Drew DeVault
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fb431fd44e
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&&=, unnecessary null check
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2017-01-30 09:49:58 -05:00 |
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Drew DeVault
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9a2cba8520
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Use null coalesce operator where appropriate
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2017-01-30 09:48:21 -05:00 |
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Drew DeVault
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7f3cb381a9
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Refactor FilterControl.Search
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2017-01-30 09:48:12 -05:00 |
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Drew DeVault
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42a2285ef3
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Make BeatmapGroup.Hidden more intelligent
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2017-01-30 09:47:04 -05:00 |
|
Drew DeVault
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0a81fdbd10
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Update null background handling
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2017-01-30 09:44:02 -05:00 |
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Drew DeVault
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c00a558cb7
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-30 09:35:14 -05:00 |
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Dean Herbert
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9f90b57543
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Move BPM calculations to Beatmap.
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2017-01-30 16:03:45 +09:00 |
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Dean Herbert
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0272c4b559
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Add StarDifficulty property and correct colouring of difficulty icons.
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2017-01-30 15:26:28 +09:00 |
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Dean Herbert
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1f2f2fa144
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Fix visualtests.
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2017-01-30 15:15:56 +09:00 |
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Dean Herbert
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0c2152f3d0
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Use beatmap's play mode.
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2017-01-30 13:14:02 +09:00 |
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Dean Herbert
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e93f60396f
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Add the ability for individual game modes to report statistics for display at song select.
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2017-01-30 13:12:30 +09:00 |
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Dean Herbert
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3286713d11
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avg -> mostly
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2017-01-29 15:16:38 +09:00 |
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Dean Herbert
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6027cc7afa
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Formatting fixes.
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2017-01-29 15:15:04 +09:00 |
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Dean Herbert
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2e76874384
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Simplify the lookup conditions for hitcircles/sliders (uses duration to discern).
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2017-01-29 15:09:42 +09:00 |
|
Dean Herbert
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3125fa89ee
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Fix method which should be class.
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2017-01-29 15:06:44 +09:00 |
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Dean Herbert
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77558abf58
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Merge branch 'master' into more-beatmap-info
# Conflicts:
# osu.Game/Screens/Select/BeatmapInfoWedge.cs
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2017-01-29 14:47:42 +09:00 |
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Drew DeVault
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10897486ba
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-27 15:41:46 -05:00 |
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Dean Herbert
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f3e9da609e
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Merge pull request #295 from peppy/songselect-footer
Initial implementation of song select footer area.
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2017-01-27 16:13:43 +09:00 |
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Drew DeVault
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f3c5c1f0b8
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Fixes following recent updates upstream
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2017-01-26 21:31:28 -05:00 |
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Drew DeVault
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417933b7ec
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Merge remote-tracking branch 'upstream/master' into song-select-filtering
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2017-01-26 13:57:55 -05:00 |
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Dean Herbert
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f07b9591cd
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Add null check when popping backgrounds from the mode stack.
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2017-01-27 00:41:34 +09:00 |
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Dean Herbert
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139cac5e57
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Add fail dialog and flow.
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2017-01-27 00:41:34 +09:00 |
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Dean Herbert
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8c7bb4990c
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Add support for failing.
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2017-01-27 00:38:21 +09:00 |
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Dean Herbert
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70271fee35
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Move PlayerInputManager to own file.
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2017-01-27 00:38:21 +09:00 |
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Dean Herbert
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4a7b3cf391
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Initial implementation of song select footer area.
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2017-01-27 00:36:12 +09:00 |
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Dean Herbert
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1853bbdda8
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Move window/volume configuration to framework level.
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2017-01-25 18:44:51 +09:00 |
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Dean Herbert
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3a27178bb1
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Merge pull request #289 from UselessToucan/JudgementsCapacity
Specify ScoreProcessor.Judgements.Capacity
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2017-01-23 21:40:00 +09:00 |
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Dean Herbert
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ae464fcace
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Move Intro logic to OnEntering in line with framework changes.
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2017-01-20 16:30:24 +08:00 |
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Drew DeVault
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678f0aaa16
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Implement filtering with strings
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2017-01-17 19:18:15 -05:00 |
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Drew DeVault
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75de03bd88
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Use OsuColour for green text
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2017-01-17 18:26:43 -05:00 |
|
Drew DeVault
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46e7bcef8c
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Improve beatmap import
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2017-01-17 17:05:06 -05:00 |
|
Drew DeVault
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7559fc593a
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Use default background on empty song select screen
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2017-01-17 16:43:53 -05:00 |
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Drew DeVault
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5eb1cda77b
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Rename FilterSongSelect, use OsuColour
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2017-01-17 16:43:40 -05:00 |
|
Drew DeVault
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63031fbc3d
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Move filter container z depth and add hover fx
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2017-01-17 15:41:50 -05:00 |
|
Drew DeVault
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73e46ee8c0
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Initial layout of song select filtering UI
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2017-01-17 15:41:50 -05:00 |
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TocoToucan
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259c0964fd
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Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
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2017-01-16 23:14:35 +03:00 |
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Dean Herbert
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ee0b6be84b
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Merge pull request #266 from kizayoi/master
Add support for old beatmaps
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2017-01-16 16:02:22 +08:00 |
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Dean Herbert
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4030413291
|
Merge branch 'refs/heads/SirCmpwn/colors'
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2017-01-14 06:52:30 +08:00 |
|
Drew DeVault
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e81073695f
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Implement disable mouse buttons
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2017-01-13 17:17:04 -05:00 |
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Drew DeVault
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f5f545df62
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Refactor OsuColour into injected instance class
Which should allow you to change the color palette in the future for
skinning purposes.
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2017-01-12 23:49:05 -05:00 |
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Drew DeVault
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fa007e632d
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Refactor colors to palette based design
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2017-01-12 16:38:27 -05:00 |
|
Drew DeVault
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c222be05c0
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Add Color4.Opacity and OsuColor.Gray
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2017-01-10 13:44:40 -05:00 |
|
Drew DeVault
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70ecf48ca7
|
Add central color class
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
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2017-01-09 17:20:31 -05:00 |
|
柯十六夜
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ef11c3f389
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Add default Beatmap ID
|
2016-12-21 14:47:56 +08:00 |
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柯十六夜
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02f6e46105
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Add support for v9 beatmaps
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2016-12-20 23:56:49 +08:00 |
|
n4b3l
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aebe87fefc
|
better implementation
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2016-12-19 16:09:29 +01:00 |
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n4b3l
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09f9f86b06
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check if dimLevel is null on exit
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2016-12-19 14:03:10 +01:00 |
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n4b3l
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c614d61b1a
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getbpm takes Beatmap instead of WorkingBeatmap
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2016-12-18 19:34:20 +01:00 |
|
n4b3l
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ded6588d3b
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minor style fixed
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2016-12-18 17:21:05 +01:00 |
|
n4b3l
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5f893d46c7
|
style fixes
|
2016-12-18 16:53:52 +01:00 |
|