1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 09:17:51 +08:00

Allow customising content of ShearedButtons

This commit is contained in:
Salman Ahmed 2024-05-16 05:01:49 +03:00
parent e3afd89dc8
commit 266f080362

View File

@ -75,6 +75,8 @@ namespace osu.Game.Graphics.UserInterface
private readonly Container backgroundLayer;
private readonly Box flashLayer;
protected readonly Container ButtonContent;
/// <summary>
/// Creates a new <see cref="ShearedToggleButton"/>
/// </summary>
@ -110,12 +112,16 @@ namespace osu.Game.Graphics.UserInterface
{
RelativeSizeAxes = Axes.Both
},
text = new OsuSpriteText
ButtonContent = new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.TorusAlternate.With(size: 17),
Shear = new Vector2(-shear, 0)
AutoSizeAxes = Axes.Both,
Shear = new Vector2(-shear, 0),
Child = text = new OsuSpriteText
{
Font = OsuFont.TorusAlternate.With(size: 17),
}
},
}
},
@ -189,7 +195,7 @@ namespace osu.Game.Graphics.UserInterface
{
var colourDark = darkerColour ?? ColourProvider.Background3;
var colourLight = lighterColour ?? ColourProvider.Background1;
var colourText = textColour ?? ColourProvider.Content1;
var colourContent = textColour ?? ColourProvider.Content1;
if (!Enabled.Value)
{
@ -206,9 +212,9 @@ namespace osu.Game.Graphics.UserInterface
backgroundLayer.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(colourDark, colourLight), 150, Easing.OutQuint);
if (!Enabled.Value)
colourText = colourText.Opacity(0.6f);
colourContent = colourContent.Opacity(0.6f);
text.FadeColour(colourText, 150, Easing.OutQuint);
ButtonContent.FadeColour(colourContent, 150, Easing.OutQuint);
}
}
}