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Commit Graph

1529 Commits

Author SHA1 Message Date
Bartłomiej Dach
51c598627a
Move out section header component from editor
This sort of thing has been showing up on flyte designs more and more
so I want to start using it more over that rather ugly "overlined" text
that's there on multiplayer screens right now.
2024-06-12 11:43:40 +02:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global 2024-06-08 14:13:05 +03:00
Dan Balasescu
e3205fce47
Fix unable to drag-scroll on collections right-click menu 2024-06-01 14:29:23 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button 2024-05-28 15:50:34 +09:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes 2024-05-22 21:32:49 +08:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
This reverts commit d7d569cf4e.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3 2024-05-21 14:36:16 +08:00
Salman Ahmed
a912e56ca9 Fix checkboxes applying extra padding 2024-05-18 11:06:29 +03:00
Salman Ahmed
921be3ca01 Add back receptor, logo tracking, and own colour provider to screen footer 2024-05-16 07:48:58 +03:00
Salman Ahmed
820cfbcb00 Remove unused using directives 2024-05-16 07:47:57 +03:00
Salman Ahmed
310b4d90cc Move SHEAR constant to OsuGame and revert back to 0.2x (i.e. master)
Discussed in [discord](https://discord.com/channels/188630481301012481/188630652340404224/1240490608934653984).
2024-05-16 07:28:02 +03:00
Salman Ahmed
9265290acf Change shear factor everywhere to 0.15x 2024-05-16 05:33:01 +03:00
Salman Ahmed
266f080362 Allow customising content of ShearedButtons 2024-05-16 05:02:56 +03:00
Salman Ahmed
e3afd89dc8 Allow specifying height of ShearedButtons
Also includes a test case in `TestSceneShearedButton`s to ensure the buttons' shear factors don't change on different heights (I've encountered issues with that previously).
2024-05-16 05:02:56 +03:00
Dean Herbert
9e7712740b
Refactor for legibility 2024-05-05 23:33:37 +08:00
Jonas Brandstötter
b1696db9c8
Reorder imports with dotnet format 2024-05-04 16:32:18 +02:00
Jonas Brandstötter
c62952ea3a
Invoke the registered Action when a stateful item is right clicked 2024-05-04 16:27:06 +02:00
Jonas Brandstötter
21917218ce
No longer keep menu open when CTRL is held 2024-05-04 16:27:06 +02:00
Jonas Brandstötter
e0e7e123bf
Keep menus open when clicking a stateful item with CTRL held 2024-05-03 17:26:10 +02:00
Dan Balasescu
52addc775e
Merge pull request #27965 from bdach/generic-math
Apply generic math-related changes
2024-04-26 01:33:54 +09:00
Joseph Madamba
f97c519451 Add chevron to distinguish all menus with submenus 2024-04-24 00:19:10 -07:00
Bartłomiej Dach
09b0f3005e
Apply generic math-related changes 2024-04-22 10:15:56 +02:00
Salman Ahmed
2a3ae6bce1 Update all TabItem implementations to play select sample on OnActivatedByUser 2024-04-17 11:20:17 +03:00
Dean Herbert
d83a53fc94
Remove unused ScreenBreadcrumbControl
See https://github.com/ppy/osu-framework/pull/6218#discussion_r1529932798.
2024-03-20 12:10:05 +08:00
Salman Ahmed
336a6180e5 Expose TRANSITION_LENGTH from tab control 2024-03-07 08:20:20 +03:00
Dean Herbert
b53b752e54
Update usage of MathUtils 2024-03-06 12:13:12 +08:00
Joseph Madamba
7a74eaa2de Fix star counter decrease animation being delayed when current is over displayed star count 2024-02-16 22:47:38 -08:00
Joseph Madamba
6e8d8b977e Move ternary inside Math.Max() 2024-02-16 22:47:38 -08:00
Joseph Madamba
3d08bc5605 Truncate long dropdown menu item text and show tooltip 2024-02-14 23:01:51 -08:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections 2024-02-02 21:00:28 +09:00
Andrei Zavatski
67010fcd03 Reduce allocation overhead in ScoreCounter 2024-01-24 23:45:07 +03:00
Bartłomiej Dach
871683a3dc
Merge pull request #26674 from peppy/use-better-enumerator
Reduce enumerator overhead in `GameplayLeaderboard`
2024-01-23 16:31:17 +01:00
Andrei Zavatski
da992ccc55 Implement per-axis triangles clamping 2024-01-23 04:54:27 +03:00
Dean Herbert
02bb506cce
Avoid using .Children for enumeration in other locations 2024-01-23 05:32:11 +09:00
Andrei Zavatski
1393f52b2b Rename Masking to ClampToDrawable 2024-01-21 05:20:42 +03:00
Andrei Zavatski
e003ecb593 Change default masking value to true 2024-01-21 04:57:48 +03:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types 2024-01-17 18:18:53 +09:00
Bartłomiej Dach
40f612435d
Merge pull request #26178 from felipemarins/mod-search-text-box-select-all
Make mod search box text be selected when a new mod is selected/deselected
2024-01-15 20:08:02 +01:00
Salman Ahmed
c147ec0a98 Update dropdown disabled state to match with other components 2023-12-29 05:31:13 +03:00
Salman Ahmed
150bf67064 Fix dropdown colour not updating correctly on enabled state changes 2023-12-29 05:30:50 +03:00
Dean Herbert
28e220ca50
Update popup dialog design
Had to be done. I hated the old ones so much.

As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Felipe Marins
cbfcda7929 Expose SelectAll() method on ShearedSearchTextBox 2023-12-28 00:10:01 -03:00
65-7a
17f1f8bb43 Fix padding on dropdown search bar 2023-12-19 00:28:23 +11:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search 2023-12-13 14:03:46 +09:00
Salman Ahmed
67a9eab741 Update caret layout 2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6 Remove arbitrary margin 2023-12-12 21:21:04 +03:00
Salman Ahmed
ee2e176082 Add osu! dropdown search bar implementation 2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901 Handle back action in OsuDropdown rather than menu 2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca CalculatedTextSize -> FontSize 2023-12-05 22:47:10 +03:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes 2023-12-04 08:51:21 +09:00