53 +09:00 |
|
Drew DeVault
|
8d4a211419
|
Fix initialization of BeatmapInfo
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
d21b7f0050
|
Fix up song select based on upstream changes
|
2016-10-24 11:39:18 -04:00 |
|
Drew DeVault
|
674f624bfc
|
Improve song selection layout, database loading
Also adds event that notifes the song select when a beatmap is added.
|
2016-10-24 11:39:11 -04:00 |
|
Drew DeVault
|
449f04c07b
|
Refactor the database code
|
2016-10-18 13:38:27 -04:00 |
|
John Leuenhagen
|
fedfb8a22a
|
Converted all .cs files to use CRLF line endings.
|
2016-10-13 23:33:58 -04:00 |
|
Drew DeVault
|
25d08c8e2c
|
Improve beatmap loading and hydration
|
2016-10-13 10:29:30 -04:00 |
|
Drew DeVault
|
deff5ad61e
|
Use @strings where appropriate
|
2016-10-13 12:19:10 +09:00 |
|
Drew DeVault
|
dd86e75ea7
|
Minor fixes
|
2016-10-13 12:19:06 +09:00 |
|
Drew DeVault
|
c7d12bc072
|
Remove unnecessary setters
|
2016-10-13 12:17:58 +09:00 |
|
Drew DeVault
|
880399f5a5
|
Fix casing on private properties
|
2016-10-13 12:17:52 +09:00 |
|
Drew DeVault
|
dc4bd48f29
|
Fix casing issues
Cheers @RemieRichards
|
2016-10-13 12:17:46 +09:00 |
|
Drew DeVault
|
7a4501323b
|
Decode beatmap colours
|
2016-10-13 12:17:35 +09:00 |
|
Drew DeVault
|
c0022f3515
|
Add more tests for legacy decoder
|
2016-10-13 12:17:31 +09:00 |
|
Drew DeVault
|
9b4bc3e36d
|
Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
|
2016-10-13 12:17:03 +09:00 |
|
Drew DeVault
|
32ab8f97bb
|
Add more decoding (including full BeatmapMetadata)
|
2016-10-13 12:16:58 +09:00 |
|
Drew DeVault
|
2a3f047895
|
Start implementing legacy decoder
|
2016-10-13 12:16:48 +09:00 |
|
Drew DeVault
|
bc69aa1455
|
Initial support code for beatmap loading
|
2016-10-12 11:32:40 -04:00 |
|