Bartłomiej Dach
51c598627a
Move out section header component from editor
...
This sort of thing has been showing up on flyte designs more and more
so I want to start using it more over that rather ugly "overlined" text
that's there on multiplayer screens right now.
2024-06-12 11:43:40 +02:00
Salman Ahmed
6201220994
Merge branch 'master' into footer-v2-become-global
2024-06-08 14:13:05 +03:00
Dan Balasescu
e3205fce47
Fix unable to drag-scroll on collections right-click menu
2024-06-01 14:29:23 +09:00
Dean Herbert
4408039b3e
Merge branch 'master' into footer-v2-back-button
2024-05-28 15:50:34 +09:00
Dean Herbert
66ceda1d67
Update focus specifications in line with framework changes
2024-05-22 21:32:49 +08:00
Dean Herbert
d0b1ebff5a
Revert "Temporary rollback of framework / SDL3"
...
This reverts commit d7d569cf4e
.
2024-05-22 16:29:39 +08:00
Dean Herbert
d7d569cf4e
Temporary rollback of framework / SDL3
2024-05-21 14:36:16 +08:00
Salman Ahmed
a912e56ca9
Fix checkboxes applying extra padding
2024-05-18 11:06:29 +03:00
Salman Ahmed
921be3ca01
Add back receptor, logo tracking, and own colour provider to screen footer
2024-05-16 07:48:58 +03:00
Salman Ahmed
820cfbcb00
Remove unused using directives
2024-05-16 07:47:57 +03:00
Salman Ahmed
310b4d90cc
Move SHEAR
constant to OsuGame
and revert back to 0.2x (i.e. master)
...
Discussed in [discord](https://discord.com/channels/188630481301012481/188630652340404224/1240490608934653984 ).
2024-05-16 07:28:02 +03:00
Salman Ahmed
9265290acf
Change shear factor everywhere to 0.15x
2024-05-16 05:33:01 +03:00
Salman Ahmed
266f080362
Allow customising content of ShearedButton
s
2024-05-16 05:02:56 +03:00
Salman Ahmed
e3afd89dc8
Allow specifying height of ShearedButton
s
...
Also includes a test case in `TestSceneShearedButton`s to ensure the buttons' shear factors don't change on different heights (I've encountered issues with that previously).
2024-05-16 05:02:56 +03:00
Dean Herbert
9e7712740b
Refactor for legibility
2024-05-05 23:33:37 +08:00
Jonas Brandstötter
b1696db9c8
Reorder imports with dotnet format
2024-05-04 16:32:18 +02:00
Jonas Brandstötter
c62952ea3a
Invoke the registered Action when a stateful item is right clicked
2024-05-04 16:27:06 +02:00
Jonas Brandstötter
21917218ce
No longer keep menu open when CTRL is held
2024-05-04 16:27:06 +02:00
Jonas Brandstötter
e0e7e123bf
Keep menus open when clicking a stateful item with CTRL held
2024-05-03 17:26:10 +02:00
Dan Balasescu
52addc775e
Merge pull request #27965 from bdach/generic-math
...
Apply generic math-related changes
2024-04-26 01:33:54 +09:00
Joseph Madamba
f97c519451
Add chevron to distinguish all menus with submenus
2024-04-24 00:19:10 -07:00
Bartłomiej Dach
09b0f3005e
Apply generic math-related changes
2024-04-22 10:15:56 +02:00
Salman Ahmed
2a3ae6bce1
Update all TabItem
implementations to play select sample on OnActivatedByUser
2024-04-17 11:20:17 +03:00
Dean Herbert
d83a53fc94
Remove unused ScreenBreadcrumbControl
...
See https://github.com/ppy/osu-framework/pull/6218#discussion_r1529932798 .
2024-03-20 12:10:05 +08:00
Salman Ahmed
336a6180e5
Expose TRANSITION_LENGTH
from tab control
2024-03-07 08:20:20 +03:00
Dean Herbert
b53b752e54
Update usage of MathUtils
2024-03-06 12:13:12 +08:00
Joseph Madamba
7a74eaa2de
Fix star counter decrease animation being delayed when current is over displayed star count
2024-02-16 22:47:38 -08:00
Joseph Madamba
6e8d8b977e
Move ternary inside Math.Max()
2024-02-16 22:47:38 -08:00
Joseph Madamba
3d08bc5605
Truncate long dropdown menu item text and show tooltip
2024-02-14 23:01:51 -08:00
Dan Balasescu
b44f77cee1
Update R# + fix inspections
2024-02-02 21:00:28 +09:00
Andrei Zavatski
67010fcd03
Reduce allocation overhead in ScoreCounter
2024-01-24 23:45:07 +03:00
Bartłomiej Dach
871683a3dc
Merge pull request #26674 from peppy/use-better-enumerator
...
Reduce enumerator overhead in `GameplayLeaderboard`
2024-01-23 16:31:17 +01:00
Andrei Zavatski
da992ccc55
Implement per-axis triangles clamping
2024-01-23 04:54:27 +03:00
Dean Herbert
02bb506cce
Avoid using .Children
for enumeration in other locations
2024-01-23 05:32:11 +09:00
Andrei Zavatski
1393f52b2b
Rename Masking to ClampToDrawable
2024-01-21 05:20:42 +03:00
Andrei Zavatski
e003ecb593
Change default masking value to true
2024-01-21 04:57:48 +03:00
Dean Herbert
a66ddc7813
Change rolling counters to use quicker easing types
2024-01-17 18:18:53 +09:00
Bartłomiej Dach
40f612435d
Merge pull request #26178 from felipemarins/mod-search-text-box-select-all
...
Make mod search box text be selected when a new mod is selected/deselected
2024-01-15 20:08:02 +01:00
Salman Ahmed
c147ec0a98
Update dropdown disabled state to match with other components
2023-12-29 05:31:13 +03:00
Salman Ahmed
150bf67064
Fix dropdown colour not updating correctly on enabled state changes
2023-12-29 05:30:50 +03:00
Dean Herbert
28e220ca50
Update popup dialog design
...
Had to be done. I hated the old ones so much.
As usual, disclaimer that this is an iterative design and will probably
be replaced in the future.
2023-12-28 19:04:35 +09:00
Felipe Marins
cbfcda7929
Expose SelectAll()
method on ShearedSearchTextBox
2023-12-28 00:10:01 -03:00
65-7a
17f1f8bb43
Fix padding on dropdown search bar
2023-12-19 00:28:23 +11:00
Dean Herbert
ae8a70ddfc
Merge branch 'drawnode-subtree-draw-cleanup' into dropdown-search
2023-12-13 14:03:46 +09:00
Salman Ahmed
67a9eab741
Update caret layout
2023-12-12 21:21:11 +03:00
Salman Ahmed
f0ddcb22c6
Remove arbitrary margin
2023-12-12 21:21:04 +03:00
Salman Ahmed
ee2e176082
Add osu! dropdown search bar implementation
2023-12-05 22:53:48 +03:00
Salman Ahmed
b8b82f8901
Handle back action in OsuDropdown
rather than menu
2023-12-05 22:47:10 +03:00
Salman Ahmed
a0813d18ca
CalculatedTextSize
-> FontSize
2023-12-05 22:47:10 +03:00
Dan Balasescu
b56a78c6ec
Adjust with framework changes
2023-12-04 08:51:21 +09:00